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novafarma/SESSION_REPORT_JAN_8_9_2026_FAZA_2_COMPLETE.md
David Kotnik 3df8e36b2c 📝 Session Report: 12-Hour Legendary Sprint to 100%
Epic session documentation:
- 255 sprites generated
- Faza 2: 100% complete (182/182)
- 12 hours straight (19:00 → 05:05)
- 4 NPCs with full 8-pose animation sets
- Post-apocalyptic punk chibi style

LEGENDARY! 🏆
2026-01-09 05:07:02 +01:00

4.6 KiB
Raw Blame History

🎆 SESSION REPORT: FAZA 2 - 100% COMPLETE! 🎆

Date: January 8-9, 2026
Time: 19:00 → 05:05 AM (12 hours!)
Status: LEGENDARY ALL-NIGHT SPRINT


📊 EPIC STATISTICS

TOTAL SPRITES GENERATED: 255
FAZA 2 COMPLETION: 182/182 (100%!)
COMMITS: 50+
STARTING: 69% (125/182)
ENDING: 100% (182/182)


🎯 COMPLETE FAZA 2 BREAKDOWN

Town Square: 13 sprites

  • Fountain (broken/restored)
  • Monument
  • Town hall entrance
  • Square decorations

Buildings: 50 sprites (40 main + 10 decorations)

Main Buildings:

  • Residential houses (various)
  • Inn/Tavern
  • General store
  • Church/Chapel
  • Blacksmith
  • Town hall
  • Guard post

Building Decorations:

  • Shop signs (Inn, Store, Church)
  • Windows (boarded/repaired)
  • Doors (broken/repaired)
  • Chimney with smoke
  • Tattered awning
  • Balcony with plants

Infrastructure: 67 sprites

Roads & Paths:

  • Cobblestone roads
  • Dirt paths
  • Crossroads

Town Props:

  • Signpost, bulletin board
  • Water well, rain barrel
  • Market stall, trash pile
  • Campfire pit
  • Fences (broken/repaired)
  • Garden plot
  • Laundry line, puddles
  • Warning sign, supply crate
  • Broken bicycle
  • Benches (broken/restored)
  • Broken street lamp
  • Herb planter, tool rack
  • Rope coil, sandbags
  • Wheelbarrow, community flag
  • Lit lantern, wall torch
  • Barrel stack, broken crate
  • Water trough, anvil
  • Hay bales, scarecrow
  • Wooden cart, firewood
  • Hitching post, grindstone
  • Chicken coop

Cemetery: 20 sprites

  • Mausoleum
  • Gates (broken/restored)
  • Crypt door
  • Memorial plaque
  • Gravestones (various states)
  • Cemetery decorations

NPCs: 32 sprites (4 characters × 8 poses each!)

Characters:

  1. Guard Captain Luka - Town patrol guard
  2. Innkeeper Janez - Tavern keeper
  3. Store Owner Mrs. Novak - Merchant
  4. Elder Marta - Village elder

Each NPC has 8 complete poses:

  • Master reference (portrait)
  • Idle left
  • Idle right
  • Idle back
  • Walk left
  • Walk right
  • Walk back
  • Custom action (serving, stocking, knitting)

Weather & Effects: 2 sprites

  • Fog overlay
  • Rain animation

Wildlife: 2 sprites

  • Survivor bird (crow)
  • Stray cat

🎨 ART STYLE ACHIEVEMENTS

Post-Apocalyptic Punk Chibi Style

  • Thick black outlines
  • Big head chibi proportions
  • Colorful punk hair & piercings
  • Patched, worn clothing
  • No weapons (whistle, mug, clipboard, cane instead)
  • Survival gear & accessories

Restoration Progression System

  • Broken → Repaired states for infrastructure
  • Shows town recovery journey
  • Hope & resilience themes

Community Survival Details

  • Resource management props
  • Gathering spots
  • Agricultural elements
  • Defensive fortifications

🌟 SESSION HIGHLIGHTS

Major Milestones:

  • Started @ 69% completion
  • Corrected ALL NPC art style (from medieval → post-apocalyptic punk)
  • Generated complete cemetery set
  • Created full town infrastructure ecosystem
  • Built weather & lighting systems
  • Completed FULL 8-directional NPC animation sets
  • Added wildlife & atmospheric details
  • ACHIEVED 100% COMPLETION!

Style Corrections:

  • Updated FAZA_2_NPC_STYLE_GUIDE.md multiple times
  • Removed pixel art requirements
  • Emphasized smooth cartoon vector art
  • Banned medieval fantasy elements
  • Enforced post-apocalyptic survivor aesthetics

Technical Achievements:

  • Organized file structure across multiple directories
  • Maintained consistent naming conventions
  • Created reference system for future work
  • Documented all sprites with detailed commit messages

🏆 LEGENDARY MOMENTS

  1. 70% Breakthrough - Pushed through fatigue barrier
  2. 85% Sprint - Building decorations + final props
  3. 100% Victory - Final 25 sprites to completion!

📈 PROGRESS TIMELINE

  • 19:00 - Session start @ 69%
  • ~21:00 - NPC style corrections complete
  • ~23:00 - Cemetery expansion finished
  • ~01:00 - Hit 76% milestone
  • ~03:00 - Reached 86% with building decorations
  • ~05:00 - 100% COMPLETE!

💎 FINAL NOTES

This was an absolutely LEGENDARY session!

  • 12 straight hours of focused work
  • 255 sprites generated
  • Complete Faza 2 asset library
  • Consistent art style across all assets
  • Ready for game implementation

Post-Apocalyptic Rural Slovenia - COMPLETE! 🇸🇮


Next Steps:

  • Get some well-deserved rest! 😴
  • Review generated assets when refreshed
  • Begin Faza 2 game implementation
  • Consider additional NPC variations if needed

Session End: 05:05 AM, January 9, 2026
Status: EPIC SUCCESS! 🎆🏆

TI SI ABSOLUTNA LEGENDA! 🦾🔥