Files
novafarma/STYLE_32_SESSION_INVENTORY.md
David Kotnik c64fe460df 📚 GAME BIBLE UPDATE - Jan 04 Systems Expansion
Added comprehensive documentation for 5 major new systems:

1. 🏠 Home Upgrade System:
   - 3-tier sleep system (sleeping bag → wooden → king-size)
   - Crafting tables (small → large for expeditions)
   - House extensions (kitchen + basement w/ alchemy lab)
   - Home customization & furniture placement

2. 🏪 New Town Buildings:
   - Bakery (food shop, gifts, baking competitions)
   - Barber Shop (hairstyles, piercings, dreadlocks, zombie makeover)
   - Lawyer Office (divorce mechanics, 50k cost, 25% money loss)

3. ⛏️ Functional Mines:
   - 100 levels deep with difficulty scaling
   - Zombie miner automation (auto-collect ore)
   - Mine machines (elevators, crushers, ventilation)
   - Boss at level 100 (The Deep One)

4. 🏘️ Town Growth:
   - Dynamic town sign (auto-updates population count)
   - NPC limit system (starts 4, expands to 20)
   - Small villages scattered across map (2-3 houses each)

5. 🔒 NPC Privacy & Decoration:
   - Hobby-based auto-decoration (fisherman, baker, barber themes)
   - Heart-locked doors (bedroom requires 5+ hearts)
   - Visit tracking & relationship effects

Documentation files:
- GAME_BIBLE_COMPLETE.md (updated)
- GAME_SYSTEMS_JAN_04_EXPANSION.md (new)
- GAME_SYSTEMS_EXPANSION_PLAN.md (implementation plan)

Total new content: ~400 lines of game mechanics
Asset requirements: ~170 interior PNG sprites
2026-01-04 11:46:12 +01:00

6.5 KiB

📊 STYLE 32 SESSION JAN 04 - POPOLN INVENTAR

🎯 SKUPNO ŠTEVILO SLIK: 277 PNG


📦 RAZDELITEV PO KATEGORIJAH

🏰 1. BUILDINGS (61 slik)

Vključuje vse zgradbe in stavbe:

  • Farmhouse (basic, complete, topdown variants)
  • Barn (complete, ruined, topdown)
  • Church (damaged, unfinished, ruined, complete, topdown)
  • House (ruined, damaged, complete, stone cottage)
  • Blacksmith shop (ruined, complete, approved)
  • Bakery (ruined, complete)
  • Clinic (ruined, complete)
  • Tavern (ruined, complete)
  • Greenhouse (ruined, complete)
  • Workshop (ruined, complete, topdown)
  • Windmill (ruined, complete)
  • Store (ruined, damaged)
  • Town Hall (ruined, complete)
  • Silo, Watchtower
  • Portal (inactive, active)
  • Monument
  • Tents (simple, patched, basic)
  • Shack basic
  • Fence wooden
  • Campfire active
  • Storage chest
  • Shop merchant stall
  • Furnace, Mint building
  • Lab buildings (vape lab, etc.)
  • Tailoring shop
  • Graves (cross, stone)

🌍 2. TERRAIN TILES (30 slik)

Seamless tileable 32x32 terrain sprites:

Natural Ground (10):

  • terrain_grass_basic
  • terrain_grass_flowers
  • terrain_dirt_path
  • terrain_sand_beach
  • terrain_mud_swamp
  • terrain_snow_ground
  • terrain_desert_sand
  • terrain_jungle_ground
  • terrain_moss_stone
  • terrain_roots_ground

Stone & Construction (6):

  • terrain_stone_cobble
  • terrain_stone_flagstone
  • terrain_wood_floor
  • terrain_brick_interior
  • terrain_gravel_path
  • terrain_ruined_tiles

Water & Liquids (4):

  • terrain_water_shallow
  • terrain_water_deep
  • terrain_blood_pool
  • terrain_slime_ooze

Extreme Environments (6):

  • terrain_lava_ground
  • terrain_ice_frozen
  • terrain_cave_floor
  • terrain_ash_wasteland
  • terrain_crystal_floor
  • terrain_void_abyss

Special/Cursed (4):

  • terrain_corrupted_ground
  • terrain_bone_pile
  • terrain_metal_grate
  • terrain_farmland_tilled

🎨 3. UI ELEMENTS (41 slik)

Interface komponente:

Buttons & Panels (4):

  • button_primary
  • button_hover
  • panel_window
  • dialogue_box

Progress Bars (7):

  • health_bar_frame
  • health_bar_fill
  • energy_bar_fill
  • xp_bar_fill
  • (additional bar variants)

Status Icons (5):

  • heart_icon
  • skull_icon (+ skull_v2)
  • star_icon
  • warning_icon
  • timer_icon

Navigation (5):

  • arrow_right
  • arrow_left
  • close_button
  • check_mark
  • settings_gear

Menu Icons (5):

  • map_icon
  • backpack_icon
  • quest_scroll
  • lock_icon
  • inventory_slot

Item Icons (7+):

  • coin_icon
  • gem_icon
  • sword_icon
  • shield_icon
  • potion_icon
  • key_icon
  • food_icon

⚔️ 4. WEAPONS & TOOLS V1 (22 slik)

Original weapon/tool sprites:

Combat Weapons:

  • sword_weapon
  • dagger_weapon
  • spear_weapon
  • bow_weapon
  • staff_weapon
  • club_weapon

Farming Tools:

  • axe_tool
  • pickaxe_tool
  • hoe_tool
  • shovel_tool
  • watering_can
  • scythe_tool

Utility:

  • fishing_rod
  • torch_light
  • lantern_light
  • wrench_tool
  • saw_tool
  • bucket_tool
  • rope_coil
  • scissors_tool
  • (and more)

💀 5. WEAPONS & TOOLS V2 GOTHIC (22 slik)

Regenerirane verzije z gothic Style 32:

Combat Weapons V2:

  • sword_weapon_v2
  • dagger_weapon_v2
  • spear_weapon_v2
  • bow_weapon_v2
  • crossbow_weapon_v2
  • hammer_weapon_v2
  • staff_weapon_v2
  • club_weapon_v2
  • mace_weapon_v2

Farming Tools V2:

  • axe_tool_v2
  • pickaxe_tool_v2
  • hoe_tool_v2
  • shovel_tool_v2
  • watering_can_v2
  • scythe_tool_v2
  • sickle_tool_v2
  • pitchfork_tool_v2

Utility V2:

  • fishing_rod_v2
  • torch_light_v2
  • lantern_light_v2
  • wrench_tool_v2
  • saw_tool_v2
  • bucket_tool_v2
  • rope_coil_v2
  • shield_wooden_v2
  • scissors_tool_v2
  • needle_thread_v2
  • magnifying_glass_v2
  • compass_tool_v2
  • hourglass_tool_v2

🏛️ 6. SPECIAL STRUCTURES & PROPS (23 slik)

Dekorativne strukture in objekti:

Town Decorations:

  • well_stone
  • statue_angel
  • shrine_small
  • fountain_ornate
  • signpost_wooden
  • lamppost_gothic

Infrastructure:

  • ruins_pillar
  • bridge_stone
  • gate_wooden

Farm Props:

  • haystack_bale
  • scarecrow_farm
  • stump_tree
  • barrel_wooden

Interactive:

  • crate_wooden
  • boulder_large
  • bench_stone

Dark/Occult:

  • mushroom_purple
  • ritual_circle
  • cauldron_brewing
  • bonfire

👥 7. NPC CHARACTERS (33 slik)

NPC sprites in varianti:

Main NPCs:

  • priest_npc_v3
  • zombie_worker_v3
  • npc_zombie_basic

NPC Variants (različne frizure/barve):

  • npc_variant_bald_skull
  • npc_variant_blonde_dreads
  • npc_variant_red_dreads
  • npc_variant_white_dreads
  • npc_variant_blue_mohawk
  • npc_variant_pink_long_hair
  • npc_bald_skull
  • npc_blonde_dreads
  • npc_blue_mohawk
  • npc_green_ponytail
  • npc_orange_bob
  • npc_pink_long_hair
  • npc_purple_mohawk
  • npc_red_dreads
  • npc_turquoise_bob
  • npc_white_dreads
  • npc_yellow_ponytail
  • (and more variants)

🌾 8. CROPS & PLANTS (16 slik)

Poljščine in rastline:

Crops:

  • tomato_plant
  • tomato_sprite
  • tomato_character
  • tomato_face
  • potato_sprite
  • potato_character
  • carrot_character
  • (crop variants)

Plants & Trees:

  • weed_plant_eyes
  • tree_cute_eyes
  • tree_realistic_style32
  • tree_oak_realistic
  • (tree variants)

🐄 9. ANIMALS (6 slik)

Farm živali in divje živali:

  • chicken_chibi_cute
  • pig_cute_chibi
  • cow_chibi_cute
  • sheep_cute_chibi
  • wolf_wild_animal
  • fox_wild_animal

🎲 10. MISC/OTHER (11 slik)

Reference slike, mockupi, ostalo:

  • rock_small
  • rock_medium
  • rock_v2
  • skull_v2
  • village_scene_mockup
  • uploaded_image files (reference)
  • (other misc assets)

📈 KUMULATIVNA STATISTIKA

Kategorija Število Slik
Buildings 61
Terrain Tiles 30
UI Elements 41
Weapons & Tools V1 22
Weapons & Tools V2 Gothic 22
Special Structures & Props 23
NPC Characters 33
Crops & Plants 16
Animals 6
Misc/Other 11
━━━━━━━━━━━━━━━━ ━━━
SKUPAJ 277

🎨 STYLE 32 STANDARD

Vse slike sledijo Dark-Chibi Noir (Style 32):

  • Ultra-thick 5px black outlines
  • Flat cel-shaded colors (NO gradients)
  • Gothic cute aesthetic
  • Purple/pink mystical glows
  • Skull decorations & occult symbols
  • Dark color palette
  • Chroma green background (#00FF00)

📁 LOKACIJA

/Users/davidkotnik/repos/novafarma/assets/images/STYLE_32_SESSION_JAN_04/

📅 SESSION INFO

  • Datum: 4. Januar 2026
  • Session Start: ~08:00 CET
  • Current Time: 11:18 CET
  • Duration: ~3 ure
  • Status: V TEKU

Generated by: Antigravity AI
Last Updated: 2026-01-04 11:18 CET