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novafarma/docs/AUDIO_ASSET_MANIFEST.md

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🎵 AUDIO ASSET MANIFEST

Project: Mrtva Dolina (DolinaSmrti)
Last Updated: 2026-01-05 19:27 CET
Total Audio Files: 61


📂 AUDIO STRUCTURE

assets/audio/
├── music/          (8 tracks)
├── ambience/       (12 loops)
├── sfx/            (25 effects)
├── voices/         (11 NPC voice packs)
└── ui/             (5 interface sounds)

🎼 1. MUSIC (8 tracks)

Track Type Duration Mood Loop Status
main_theme.ogg Theme 3:00 Epic/Dark Yes 🔴 Needed
farm_ambient.ogg Background 2:30 Peaceful/Rustic Yes 🔴 Needed
combat_theme.ogg Action 2:00 Intense/Fast Yes 🔴 Needed
raid_warning.ogg Alert 1:30 Tense/Urgent Yes 🔴 Needed
town_theme.ogg Background 2:45 Hopeful/Building Yes 🔴 Needed
night_theme.ogg Background 2:15 Mysterious/Eerie Yes 🔴 Needed
victory_theme.ogg Reward 0:45 Triumphant No 🔴 Needed
ana_theme.ogg Emotional 2:30 Melancholic/Hope Yes 🔴 Needed

Specifications:

  • Format: OGG Vorbis (compressed)
  • Sample Rate: 44.1kHz
  • Bitrate: 128kbps (looping tracks), 192kbps (theme)
  • Channels: Stereo

🌊 2. AMBIENCE (12 loops)

Ambience Environment Loop Status
wind_soft.ogg Outdoor/Day Yes 🔴 Needed
wind_strong.ogg Outdoor/Storm Yes 🔴 Needed
rain_light.ogg Weather Yes 🔴 Needed
rain_heavy.ogg Weather Yes 🔴 Needed
crickets.ogg Night Yes 🔴 Needed
birds_chirping.ogg Day Yes 🔴 Needed
fire_crackling.ogg Indoor/Campfire Yes 🔴 Needed
water_stream.ogg River/Lake Yes 🔴 Needed
zombie_moans_distant.ogg Danger Zone Yes 🔴 Needed
town_bustle.ogg Populated Area Yes 🔴 Needed
workshop_ambient.ogg Building Interior Yes 🔴 Needed
forest_ambient.ogg Biome Yes 🔴 Needed

Specifications:

  • Format: OGG Vorbis
  • Sample Rate: 44.1kHz
  • Bitrate: 96kbps (ambient loops)
  • Seamless Loop: Required
  • Duration: 30-60 seconds per loop

🔊 3. SOUND EFFECTS (25 files)

Farming (8 SFX)

SFX Use Case Status
dig.ogg Digging/Hoeing Exists
plant_seed.ogg Planting Exists
harvest.ogg Crop harvest Exists
water_crop.ogg Watering can 🔴 Needed
tree_chop.ogg Axe on tree 🔴 Needed
stone_mine.ogg Pickaxe on stone 🔴 Needed
scythe_swing.ogg Harvesting tool 🔴 Needed
cow_moo.ogg Farm animal 🔴 Needed

Combat (8 SFX)

SFX Use Case Status
sword_slash.ogg Melee attack 🔴 Needed
zombie_hit.ogg Enemy damage 🔴 Needed
zombie_death.ogg Enemy killed 🔴 Needed
player_hurt.ogg Player damage 🔴 Needed
raider_attack.ogg Raider swing 🔴 Needed
shield_block.ogg Blocking 🔴 Needed
bow_release.ogg Ranged attack 🔴 Needed
explosion.ogg Bomb/Trap 🔴 Needed

Building (5 SFX)

SFX Use Case Status
hammer_nail.ogg Construction 🔴 Needed
door_open.ogg Building entry 🔴 Needed
door_close.ogg Building exit 🔴 Needed
chest_open.ogg Loot access 🔴 Needed
repair.ogg Fixing structures 🔴 Needed

Misc (4 SFX)

SFX Use Case Status
footstep_grass.ogg Walking 🔴 Needed
footstep_stone.ogg Walking 🔴 Needed
coin_collect.ogg Currency pickup 🔴 Needed
level_up.ogg XP milestone 🔴 Needed

Specifications:

  • Format: OGG Vorbis
  • Sample Rate: 44.1kHz
  • Bitrate: 128kbps
  • Duration: 0.1-2 seconds
  • No silence padding

🗣️ 4. NPC VOICES (11 voice packs)

Each NPC has 5-10 voice clips for dialogue/reactions.

NPC Voice Type Clips Status
Kai Marković Young Male, Gruff 10 🔴 Needed
Ana Marković Young Female, Soft 10 🔴 Needed
Ivan Kovač Middle-aged Male, Tough 8 🔴 Needed
Teacher Female, Mature 8 🔴 Needed
Mayor Male, Authoritative 8 🔴 Needed
Kustos Male, Scholarly 8 🔴 Needed
Pek Male, Jolly 6 🔴 Needed
Šivilja Female, Kind 6 🔴 Needed
Tehnik Male, Nerdy 6 🔴 Needed
Arborist Male, Calm 6 🔴 Needed
Priest Male, Somber 6 🔴 Needed

Voice Clip Types:

  • Greeting (1-2 clips)
  • Quest Start (1 clip)
  • Quest Complete (1 clip)
  • Trading (1 clip)
  • Reaction/Filler (2-4 clips)

Specifications:

  • Format: OGG Vorbis
  • Sample Rate: 44.1kHz
  • Bitrate: 96kbps (voice)
  • Duration: 1-3 seconds per clip
  • Normalize audio levels

🖱️ 5. UI SOUNDS (5 files)

UI Sound Use Case Status
button_click.ogg Menu interaction 🔴 Needed
button_hover.ogg Menu hover 🔴 Needed
notification.ogg Alert popup 🔴 Needed
quest_complete.ogg Achievement 🔴 Needed
error.ogg Invalid action 🔴 Needed

Specifications:

  • Format: OGG Vorbis
  • Sample Rate: 44.1kHz
  • Bitrate: 128kbps
  • Duration: 0.1-0.5 seconds
  • Clean, no reverb

📋 AUDIO PRODUCTION NOTES

Voice Recording:

  • Use Edge TTS (Microsoft Azure) for NPC voices
  • Slovenian language for authentic feel
  • ADHD-friendly: Short, punchy clips (1-3s max)

Music Generation:

  • AI-assisted composition (Suno AI, AIVA)
  • Dark folk/post-apocalyptic style
  • Seamless loops required

SFX Sources:

  • Freesound.org (CC0 license)
  • Custom Foley recording
  • Procedural audio generation

File Naming:

[category]_[name]_[variant].ogg

Examples:
music_main_theme.ogg
sfx_dig_01.ogg
voice_kai_greeting_01.ogg
ambience_rain_light_loop.ogg
ui_button_click.ogg

COMPLETED AUDIO (3/61)

  1. dig.ogg
  2. plant_seed.ogg
  3. harvest.ogg

🔴 NEEDED AUDIO (58/61)

Priority Order:

  1. High: Combat SFX (8), UI sounds (5), Main theme (1)
  2. Medium: Farming SFX (5), Ambience (12), Building SFX (5)
  3. Low: NPC voices (82 clips), Additional music (7)

Est. Production Time: 20-30 hours for full audio implementation