COMPLETED FEATURES: Custom Sprite Integration: - Player, Zombie, Merchant sprites (0.2 scale) - 11 custom sprites + 5 asset packs loaded - Auto-transparency processing (white/brown removal) - Gravestone system with atlas extraction 2.5D Minecraft-Style Terrain: - Volumetric blocks with 25px thickness - Strong left/right side shading (30%/50% darker) - Minecraft-style texture patterns (grass, dirt, stone) - Crisp black outlines for definition Y-Layer Stacking System: - GRASS_FULL: All green (elevation > 0.7) - GRASS_TOP: Green top + brown sides (elevation 0.4-0.7) - DIRT: All brown (elevation < 0.4) - Dynamic terrain depth based on height Floating Island World Edge: - Stone cliff walls at map borders - 2-tile transition zone - Elevation flattening for cliff drop-off effect - 100x100 world with defined boundaries Performance & Polish: - Canvas renderer for pixel-perfect sharpness - CSS image-rendering: crisp-edges - willReadFrequently optimization - No Canvas2D warnings Technical: - 3D volumetric trees and rocks - Hybrid rendering (2.5D terrain + 2D characters) - Procedural texture generation - Y-layer aware terrain type selection
1.3 KiB
1.3 KiB
FAZA 13: Zombi Delavec (The Alpha System) - Checklist
Status: ✅ ZAKLJUČENO
Datum: 2025-12-06
✅ Opravila (Developer)
- Zombi AI:
- Spremeni obnašanje NPC Zombija.
- Stanja:
Idle(tava),Follow(sledi Alfi),Work(kopanje/sekanje).
- Interakcija (Krotenje):
- Klik na zombija preklopi med "Sledi mi" (Follow), "Delaj" (Work) in "Straži" (Stay).
- NOVO: Work način samodejno išče in uničuje vire (grme, drevesa).
- Vizualni feedback:
- Ikona nad glavo zombija (! ali ?), ko dobi ukaz.
🧪 Ročno testiranje (Naročnik)
Test 1: Sledenje
Ukaz: Klikni 1x na zombija. Rezultat: Oko 👁️. Zombi sledi.
Test 2: Delo (Novo!)
Ukaz: Klikni 2x na zombija. Rezultat: Kramp ⛏️. Zombi gre do grma in ga uniči.
Test 3: Straža
Ukaz: Klikni 3x na zombija. Rezultat: Ščit 🛡️. Zombi stoji pri miru.
📋 Potrditev Naročnika
FAZA 13: [STATUS]
- Testirano: [DA]
- Datum testiranja: 2025-12-06
- Opombe: Uporabnik potrdil: "dela"
ODOBRENO ZA FAZO 14: [DA]
Podpis naročnika: User
➡️ Naslednji koraki
FAZA 14: Obnova Mesta (Town Restoration)
- Implementacija sistema "Projektov" (gradbišča).
- Prvi NPC Quest: Popravilo Kovačeve hiše.
- UI za oddajo materiala (Les/Kamen).