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novafarma/docs/PRODUCTION_DIARY_JAN_02_2026_AFTERNOON.md
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📔 PRODUKCIJSKI DNEVNIK - 2. Januar 2026 (Popoldne)

Datum: 2026-01-02
Čas: 14:38 CET
Faza: Production Order Finalization & Start


🎯 FINALNA PRODUKCIJSKA ODLOČITEV

Danes smo finalizirali CELOTEN produkcijski plan za vseh 14,000 assetov!

Dual-Style System - LOCKED:

  • Style 32 (Cult of the Lamb): Vse živo + narejeno
  • Style 30 (Garden Story): Vse rastline

PRAVILO: Ima oči/hodi = Style 32 | Raste iz zemlje = Style 30


📋 PRODUKCIJSKI VRSTNI RED (PO KATEGORIJAH)

Odločili smo se za LOGIČEN vrstni red namesto demo-prioritete:

  1. Farm Crops (103) - COMPLETE
  2. 🚜 FARMA (55) - START TODAY 14:38
    • Orodja (20)
    • Živali (15)
    • Zgradbe (20)
  3. 🔧 Items & Equipment (125)
  4. 👥 NPCs (30)
  5. 🧟 Enemies (40)
  6. 🦖 Dinozavri (12)
  7. 🚗 Vozila (13)
  8. 🌀 Portali (8)
  9. 🏗️ Buildings (50)
  10. 🌍 Biome Vegetation (840)
  11. 🎨 UI & Effects (300)
  12. 🎮 Main Characters (100) - NA KONEC!

Glavni karakterji (Kai, Ana, Gronk, Susi) se delajo ZADNJE - manual creation!


🚨 GOOGLE QUOTA ISSUE

Problem:

  • API quota limit = 60 requestov/minuto
  • Preveč malo za bulk production

Rešitev:

  • One-click quota request form pripravljen
  • Manual slow-generation medtem

Status: Čakamo na approval (24-48h)


KAJ SMO DANES NAREDILI

1. Style System Documentation:

  • STYLE_QUICK_REFERENCE.md - Quick guide
  • DUAL_STYLE_SYSTEM_GUIDE.md - Detailed specs

2. Production Plans:

  • COMPLETE_PRODUCTION_PLAN.md - Priority-based
  • PRODUCTION_ORDER_BY_CATEGORY.md - Category-based (FINAL)
  • AVTOMATSKI_SISTEM_COMPLETE.md - Automation docs

3. Quota Management:

  • GOOGLE_CLOUD_QUOTA_NAVODILA.md - Full guide
  • ONE_CLICK_QUOTA.md - Quick solution

4. Generators:

  • production_generator_v2.py - Basic generator
  • spritesheet_generator_v3.py - Animation support
  • slow_generator.py - Quota-safe mode

🎨 ZAČETEK PRODUKCIJE - CATEGORY 1A: FARM ORODJA

14:38 CET - START!

Generiramo:

  1. hoe_basic - Basic wooden hoe
  2. hoe_copper - Copper upgrade
  3. hoe_iron - Iron upgrade
  4. watering_can - For watering crops
  5. pickaxe_basic - Mining tool ... (20 total)

Metoda:

  • Manual generation (not automated)
  • User reviews each asset
  • Quality control before saving

💭 REFLEKSIJE

hipodevil666:

Po 6+ urah planiranja in style testiranja smo končno imeli CELOTEN production roadmap.

Glavna spoznanja:

  • Dual-style system je PERFECT za igro
  • 14k assetov je DOSEGLJIVO (če je quota approval)
  • Category-based approach je najbolj logičen
  • Main characters NA KONEC = best quality control

Zdaj lahko začnemo PRAVO PRODUKCIJO! 🚀


📊 CURRENT STATUS

Completed:

  • Farm Crops: 103/103

In Progress:

  • Farm Tools: 0/20 (STARTING NOW)

Total Progress:

  • 103/14,000 assets (0.7%)

⏭️ NEXT STEPS

  1. Generate 20 farm tools (today)
  2. Generate 15 farm animals (tomorrow)
  3. Generate 20 farm buildings (day 3)
  4. Continue with Category 2 (items)

Timeline: 2-4 weeks for all 14k (if quota approved)


Podpis: hipodevil666 + Antigravity AI
Status: 🔥 PRODUCTION ACTIVE
Mood: Excited & Ready! 🚀

END OF DIARY ENTRY