Files
novafarma/docs/art_guidelines/README_2.md
David Kotnik 7ab6025486 🎨 Generated 10 Steampunk/Chibi Animals & Final Reference Org
EXTENDED SESSION (03:00 - 03:45 CET):

1. ANIMAL GENERATION (assets/slike/animals/generated_steampunk/):
    10 unique assets created:
   - Farm: Cow, Pig, Chicken, Duck, Goat, Horse, Rabbit, Donkey, Llama
   - Forest: Fox, Bear, Wolf
   - Style: Dark Noir Steampunk Chibi

2. REFERENCE ORGANIZATION (assets/slike/glavna_referenca/):
    Organized 2,626 files into subfolders
    Created comprehensive biome structure (200 folders)
    Moved docs to docs/art_guidelines/

SESSION UPDATE:
- Total Time: 3h 03min
- Files Processed: 5,788+
- Status: SESSION COMPLETE! 🚀
2026-01-20 10:45:44 +01:00

2.6 KiB

Kai's House - Progression Stages (5 TOTAL)

Created: Jan 8, 2026 21:32 CET
Updated: Jan 8, 2026 21:55 CET
Purpose: Player housing progression system
Style: Cult of the Lamb inspired, dark-chibi noir, gothic aesthetic


Progression Stages (5 TOTAL):

Stage 1: Sleeping Bag Only

File: 01_sleeping_bag_only.png
Cost: FREE (starting point)
Size: 48x48 pixels
Description: Just a bedroll on the ground, no shelter
Features:

  • Brown bedroll on grass
  • "Z" sleeping icon
  • Extreme poverty start
  • No protection

Game Function:

  • Spawn point only
  • Sleep to save (exposed to weather)
  • Very vulnerable

Stage 2: Tent/Makeshift Shelter

File: 02_tent.png
Cost: 10 wood (gather sticks)
Size: 64x64 pixels
Description: Makeshift tent from tattered canvas and wooden sticks

Game Function:

  • Spawn point
  • Sleep to save game
  • Skip to next day

Stage 2: Wooden Hut

File: 02_wooden_hut.png
Cost: 500 gold + 50 wood
Description: Simple wooden shack, rustic peasant style
Features:

  • Wooden plank construction
  • Crooked shingled roof
  • Small door and window
  • Moss and vines (weathered)

Game Function:

  • Better spawn point
  • Storage chest inside (10 slots)
  • Craft basic items
  • Sleep to save

Unlock: After earning 500 gold from farming


Stage 3: Gothic House

File: 03_gothic_house.png
Cost: 2000 gold + 200 wood + 100 stone
Description: Small gothic cottage, Eastern European style
Features:

  • Pointed arch doorway
  • Stained glass window
  • Dark slate roof with decorative trim
  • Stone foundation, dark wood upper floor
  • Chimney with smoke
  • Gargoyle decoration above door
  • Mysterious but cozy

Game Function:

  • Final player home
  • Large storage (20 slots)
  • Advanced crafting station
  • Bed (sleep animation)
  • Display shelves (show items)
  • Ana's photo on wall (story)

Unlock: Faza 1 quest "Build a Home"


Progression Path:

Demo Start → Sleeping Bag (FREE)
    ↓
Earn 500g → Wooden Hut (500g + 50 wood)
    ↓
Faza 1 → Gothic House (2000g + 200 wood + 100 stone)

Technical Notes:

Sizes:

  • Sleeping bag: 64x64 pixels
  • Wooden hut: 96x96 pixels
  • Gothic house: 128x128 pixels

Collision:

  • All have rectangular hitbox
  • Door area = interaction zone (press E to enter)

Animation:

  • Gothic house: Smoke from chimney (4 frames loop)
  • Gothic house: Stained glass glow at night

Art Style Consistency:

  • Thick black outlines
  • Dark-chibi proportions
  • Noir color palette
  • Weathered/lived-in look
  • Slight spooky gothic vibe