Files
novafarma/TEST_BATCH_60.md

1.7 KiB

🎨 TEST BATCH - 60 Samples Across ALL Categories

Purpose: Test Gritty Noir style on all asset types before mass production
Status: In Progress


📊 Test Coverage (60 samples)

DONE (15/60):

Buildings (6):

  1. tent
  2. shack
  3. barn_complete
  4. church_complete
  5. church_ruined
  6. farmhouse_complete

Workstations (1): 7. campfire

Environment (2): 8. fence 9. oak_tree_sample

Items (2): 10. storage_chest 11. weapon_bow_sample

Živali (1): 12. sheep_sample

Mutanti (1): 13. zombie_sample

Bosses (1): 14. troll_king_sample

UI (1): 15. health_bar_sample


🎯 TODO (45/60):

Buildings (4 more):

  • windmill
  • watchtower
  • blacksmith_shop
  • tavern

Crops/Plants (9):

  • wheat_seed
  • wheat_growing
  • wheat_harvest
  • corn_seed
  • corn_growing
  • corn_harvest
  • tomato_seed
  • tomato_growing
  • tomato_harvest

NPCs (6):

  • npc_ivan_blacksmith
  • npc_marija_baker
  • npc_gregor_trader
  • npc_farmer_old
  • npc_guard
  • npc_child

Biomes/Terrain (6):

  • grass_tile
  • dirt_tile
  • stone_tile
  • water_tile
  • snow_tile
  • desert_sand_tile

Animals (6):

  • cow
  • chicken
  • pig
  • horse
  • fox
  • deer

Weapons/Tools (6):

  • iron_axe
  • iron_pickaxe
  • fishing_rod
  • wooden_hoe
  • crystal_bow
  • fire_arrow

Mutants/Enemies (4):

  • zombie_bald
  • werewolf
  • skeleton
  • mutant_beast

Workstations (2):

  • furnace
  • vape_lab

Environment Objects (2):

  • rock_large
  • grave_stone

TOTAL: 60 test samples Progress: 15/60 (25%)


Created: 30.12.2025 03:10