Files
novafarma/GAME_BIBLE_2026_MASTER.md
David Kotnik 8631958ade 📚 MASTER DOCUMENTATION UPDATE - Complete Game Bible & Production Guides
## New Master Documents (16 files):

### Game Content:
- GAME_BIBLE_FINAL_2026.md (5703 lines - Ultimate master bible)
- GAME_BIBLE_2026_ULTIMATE.md (All specs + systems)
- GAME_BIBLE_2026_MASTER.md (Overview)
- BIOMES_ALL_20_COMPLETE.md (All 20 biomes detailed)
- STORY_COMPLETE_MASTER.md (Complete story + dialogues)

### Production & Phases:
- PRODUCTION_10_FAZAS_FINAL.md (10-phase release roadmap)
- DEMO_FAZA1_FAZA2_COMPLETE_GUIDE.md (Assets, NPCs, progression)
- DEMO_FAZA1_FAZA2_FINAL.md (Asset counts breakdown)

### Game Systems:
- DRUG_EMPIRE_SYSTEM_COMPLETE.md (Cannabis, mushrooms, zombie dealers)
- DRUG_SYSTEM_DEMO_F1_F2.md (Phase comparison + BUILD-TO-SPAWN)

### Identity & Features:
- HIPODEVIL666_TRADEMARK.md (Brand signature, philosophy)
- WHY_SPECIAL.md (10 unique selling points)
- ACCESSIBILITY_SLOVENIAN.md (Accessibility + language support)

### Technical:
- ELECTRON_STATUS_COMPLETE.md (Desktop app status)
- GLASBA_LICENCE_SUMMARY.md (Music + voiceover licenses)

### Session Log:
- SESSION_DNEVNIK_JAN_18_2026.md (Development diary)

## Key Highlights:

 20 biomes fully documented
 10-phase release strategy locked
 Drug empire system complete (BUILD-TO-SPAWN mechanics)
 HIPODEVIL666CITY confirmed (town name)
 Accessibility features documented (one-handed mode, color blind)
 Full Slovenian voiceover (21 tracks)
 Electron desktop app status
 Zoombucks currency (replaced €)
 Kevin MacLeod music (CC BY 3.0) + attribution

## Total Documentation:
- 16 new master files
- ~15,000+ lines of documentation
- Complete production roadmap
- All game systems documented

Ready for production! 🚀
2026-01-19 15:40:39 +01:00

3.4 KiB

📖 MRTVA DOLINA (DOLINA SMRTI) - GAME BIBLE 2026 (MASTER)

Posodobljeno: 19. Januar 2026 Verzija: 6.0 (Unified Master)


🌟 1. KONCEPT IGRE

Žanr: 2.5D Isometric Survival RPG + Farming Sim + Zombie Defense. Vzorniki: Stardew Valley + Project Zomboid + Don't Starve. Core Loop:

  1. Podnevi: Kmetovanje, raziskovanje, nabiranje surovin, gradnja baze, interakcija z NPC-ji.
  2. Ponoči: Obramba pred hordami zombijev, preživetje.
  3. Cilj: Najti ugrabljeno sestro Ano in premagati Troll Kinga.

📜 2. ZGODBA (Story)

Glavni Liki:

  • Kai Marković (14): Protagonist (Igralec). Hibrid (odporen na virus).
  • Ana Marković (14): Dvojčica. Ugrabljena s strani Troll Kinga.
  • Dr. Krnić: Zlobni znanstvenik, ustvaril virus.

Potek:

  • Prolog: Izbruh virusa, smrt staršev (Dan 3). Kai ostane sam.
  • Poglavje 1: Preživetje v "Home Biome" (Grassland). Obnova kmetije.
  • Poglavje 2: Raziskovanje sosednjih biomov (Forest, Swamp) in reševanje NPC-jev.
  • Poglavje 3: Odkritje sledi o Ani. Globalno raziskovanje (Dino Valley, Atlantis).
  • Finale: Chernobyl Reactor Core. Spopad s Troll Kingom. Rešitev Ane.

(Podrobnosti v: ZGODBA_CELOTNA.md)


🎮 3. IGRALNI SISTEMI (Gameplay Systems)

A. Kmetovanje (Farming)

  • Pridelki: 30+ vrst (od Pšenice do Mutiranih Rastlin).
  • Mehanika: Oranje, sajenje, zalivanje, gnojenje.
  • Mutacije: Rastline lahko mutirajo v "Alien" verzije (večja vrednost).

B. Gradnja (Building)

  • Baza: Modularna gradnja (Zidovi, Stolpi, Hiše).
  • Obramba: Pasti, Turret-i, električne ograje proti zombijem.
  • Dekoracija: Na stotine predmetov za customizacijo.

C. Nadgradnje (Upgrades)

  • Orodja: Lesena -> Kamnita -> Železna -> Zlata -> Diamantna -> Radioactive.
  • Skills: Farming, Combat, Mining, Fishing, Scavenging.

D. Vreme & Letni časi

  • 4 Letni časi: Pomlad, Poletje, Jesen, Zima.
  • Vreme: Dež (zaliva), Nevihta (strele), Sneg (mraz), Kislinski dež (poškodbe).

E. NPC & Social

  • Villagers: Vsak ima svojo rutino in zgodbo.
  • Quests: Naloge za odklepanje receptov in zgodbe.
  • Romance: Možnost poroke (v kasnejših fazah).

(Podrobnosti v: GAME_SYSTEMS_COMPLETE.md)


🌍 4. SVET (World & Biomes)

Total Biomes: 18

  1. Grassland (Start)
  2. Forest (Lumber)
  3. Swamp (Toxic)
  4. Desert (Egyptian)
  5. Snow/Arctic (Cold)
  6. Volcanic (Heat)
  7. Crystal Caves (Mining)
  8. Mushroom Forest (Alien)
  9. Dino Valley (Jurassic Theme)
  10. Atlantis (Underwater)
  11. Chernobyl (Radioactive - Final Zone) ... in še več.

💻 5. TEHNIČNI STATUS (Jan 2026)

Engine: Phaser 3 (v3.80+) + Electron (Desktop App). Renderer: CANVAS (trenutno default zaradi WebGL težav z ozadjem). Lastni Popravki:

  • Camera: Zoom, Pan, Follow.
  • Background: Fixed "Blue Screen" bug -> Solid Green/Texture (WIP).
  • Assets: Generiranih tisoče slik (AI + Manual edits).

Znani Bugi:

  • WebGL TileSprite nevidnost (rešeno s preklopom na Canvas/Sprite).
  • Lighting (sence) še niso popolnoma implementirane v Canvasu.

📅 6. RAZVOJNI DNEVNIK (Zadnji Vnosi)

  • 18. Jan 2026: Popravilo črnega ozadja, implementacija proceduralne trave (delno uspešno), preklop na Canvas.
  • 14. Jan 2026: Focus na Asset Generation (Assets/Slike).
  • 10. Jan 2026: Stabilizacija sistemov.

(Podrobnosti v: SESSION_DNEVNIK_JAN_18_2026.md)