9.6 KiB
🌿 DRUG EMPIRE SYSTEM - Complete Documentation
Datum: 19. Januar 2026 Faza: Unlocked across Faza 1-4 System: Underground Economy + Zombie Dealers
🎯 KONCEPT
"Zgradi dilersko imperij... z zombie dilerji."
Build a drug empire using zombie workers as dealers while managing legal vs illegal trade, police raids, and black market operations.
📋 SYSTEM OVERVIEW
Faza 1: Cannabis (Demo → Faza 1)
Starting Capital Strategy:
- Demo Chest: 3-5 Cannabis Seeds 🌿
- Growth Time: 3-4 in-game days
- Sell Price: 50 Zoombucks-100 per harvest (HIGH VALUE)
- Risk: NONE (Guard Post inactive in Demo)
Demo Economy Loop:
- Plant cannabis seeds (from starting chest)
- Wait 3-4 days
- Harvest → Sell in town vendor
- Reinvest in more seeds
- Result: By unlock time you're a marijuana millionaire! 💰
Full Game Unlock:
- All money/crops carry over
- Can now buy better tools, explore
- Cannabis farm = instant advantage
Faza 2: Guard Post & Licensing System
⚠️ KDAJ SE AKTIVIRA (When Unlocks):
DEMO:
- ❌ No Guard Post
- ❌ No Mayor
- ❌ No Town Access
- ✅ Cannabis farming LEGAL (no consequences)
- Result: Farm freely, no risk!
FAZA 1:
- ❌ Still no Town
- ❌ Police/Mayor inactive
- ✅ Can sell to basic vendor only
- Result: Low-key underground economy
FAZA 2 (Town Restoration):
- ✅ Town UNLOCKS
- ✅ Mayor (Župan) moves in (Town Hall)
- ✅ Guard Captain Luka arrives (Guard Post built)
- ✅ Police system activates
- TRIGGER: Completing "Rebuild Town Hall" quest
Guard Captain Luka:
Activation: Only in Faza 2+ (when Town is restored) Location: Town Guard Post Role: Police enforcement
Mechanic:
- Trigger: Harvest >10 units of Cannabis
- Guard Post activates - Luka becomes aware
Two Paths:
A) Legal Operation (Licensed):
- Cost: 50 Zoombucks License
- Benefits:
- +20% Sell Price
- NO Raids
- Legal protection
- Best For: Long-term farming
B) Illegal Operation (Unlicensed):
- Risk: 10% Raid Chance per harvest
- Consequences:
- Fine: 30 Zoombucks
- OR Bribe: 100 Zoombucks
- Confiscation possible
- Best For: Risk-takers, higher margins
Faza 3: Zombie Dealers 🧟
Training System:
Zombie Progression:
Runner → Dealer → Kingpin
1. Capture Zombies:
- Use Basement Level 1 (Zombie Containment Cell)
- Train zombies in dealing mechanics
2. Train as Dealers:
- Time: 2 in-game days
- Cost: 20 Zoombucks training fee
- Skill: Basic sales (NPC interaction)
3. Upgrade to Kingpin:
- Time: 5 in-game days
- Cost: 50 Zoombucks upgrade
- Skill: Advanced routes, multiple customers
Passive Income:
- Dealers: 10 Zoombucks-20/day (passive)
- Kingpins: 50 Zoombucks-80/day (passive)
- Risk: 5% chance zombie gets caught (lose inventory)
Management:
- Assign territories (Forest, Town, Desert, etc.)
- Equip with product (Cannabis, Mushrooms, Opium)
- Monitor sales in Zombie Management UI
- Collect profits daily
Faza 4: Opium & Black Market
New Crop: Opium Poppy 🌺
Growth:
- Stages: 7 (seed → mature flower)
- Time: 6-7 days
- Yield: 3-5 units per harvest
Two Sales Paths:
A) Medical Path (Legal):
- Buyer: Doctor Petra (Town Clinic)
- Price: 50 Zoombucks/unit
- Benefits:
- Legal
- No raids
- Reputation bonus
- Requirements:
- Medical certificate (100 Zoombucks)
- Weekly inspections
B) Black Market (Illegal):
- Buyer: Basement Dealer (Underground)
- Price: 80 Zoombucks/unit (+60% profit!)
- Location: Hidden basement (Town alley, behind dumpster)
- Password: "Purple Haze"
- Risks:
- 15% raid chance
- Heavy fines (200 Zoombucks)
- Jail time (lose 3 days)
🏗️ BUILDINGS & INFRASTRUCTURE
Basement Level 1: Zombie Containment
Unlock: Faza 1 Cost: 50 Zoombucks0
Features:
- 5 zombie cells
- Training facility
- Basic containment
- Zombie upgrade station
Basement Level 2: Grow Room 🌿
Unlock: Faza 2 Cost: 1,000 Zoombucks
Features:
- Indoor Cannabis Farm (12 plots)
- Magic Mushroom Farm (8 plots)
- Climate control (faster growth)
- Hidden from Guard inspections
- 24/7 growth (no seasons affect)
Crops (Indoor Only):
- Cannabis (all year)
- Magic Mushrooms 🍄 (hallucination effects)
- Psychedelic varieties
Basement Level 3: Laboratory ⚗️
Unlock: Faza 4 Cost: 2,500 Zoombucks
Features:
- Opium processing
- Drug synthesis station
- Quality enhancement (+30% value)
- Packaging equipment
- Chemistry workstation
Products:
- Processed Opium
- Cannabis extracts (concentrates)
- Psychedelic compounds
- "Special Mixes" (rare, high value)
🍄 MAGIC MUSHROOMS
Growth & Harvest:
- Location: Basement Grow Room OR Mushroom Forest biome
- Stages: 5 (spore → mature cap)
- Time: 4 days
- Yield: 2-4 mushrooms
Effects (When Consumed):
- Hallucination Mode (10 minutes)
- Screen distortion
- Color shifts
- NPCs appear as creatures
- Enhanced perception (find hidden items)
Sales:
- Town Herbalist: 30 Zoombucks/unit (legal, medicinal)
- Black Market: 60 Zoombucks/unit (illegal, recreational)
- Zombie Dealers: Can sell to "party" NPCs
🧟 ZOMBIE DEALER MANAGEMENT
Training Progression:
Tier 1: Runner (Basic)
- Sales: 10 Zoombucks-15/day
- Range: 1 biome
- Risk: 10% caught
Tier 2: Dealer (Intermediate)
- Sales: 30 Zoombucks-50/day
- Range: 3 biomes
- Risk: 5% caught
- Unlock: 10 successful sales
Tier 3: Kingpin (Advanced)
- Sales: 80 Zoombucks-120/day
- Range: All unlocked biomes
- Risk: 2% caught
- Unlock: 50 successful sales
- Special: Can recruit sub-dealers (zombie network!)
Dealer UI:
┌─────────────────────────────┐
│ ZOMBIE DEALER MANAGEMENT │
├─────────────────────────────┤
│ Dealer #1: "Groaner Gary" │
│ Tier: Kingpin ⭐⭐⭐ │
│ Territory: Forest + Swamp │
│ Inventory: 12 Cannabis │
│ Sales Today: €93 │
│ Status: Active 🟢 │
└─────────────────────────────┘
⚠️ RISK & CONSEQUENCES
Police Raids:
Light Raid:
- 30 Zoombucks fine
- Confiscate 10% inventory
- Warning issued
Heavy Raid:
- 200 Zoombucks fine
- Confiscate 50% inventory
- 3-day jail (lose game time)
- License revoked
Avoid Raids:
- Buy license (legal path)
- Bribe Guard Captain (100 Zoombucks/month)
- Use Zombie Dealers (they take the fall)
- Basement operations (harder to detect)
Zombie Dealer Caught:
Consequences:
- Zombie confiscated (lose worker)
- Inventory lost (all drugs on zombie)
- 50 Zoombucks fine
- Attention from Guards (+5% raid chance)
Prevention:
- Upgrade to Kingpin (lower risk)
- Assign safe territories
- Reduce inventory per dealer
💰 PROFIT COMPARISON
| Product | Legal Price | Black Market | Growth Time | Risk |
|---|---|---|---|---|
| Cannabis | 50 Zoombucks | 70 Zoombucks | 3-4 days | Low |
| Mushrooms | 30 Zoombucks | 60 Zoombucks | 4 days | Medium |
| Opium | 50 Zoombucks | 80 Zoombucks | 6-7 days | High |
| Processed Opium | 100 Zoombucks | 150 Zoombucks | +2 days | Very High |
Most Profitable: Processed Opium (Black Market) Safest: Cannabis (Licensed) Fastest: Mushrooms (Basement)
🗺️ GDZIE KJE (Where Is Everything?)
KLET (Basement):
Location: Your Farm (upgradeable building) Access: Hidden trapdoor behind barn
Levels:
- Lvl 1: Zombie Containment (Faza 1)
- Lvl 2: Grow Room (Faza 2)
- Lvl 3: Laboratory (Faza 4)
BLACK MARKET DEALER:
Location: Town Alley (behind Bakery) Access: Hidden door (behind dumpster) Password: "Purple Haze" Hours: 22:00 - 04:00 (night only)
ZOMBIE DILERJI (Dealers):
HQ: Basement Level 1 Territories: Any unlocked biome Management: Zombie Management UI (Tab key)
🎮 GAMEPLAY LOOP
Early Game (Demo → Faza 1):
- Plant 3-5 Cannabis seeds (from chest)
- Harvest after 3-4 days
- Sell to Town Vendor (50 Zoombucks-100)
- Buy more seeds + tools
- Result: 50 Zoombucks0-1000 capital by Faza 1 unlock
Mid Game (Faza 2-3):
- Build Basement Lvl 1 + 2
- Indoor Cannabis farm (12 plots)
- Train 3-5 Zombie Dealers
- Get License OR go underground
- Result: 200 Zoombucks-500/day passive income
Late Game (Faza 4+):
- Unlock Opium + Laboratory
- Process drugs for +30% value
- Upgrade Dealers to Kingpins
- Black Market operations
- Result: 100 Zoombucks0+/day empire
✅ SUMMARY
System Unlocks:
- Faza 1: Cannabis farming
- Faza 2: Guard Post, Licensing, Basement Grow Room
- Faza 3: Zombie Dealers
- Faza 4: Opium, Black Market, Laboratory
Key NPCs:
- Guard Captain Luka (Police)
- Doctor Petra (Legal buyer)
- Basement Dealer (Black Market - password: "Purple Haze")
Buildings:
- Basement Lvl 1: Zombie Containment
- Basement Lvl 2: Grow Room (Cannabis + Mushrooms)
- Basement Lvl 3: Laboratory (Processing)
Profitability:
- Cannabis: 50 Zoombucks-70/unit
- Mushrooms: 30 Zoombucks-60/unit
- Opium: 50 Zoombucks-150/unit (processed)
**je to kar si iskat! 🌿🧟💰
Status: ✅ FULLY DOCUMENTED Last Updated: 19. Januar 2026