✅ Electron Forge Integration - Popravil Electron s Electron Forge (require bug fix) - Igra sedaj deluje v aplikaciji (npm start) - Dodal launch-game.sh launcher script - Dodal run-server.sh za browser fallback - Dokumentacija: HOW_TO_RUN.md ✅ Character References Organization - Premaknil reference slike iz reference_images/ v assets/slike/ - Ustvaril podmape: kai/, ana/, gronk/, zombiji/ - Dodal README.md v vsako podmapo - Posodobil CHARACTER_REFERENCES.md: * Nova folder struktura * Ana sekcija (living & zombie verzije) * Zombiji sekcija (basic, hybrids, special) * TODO lista za manjkajoče reference - Dodal FOLDER_STRUCTURE.md za vizualni pregled 📁 Nova struktura: assets/slike/kai|ana|gronk|zombiji/ Status: Production ready - igra deluje v Electron app! 🚀
2.5 KiB
2.5 KiB
📁 Character References - Struktura Map
Organizirana struktura za vse character reference slike v assets/slike/.
Lokacija: /Users/davidkotnik/repos/novafarma/assets/slike/
assets/slike/
├── CHARACTER_REFERENCES.md # Master pregled vseh karakterjev
│
├── kai/ # 🧑 GLAVNI IGRALNI KARAKTER
│ ├── MASTER_KAI.png # ✅ Master reference
│ └── README.md # Opis kaj gre v to mapo
│
├── ana/ # 👩 KAIJEVA PUNCA
│ └── README.md # ⚠️ TODO: Potrebne reference slike
│ # - Living version (flashbacks)
│ # - Zombie version (boss fight)
│
├── gronk/ # 🧙 DARK MAGIC MENTOR
│ ├── MASTER_GRONK.png # ✅ Master reference
│ └── README.md # Opis kaj gre v to mapo
│
└── zombiji/ # 🧟 VSI ZOMBIJI
└── README.md # ⚠️ TODO: Potrebne reference slike
# - Basic types (normal, fast, tank, spitter)
# - Alpha hybrids (animal fusions)
# - Special zombies (bosses)
✅ Status
| Karakter | Master Reference | Status |
|---|---|---|
| Kai | ✅ MASTER_KAI.png | Popoln |
| Gronk | ✅ MASTER_GRONK.png | Popoln |
| Ana (Living) | ❌ TODO | Manjka |
| Ana (Zombie) | ❌ TODO | Manjka |
| Zombiji (Basic) | ❌ TODO | Manjka |
| Zombiji (Hybrids) | ❌ TODO | Manjka |
🎯 Naslednji Koraki
Prioriteta 1: Ana Reference
- Generiraj Ana - Living version (za flashback scene)
- Generiraj Ana - Zombie version (za boss fight)
- Shrani v
ana/mapo
Prioriteta 2: Basic Zombies
- Normal Zombie (standardni shambler)
- Fast Zombie (runner)
- Tank Zombie (heavy)
- Spitter Zombie (acid/distance)
- Shrani v
zombiji/mapo
Prioriteta 3: Alpha Hybrids
- Bear-Zombie
- Wolf-Zombie
- Boar-Zombie
- Deer-Zombie
- Cryptid-Zombies (Bigfoot, Wendigo, etc.)
- Shrani v
zombiji/mapo
📝 Pravila
- VSE character assets morajo slediti master reference slikam
- Konsistentnost je kritična - isti karakter mora biti prepoznaven v vseh animacijah
- Folder organization - vsak karakter ima svojo mapo
- README v vsaki mapi pojasnjuje vsebino in stil
Last Updated: 31.12.2025