Files
novafarma/FAZA_14_CHECKLIST.md
NovaFarma Dev 9eb57ed117 FAZA 17: 2.5D Minecraft-Style Terrain + Y-Layer Stacking + Custom Sprites
COMPLETED FEATURES:

 Custom Sprite Integration:
- Player, Zombie, Merchant sprites (0.2 scale)
- 11 custom sprites + 5 asset packs loaded
- Auto-transparency processing (white/brown removal)
- Gravestone system with atlas extraction

 2.5D Minecraft-Style Terrain:
- Volumetric blocks with 25px thickness
- Strong left/right side shading (30%/50% darker)
- Minecraft-style texture patterns (grass, dirt, stone)
- Crisp black outlines for definition

 Y-Layer Stacking System:
- GRASS_FULL: All green (elevation > 0.7)
- GRASS_TOP: Green top + brown sides (elevation 0.4-0.7)
- DIRT: All brown (elevation < 0.4)
- Dynamic terrain depth based on height

 Floating Island World Edge:
- Stone cliff walls at map borders
- 2-tile transition zone
- Elevation flattening for cliff drop-off effect
- 100x100 world with defined boundaries

 Performance & Polish:
- Canvas renderer for pixel-perfect sharpness
- CSS image-rendering: crisp-edges
- willReadFrequently optimization
- No Canvas2D warnings

 Technical:
- 3D volumetric trees and rocks
- Hybrid rendering (2.5D terrain + 2D characters)
- Procedural texture generation
- Y-layer aware terrain type selection
2025-12-07 01:44:16 +01:00

1.6 KiB

FAZA 14: Obnova Mesta (Town Restoration) - Checklist

Status: ZAKLJUČENO

Datum: 2025-12-06


🎯 Cilj

Implementirati sistem "Projektov" za obnovo ruševin. Igralec mora zbrati materiale in jih dostaviti na gradbišče, da popravi hišo in odklene NPC-ja/Trgovino.

Opravila (Developer)

  • Sistem Ruševin (Ruins System):
    • Dodati nov tip strukture: Ruin (Ruševina).
    • Interakcija z ruševino odpre meni "Projekt Obnove".
  • UI Projekta:
    • Prikaz zahtevanih materialov (npr. 50 Lesa, 20 Kamna).
    • Gumb "Prispevaj" (Contribute).
  • Transformacija:
    • Ko je projekt končan -> Ruševina se spremeni v House (ali Smithy).
    • Odklene se NPC (Trgovec se pojavi).
  • Prvi Quest: Kovačeva Delavnica:
    • Postaviti ruševino na mapo (x:55, y:55).
    • Zahteva: 20 Lesa, 10 Kamna (za testiranje smo dali inventar).

🧪 Ročno testiranje (Naročnik)

Test 1: Donacija

Ukaz: Zberi les/kamen (dobljen v inventar), klikni na ruševino, klikni "Prispevaj". Rezultat: Material se odšteje.

Test 2: Dokončanje

Ukaz: Klikni Contribute. Rezultat: Ruševina postane lepa hiša. Pojavi se Trgovec.


📋 Potrditev Naročnika

FAZA 14: [STATUS]
- Testirano: [DA]
- Datum testiranja: 2025-12-06
- Opombe: Uporabnik potrdil: "da dela"

ODOBRENO ZA FAZO 15: [DA]

Podpis naročnika: User

➡️ Naslednji koraki

FAZA 15: Ekonomija (Economy System)

  • Prodaja pridelkov (Wheat -> Gold).
  • Nakup semen (Gold -> Seeds).
  • Trgovina UI (Buy/Sell menu).
  • Nadgradnja orodij (Gold + Resources).