Files
novafarma/FAZA_8_CHECKLIST.md
NovaFarma Dev 9eb57ed117 FAZA 17: 2.5D Minecraft-Style Terrain + Y-Layer Stacking + Custom Sprites
COMPLETED FEATURES:

 Custom Sprite Integration:
- Player, Zombie, Merchant sprites (0.2 scale)
- 11 custom sprites + 5 asset packs loaded
- Auto-transparency processing (white/brown removal)
- Gravestone system with atlas extraction

 2.5D Minecraft-Style Terrain:
- Volumetric blocks with 25px thickness
- Strong left/right side shading (30%/50% darker)
- Minecraft-style texture patterns (grass, dirt, stone)
- Crisp black outlines for definition

 Y-Layer Stacking System:
- GRASS_FULL: All green (elevation > 0.7)
- GRASS_TOP: Green top + brown sides (elevation 0.4-0.7)
- DIRT: All brown (elevation < 0.4)
- Dynamic terrain depth based on height

 Floating Island World Edge:
- Stone cliff walls at map borders
- 2-tile transition zone
- Elevation flattening for cliff drop-off effect
- 100x100 world with defined boundaries

 Performance & Polish:
- Canvas renderer for pixel-perfect sharpness
- CSS image-rendering: crisp-edges
- willReadFrequently optimization
- No Canvas2D warnings

 Technical:
- 3D volumetric trees and rocks
- Hybrid rendering (2.5D terrain + 2D characters)
- Procedural texture generation
- Y-layer aware terrain type selection
2025-12-07 01:44:16 +01:00

1.5 KiB

FAZA 8: Interakcije in Nabiranje - Checklist

Status: ZAKLJUČENO

Datum: 2025-12-06


Opravila (Developer)

  • Implementacija InteractionSystem.js:
    • Detekcija klika miške na ploščice in objekte.
    • Preverjanje razdalje (igralec mora biti blizu).
  • Nadgradnja TerrainSystem.js za interaktivnost:
    • Drevesa in grmi imajo HP.
    • Metoda damageDecoration in visual feedback (tint).
  • Sistem "Dropov" (Items):
    • Ko objekt uničiš, se pojavi loot.
    • Igralec pobere item, ko gre čez njega.
  • Povezava z Inventarjem (InventorySystem.js):
    • Shranjevanje količine items.
    • Prikaz v UIScene.

🧪 Ročno testiranje (Naročnik)

Test 1: Sekanje/Nabiranje

Ukaz: Klikni na grm/rožo.

Pričakovani rezultat:

  • Objekt utripne ob udarcu.
  • Uniči se po dovolj udarcih.
  • Na tleh ostane item.

Test 2: Pobiranje

Ukaz: Stopi na item.

Pričakovani rezultat:

  • Item izgine s tal.
  • V inventarju se poveča število predmetov.

📋 Potrditev Naročnika

FAZA 8: [STATUS]
- Testirano: [DA]
- Datum testiranja: 2025-12-06
- Opombe: Uporabnik potrdil delovanje.

ODOBRENO ZA FAZO 9: [DA]

Podpis naročnika: User

➡️ Naslednji koraki (po odobritvi)

Ko naročnik potrdi FAZO 8, se začne: FAZA 9: Kmetovanje (Farming)

  • Orodja (Motika).
  • Prekopavanje zemlje (Till Soil).
  • Sajenje semen.
  • Rast pridelkov (Crop Growth).