- Fixed XML headers in all TSX files (removed spaces) - Created starting_base_16x16.tmx map (768x768px) - Generated micro camp objects (1-tile icons) - Added all tilesets to new map: * grass_soil_autotile.tsx * fence_autotile.tsx * starting_camp.tsx * farm_obstacles.png - Generated 7 TOP-DOWN object sprite sheets - Organized 60 Krvava Zetev sprites - Updated DNEVNIK with session notes Ready for Tiled map design on Monday!
101 lines
3.5 KiB
Plaintext
101 lines
3.5 KiB
Plaintext
<? xml version = "1.0" encoding = "UTF-8" ?>
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<tileset version="1.10" tiledversion="1.11.0" name="grass_soil" tilewidth="48" tileheight="48" tilecount="16" columns="4">
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<image source="grass_soil_autotile.png" width="192" height="192" />
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<!-- TERRAIN DEFINITIONS for Auto-Tiling -->
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<terraintypes>
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<terrain name="Grass" tile="5" />
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<terrain name="TilledSoil" tile="13" />
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</terraintypes>
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<!-- GRASS TERRAIN (Tiles 0-7) -->
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<!-- Row 1: Top-Left, Top, Top-Right, Inner Top-Right Corner -->
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<tile id="0" terrain=",,,0">
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<properties>
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<property name="type" value="grass_topleft" />
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</properties>
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</tile>
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<tile id="1" terrain=",,0,0">
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<properties>
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<property name="type" value="grass_top" />
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</properties>
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</tile>
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<tile id="2" terrain=",,0,">
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<properties>
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<property name="type" value="grass_topright" />
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</properties>
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</tile>
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<tile id="3" terrain="0,0,0,">
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<properties>
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<property name="type" value="grass_inner_topright" />
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</properties>
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</tile>
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<!-- Row 2: Left, Center, Right, Inner Top-Left Corner -->
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<tile id="4" terrain=",0,,0">
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<properties>
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<property name="type" value="grass_left" />
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</properties>
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</tile>
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<tile id="5" terrain="0,0,0,0">
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<properties>
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<property name="type" value="grass_center" />
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</properties>
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</tile>
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<tile id="6" terrain="0,,,0">
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<properties>
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<property name="type" value="grass_right" />
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</properties>
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</tile>
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<tile id="7" terrain="0,,0,0">
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<properties>
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<property name="type" value="grass_inner_topleft" />
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</properties>
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</tile>
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<!-- TILLED SOIL TERRAIN (Tiles 8-15) -->
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<!-- Row 3: Top-Left, Top, Top-Right, Inner Top-Right Corner -->
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<tile id="8" terrain=",,,1">
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<properties>
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<property name="type" value="soil_topleft" />
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</properties>
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</tile>
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<tile id="9" terrain=",,1,1">
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<properties>
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<property name="type" value="soil_top" />
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</properties>
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</tile>
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<tile id="10" terrain=",,1,">
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<properties>
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<property name="type" value="soil_topright" />
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</properties>
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</tile>
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<tile id="11" terrain="1,1,1,">
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<properties>
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<property name="type" value="soil_inner_topright" />
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</properties>
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</tile>
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<!-- Row 4: Left, Center, Right, Inner Top-Left Corner -->
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<tile id="12" terrain=",1,,1">
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<properties>
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<property name="type" value="soil_left" />
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</properties>
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</tile>
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<tile id="13" terrain="1,1,1,1">
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<properties>
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<property name="type" value="soil_center" />
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</properties>
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</tile>
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<tile id="14" terrain="1,,,1">
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<properties>
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<property name="type" value="soil_right" />
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</properties>
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</tile>
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<tile id="15" terrain="1,,1,1">
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<properties>
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<property name="type" value="soil_inner_topleft" />
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</properties>
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</tile>
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</tileset>
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