Logo
Explore Help
Register Sign In
davidkotnik/novafarma
1
0
Fork 0
You've already forked novafarma
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
886902679fbb23cfa8e7ead1156a7878c13fd3c4
novafarma/references/buildings
History
David Kotnik d5b7050287 📁 REORGANIZED: Moved gothic_house from /houses/ to /references/buildings/gothic_house/ for better organization. Master reference now properly located in buildings directory.
2026-01-05 20:54:41 +01:00
..
gothic_house
📁 REORGANIZED: Moved gothic_house from /houses/ to /references/buildings/gothic_house/ for better organization. Master reference now properly located in buildings directory.
2026-01-05 20:54:41 +01:00
BUILDING_STANDARDS.md
COMPLETE REFERENCE SYSTEM: Biome Guides (20 biomes), Building Standards (ruins/restored/walls/towers), Color Master Palette (exact hex codes for all assets). Prevents style drift, stops guessing. Agent must check these before ANY generation.
2026-01-05 17:05:27 +01:00
download-14.jpg
📁 REORGANIZED: Moved gothic_house from /houses/ to /references/buildings/gothic_house/ for better organization. Master reference now properly located in buildings directory.
2026-01-05 20:54:41 +01:00
GOTHIC_CHURCH_README.md
📚 Added Gothic Church/Graveyard master reference image + documentation. Perfect reference for Župnik's church, cemetery design, mystical buildings, and gothic architecture with smooth cartoon style.
2026-01-05 20:30:34 +01:00
Powered by Gitea Version: 1.25.3 Page: 991ms Template: 22ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API