Files
novafarma/backup_faza11_extracted/backup_faza11_2025-12-11/SCALE_2.0_UPGRADE.md
2025-12-11 11:34:23 +01:00

1.5 KiB

🔧 GLOBAL SCALE INCREASE TO 2.0

Making ALL Entities MUCH Bigger & Visible

Date: 10.12.2025 23:58
Reason: Everything too small - barely visible


📊 SCALE CHANGES:

OLD (Too Small):

  • Player: 1.0
  • Zombies: 1.5
  • NPCs: 1.0-1.5
  • Objects: 0.3-1.0
  • Trees: 1.0

Problem: Everything WAY too small!


NEW (Much Bigger):

  • Player: 2.0 ← 2x bigger
  • Zombies: 2.5 ← Even scarier
  • NPCs: 2.0 ← Clearly visible
  • Chest: 2.0 ← Was 0.3!
  • Grave: 2.0 ← Was 1.0
  • Spawner: 2.0 ← Was 1.0
  • Trees: 2.0 ← Was 1.0
  • Mount: 2.0 ← Was 1.0
  • Tools: 2.0 ← Was 1.0

Result: Everything CLEARLY VISIBLE!


🎯 FILES TO UPDATE:

  1. src/entities/Player.js - Player & hand tool
  2. src/core/enemies.js - Zombies
  3. src/systems/MountSystem.js - Donkey
  4. src/systems/GraveSystem.js - Graves
  5. src/entities/LootChest.js - Chests
  6. src/entities/ZombieSpawner.js - Spawners
  7. src/systems/PerennialCropSystem.js - Trees
  8. src/systems/ParallaxSystem.js - Background

Total: 8 files, ~15 scale changes


NEW ASSETS GENERATED:

  1. game_characters_large.png

    • Player (128x128)
    • Zombie (128x128)
    • Merchant (128x128)
    • Donkey (128x128)
    • Clean transparent backgrounds
  2. environment_objects_large.png

    • Chest (128x128)
    • Spawner (128x128)
    • Tree (128x128)
    • Gravestone (128x128)
    • Perfect transparency

Status: 🔵 Ready to apply 2.0 scale changes!