Files
novafarma/FAZA_10_CHECKLIST.md
NovaFarma Dev 9eb57ed117 FAZA 17: 2.5D Minecraft-Style Terrain + Y-Layer Stacking + Custom Sprites
COMPLETED FEATURES:

 Custom Sprite Integration:
- Player, Zombie, Merchant sprites (0.2 scale)
- 11 custom sprites + 5 asset packs loaded
- Auto-transparency processing (white/brown removal)
- Gravestone system with atlas extraction

 2.5D Minecraft-Style Terrain:
- Volumetric blocks with 25px thickness
- Strong left/right side shading (30%/50% darker)
- Minecraft-style texture patterns (grass, dirt, stone)
- Crisp black outlines for definition

 Y-Layer Stacking System:
- GRASS_FULL: All green (elevation > 0.7)
- GRASS_TOP: Green top + brown sides (elevation 0.4-0.7)
- DIRT: All brown (elevation < 0.4)
- Dynamic terrain depth based on height

 Floating Island World Edge:
- Stone cliff walls at map borders
- 2-tile transition zone
- Elevation flattening for cliff drop-off effect
- 100x100 world with defined boundaries

 Performance & Polish:
- Canvas renderer for pixel-perfect sharpness
- CSS image-rendering: crisp-edges
- willReadFrequently optimization
- No Canvas2D warnings

 Technical:
- 3D volumetric trees and rocks
- Hybrid rendering (2.5D terrain + 2D characters)
- Procedural texture generation
- Y-layer aware terrain type selection
2025-12-07 01:44:16 +01:00

1.5 KiB

FAZA 10: Ekonomija in Trgovina - Checklist

Status: ZAKLJUČENO

Datum: 2025-12-06


Opravila (Developer)

  • Implementacija InventorySystem (Gold Tracking):
    • Shranjevanje zlata (Gold).
    • UI prikaz zlata (desno zgoraj).
  • NPC Interakcija (InteractionSystem.js):
    • Detekcija klika na NPC-ja (povečan radij).
    • Identifikacija 'merchant' tipa.
  • Trgovina Logika:
    • Prodaja: Wheat -> Gold (5g/item).
    • Nakup: Gold -> Seeds (10g/5 items).
    • Visual feedback (+Gold/-Gold text popup).
  • Integracija v GameScene.

🧪 Ročno testiranje (Naročnik)

Test 1: Prodaja

Ukaz: Imej pridelke (Wheat) in klikni na NPC-ja (Merchanta).

Pričakovani rezultat:

  • Zlato se poveča (+5 na item).
  • Pridelki izginejo iz inventarja.

Test 2: Nakup

Ukaz: Bodi brez pšenice, imej zlato (>10) in klikni na NPC-ja.

Pričakovani rezultat:

  • Zlato se zmanjša (-10).
  • Število semen v inventarju se poveča (+5).

📋 Potrditev Naročnika

FAZA 10: [STATUS]
- Testirano: [DA]
- Datum testiranja: 2025-12-06
- Opombe: Uporabnik potrdil: "dela"

ODOBRENO ZA FAZO 11: [DA]

Podpis naročnika: User

➡️ Naslednji koraki (po odobritvi)

Ko naročnik potrdi FAZO 10, se začne: FAZA 11: Gradnja in Obnova (Building)

  • Poraba materialov (Wood, Stone, Gold) za gradnjo.
  • Postavljanje objektov na mrežo (npr. Ograja, Hiša).
  • UI za izbiro gradnje.