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novafarma/assets
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David Kotnik 86cefac626 feat: Initialize mass production - mix strategy (base sprites + animations)
2025-12-30 03:28:36 +01:00
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audio
feat: Automated Audio System & Royalty-Free Asset Integration (Phase 8 & 9)
2025-12-28 00:52:33 +01:00
dialogue
Add generated VibeVoice audio assets, dialogue JSON, and updated PrologueScene
2025-12-27 01:56:31 +01:00
images
feat: Initialize mass production - mix strategy (base sprites + animations)
2025-12-30 03:28:36 +01:00
maps
Finalized and committed all map assets, tilesets and session data.
2025-12-27 14:03:50 +01:00
videos
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cow_mutant.png
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cow.png
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fence_horizontal.png
Session 3: Tree Variety System Complete
2025-12-15 00:49:06 +01:00
fence_isometric.png
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grass_tile.png
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grave_zombie.png
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merchant_new.png
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player_dreadlocks.png
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player_sprite.png
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rock_voxel.png
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ruins_building.png
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stone_texture.png
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structure_house.png
Session 3: Tree Variety System Complete
2025-12-15 00:49:06 +01:00
tree_cherry.png
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tree_dead_final.png
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tree_sprite.png
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tree_voxel_blue.png
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walls_pack.png
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wheat_sprite.png
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