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novafarma/docs/CREATURE_BOSS_GENERATION_MASTER_PLAN.md
2026-01-20 01:05:17 +01:00

6.1 KiB

🐉 CREATURE & BOSS GENERATION - MASTER PLAN

Created: 06.01.2026 at 20:30
Purpose: Generate ALL creatures, animals, mutants, and bosses for 20 biomes
Output: /assets/references/creatures/ organized by category


📊 WHAT WE HAVE vs WHAT WE NEED:

ALREADY GENERATED (49 files):

  • Mutant Animals: 27 files (bears, wolves, spiders, etc.)
  • Farm Animals: 22 files (cows, chickens, sheep, pigs)
  • MISSING: Normal wild animals, mythical creatures, bosses!

🎯 WHAT TO GENERATE:

CATEGORY 1: CHERNOBYL MUTANTS (10 species)

Status: PARTIAL (have 8/10)

  • Mutant Wolf
  • Mutant Bear
  • Giant Rat
  • Radioactive Boar
  • Glowing Deer
  • Mutant Crow
  • Radiation Spider
  • Mutant Fish - NEED TO GENERATE!
  • Two-Headed Dog - NEED TO GENERATE!
  • Radioactive Cow - NEED TO GENERATE!

CATEGORY 2: FARM ANIMALS (10 species)

Status: GOOD (have most)

  • Chicken
  • Cow
  • Pig
  • Sheep
  • Horse - NEED!
  • Goat - NEED!
  • Duck - NEED!
  • Rabbit (domestic) - NEED!
  • Donkey - NEED!
  • Llama/Alpaca - NEED!

CATEGORY 3: WILD ANIMALS (15 species)

Status: MISSING MOST!

  • Wolf (normal, not mutant)
  • Bear (normal)
  • Wild Boar
  • Deer
  • Fox
  • Eagle
  • Owl
  • Bat
  • Snake
  • Frog
  • Squirrel
  • Hedgehog
  • Badger
  • Lynx
  • Elk

CATEGORY 4: DINOSAURS (15 species - Dino Valley)

Status: UNKNOWN - need to check!

  • T-Rex
  • Velociraptor
  • Triceratops
  • Stegosaurus
  • Pterodactyl
  • Brachiosaurus
  • Anky losaurus
  • Spinosaurus
  • Parasaurolophus
  • Compsognathus (tiny!)
  • Dilophosaurus
  • Carnotaurus
  • Pachycephalosaurus
  • Allosaurus
  • Baby Dinos (cute versions!)

CATEGORY 5: MYTHICAL CREATURES (20+ species)

Status: ALL MISSING!

Mythical Highlands:

  • Dragon (3 variants: Fire, Ice, Storm)
  • Unicorn
  • Pegasus
  • Griffin
  • Phoenix
  • Yeti

Endless Forest:

  • Bigfoot
  • Wendigo
  • Werewolf

Loch Ness:

  • Nessie (Loch Ness Monster)
  • Kelpie
  • Selkie
  • Leprechaun
  • Banshee
  • Brownie

Atlantis:

  • Mermaid (male + female)
  • Kraken
  • Sea Serpent
  • Sea Dragon

Egyptian Desert:

  • Sphinx
  • Mummy
  • Giant Scarab
  • Anubis Guardian

Witch Forest:

  • Baba Yaga
  • Witch (various)
  • Black Cat
  • Raven (magical)

Mexican Cenotes:

  • Quetzalcoatl (feathered serpent)
  • Axolotl (6 variants!)

Amazon Rainforest:

  • Giant Anaconda (50m!)
  • Jaguar
  • Piranha
  • Poison Dart Frog
  • Sloth
  • Toucan
  • Capybara

CATEGORY 6: BOSSES (24 total)

Status: HAVE 1, NEED 23!

Core Biome Bosses (9):

  • Radioactive Colossus (Chernobyl)
  • Forest Guardian (Ancient Tree)
  • Desert Pharaoh
  • Ice Queen
  • Swamp Queen
  • Mountain Golem
  • Wasteland Titan
  • Volcano Titan
  • Toxic Hive Mother

Magical Biome Bosses (11):

  • T-Rex Alpha (Dino Valley)
  • Dragon King (Mythical Highlands)
  • Bigfoot Alpha (Endless Forest)
  • Nessie (Loch Ness)
  • Necromancer (Catacombs)
  • Sphinx (Egyptian Desert)
  • Giant Anaconda (Amazon)
  • Quetzalcoatl (Mexican Cenotes)
  • Baba Yaga (Witch Forest)
  • Kraken (Atlantis)
  • Giant Troll King (FINAL BOSS!)

Special Bosses (4):

  • Zombie Horde Leader
  • Mutant King
  • King Slime
  • Shadow King

🎨 ART STYLE STRATEGY:

REFERENCE STYLES TO USE:

Different creature categories need different base styles!

For Mutants → Use Glavni Smetar style (edgy, dark) For Farm Animals → Use Pek style (friendly, cute) For Wild Animals → Use Ana style (natural, realistic) For Dinosaurs → Use Gronk style (big, powerful) For Mythical → Use Silvija/Priest style (magical, mystical) For BossesMIX - each boss gets custom style!


📁 FOLDER STRUCTURE:

/assets/references/creatures/
├── chernobyl_mutants/          (10 species)
├── farm_animals/               (10 species)
├── wild_animals/               (15 species)
├── dinosaurs/                  (15 species)
├── mythical_creatures/         (30+ species)
│   ├── dragons/
│   ├── cryptids/
│   ├── sea_creatures/
│   ├── egyptian/
│   ├── celtic/
│   └── mayan/
└── bosses/                     (24 bosses)
    ├── core_biomes/
    ├── magical_biomes/
    └── special/

🔢 TOTAL COUNT:

MASTER REFERENCE GENERATION TARGET:

Category Count Status
Chernobyl Mutants 10 7/10 (70%)
Farm Animals 10 4/10 (40%)
Wild Animals 15 0/15 (0%)
Dinosaurs 15 0/15 (0%)
Mythical Creatures 35 0/35 (0%)
Bosses 24 1/24 (4%)
TOTAL 109 12/109 (11%)

NEED TO GENERATE: 97 MORE MASTER REFERENCES! 🎨


📋 GENERATION PHASES:

PHASE 1: COMPLETE CHERNOBYL (3 missing)

Time: ~15 minutes

  • Mutant Fish
  • Two-Headed Dog
  • Radioactive Cow

PHASE 2: FARM ANIMALS (6 missing)

Time: ~30 minutes

  • Horse, Goat, Duck, Rabbit, Donkey, Llama/Alpaca

PHASE 3: WILD ANIMALS (15 species)

Time: ~1 hour

  • All normal forest/mountain animals

PHASE 4: DINOSAURS (15 species)

Time: ~1 hour

  • Full Dino Valley bestiary

PHASE 5: MYTHICAL CREATURES (35 species)

Time: ~2-3 hours

  • All magical biome creatures

PHASE 6: BOSSES (23 remaining)

Time: ~2 hours

  • All biome bosses + special bosses

TOTAL TIME ESTIMATE: 7-8 hours of generation!


NEXT STEPS:

  1. Create this master plan
  2. Start with Phase 1 (Complete Chernobyl - QUICK WIN!)
  3. Continue through phases systematically
  4. Update GAME_BIBLE.md after each phase
  5. Commit all work with proper documentation
  6. Create final summary report

STATUS: PLAN COMPLETE - READY TO START GENERATION! 🚀