COMPLETED FEATURES: Custom Sprite Integration: - Player, Zombie, Merchant sprites (0.2 scale) - 11 custom sprites + 5 asset packs loaded - Auto-transparency processing (white/brown removal) - Gravestone system with atlas extraction 2.5D Minecraft-Style Terrain: - Volumetric blocks with 25px thickness - Strong left/right side shading (30%/50% darker) - Minecraft-style texture patterns (grass, dirt, stone) - Crisp black outlines for definition Y-Layer Stacking System: - GRASS_FULL: All green (elevation > 0.7) - GRASS_TOP: Green top + brown sides (elevation 0.4-0.7) - DIRT: All brown (elevation < 0.4) - Dynamic terrain depth based on height Floating Island World Edge: - Stone cliff walls at map borders - 2-tile transition zone - Elevation flattening for cliff drop-off effect - 100x100 world with defined boundaries Performance & Polish: - Canvas renderer for pixel-perfect sharpness - CSS image-rendering: crisp-edges - willReadFrequently optimization - No Canvas2D warnings Technical: - 3D volumetric trees and rocks - Hybrid rendering (2.5D terrain + 2D characters) - Procedural texture generation - Y-layer aware terrain type selection
1.5 KiB
1.5 KiB
FAZA 8: Interakcije in Nabiranje - Checklist
Status: ✅ ZAKLJUČENO
Datum: 2025-12-06
✅ Opravila (Developer)
- Implementacija
InteractionSystem.js:- Detekcija klika miške na ploščice in objekte.
- Preverjanje razdalje (igralec mora biti blizu).
- Nadgradnja
TerrainSystem.jsza interaktivnost:- Drevesa in grmi imajo HP.
- Metoda
damageDecorationin visual feedback (tint).
- Sistem "Dropov" (Items):
- Ko objekt uničiš, se pojavi loot.
- Igralec pobere item, ko gre čez njega.
- Povezava z Inventarjem (
InventorySystem.js):- Shranjevanje količine items.
- Prikaz v
UIScene.
🧪 Ročno testiranje (Naročnik)
Test 1: Sekanje/Nabiranje
Ukaz: Klikni na grm/rožo.
Pričakovani rezultat:
- Objekt utripne ob udarcu.
- Uniči se po dovolj udarcih.
- Na tleh ostane item.
Test 2: Pobiranje
Ukaz: Stopi na item.
Pričakovani rezultat:
- Item izgine s tal.
- V inventarju se poveča število predmetov.
📋 Potrditev Naročnika
FAZA 8: [STATUS]
- Testirano: [DA]
- Datum testiranja: 2025-12-06
- Opombe: Uporabnik potrdil delovanje.
ODOBRENO ZA FAZO 9: [DA]
Podpis naročnika: User
➡️ Naslednji koraki (po odobritvi)
Ko naročnik potrdi FAZO 8, se začne: FAZA 9: Kmetovanje (Farming)
- Orodja (Motika).
- Prekopavanje zemlje (Till Soil).
- Sajenje semen.
- Rast pridelkov (Crop Growth).