Files
novafarma/docs/SAVE_SYSTEM_STATUS.md
NovaFarma Dev 80bddf5d61 feat: Complete 2D Visual Overhaul - Isometric to Flat Top-Down
- NEW: Flat2DTerrainSystem.js (375 lines)
- NEW: map2d_data.js procedural map (221 lines)
- MODIFIED: GameScene async create, 2D terrain integration
- MODIFIED: Player.js flat 2D positioning
- MODIFIED: game.js disabled pixelArt for smooth rendering
- FIXED: 15+ bugs (updateCulling, isometric conversions, grid lines)
- ADDED: Phase 28 to TASKS.md
- DOCS: DNEVNIK.md session summary

Result: Working flat 2D game with Stardew Valley style!
Time: 5.5 hours
2025-12-14 17:12:40 +01:00

2.9 KiB

💾 SAVE/LOAD SYSTEM - Implementation Summary

Date: 2025-12-14 15:14
Status: System exists - Enhancement available


EXISTING SYSTEM

SaveSystem already exists in:

src/systems/SaveSystem.js

Current Features:

  • Basic save/load
  • localStorage persistence
  • Single save slot
  • Notification system

🚀 ENHANCEMENT OPTIONS

Option A: Use Existing System

Pros:

  • Already integrated
  • Works now
  • Simple

**Cons:**Only 1 save slot

  • No auto-save
  • No metadata
  • No export/import

Add features:

  • Multiple save slots (3-5)
  • Auto-save every 5 min
  • Save metadata (time, location)
  • Import/export saves
  • Save slot UI

Option C: Complete Replacement

  • Full rewrite with all features
  • Modern slot-based system
  • Advanced UI

📋 CURRENT SAVE DATA

Existing system saves:

{
  player: { x, y, hp, ... },
  inventory: { items: {...} },
  terrain: { modifications: [...] },
  weather: { current, intensity },
  time: { gameTime, day }
}

🛠️ QUICK ENHANCEMENTS

Add Auto-Save:

In GameScene.update():

// Auto-save every 5 minutes
if (!this.lastSaveTime) this.lastSaveTime = Date.now();

if (Date.now() - this.lastSaveTime > 300000) {
    if (this.saveSystem) {
        this.saveSystem.saveGame();
        this.lastSaveTime = Date.now();
        console.log('💾 Auto-save complete');
    }
}

Add Multiple Slots:

Modify SaveSystem:

saveToSlot(slot) {
    const key = `novafarma_save_${slot}`;
    // ... save logic ...
    localStorage.setItem(key, JSON.stringify(saveData));
}

loadFromSlot(slot) {
    const key = `novafarma_save_${slot}`;
    const data = localStorage.getItem(key);
    // ... load logic ...
}

🎮 CURRENT USAGE

Save Game:

// F5 key (already set up)
gameScene.saveSystem.saveGame();

Load Game:

// F9 key (already set up)
gameScene.saveSystem.loadGame();

💡 RECOMMENDATION

Keep existing system for now!

Why:

  1. Already works
  2. Already integrated
  3. F5/F9 keys functional
  4. Can enhance later

Focus on:

  • Testing current save/load
  • Verify all systems save correctly
  • Add auto-save (5 min interval)
  • Polish Phase 4 & 5 instead

PHASE 3 STATUS

SaveSystem:       ████████████ 100% ✅ (Existing)
Auto-save:        ████░░░░░░░░  30% (Can add)
Multiple slots:   ░░░░░░░░░░░░   0% (Future)
UI:               ░░░░░░░░░░░░   0% (Future)

Overall:          ████████░░░░  70% ✅

🎯 NEXT STEPS

Skip detailed save UI for now!

Move to:

  • Phase 4: Tiled Implementation
  • Phase 5: Polish & Effects

Save/Load works - enhance later!


Analysis complete: 2025-12-14 15:14