✅ COMPLETE BIOME NPC COVERAGE (166 NPCs): - Phase 1 Core Biomes: 61 NPCs (Glavni Smetar style) - Phase 2 Magical Biomes: 80 NPCs (diversos stilov) - Phase 3 Endgame: 25 NPCs (Atlantis mix + Chernobyl Kai) ✅ CREATURE GENERATION START (22/109): - Chernobyl Mutants: 3/10 (Fish, Two-Headed Dog, Rad Cow) - Farm Animals: 6/10 (Horse, Goat, Duck, Rabbit, Donkey, Llama) - Wild Animals: 13/15 (Wolf, Bear, Fox, Eagle, etc.) 📚 DOCUMENTATION: - Updated GAME_BIBLE.md with complete creature catalog (109 total) - Created CREATURE_BOSS_GENERATION_MASTER_PLAN.md - Created SESSION_REPORT_2026_01_06_CREATURE_GENERATION.md - Updated BIOME spreadsheets 📁 ORGANIZATION: - Created /assets/references/creatures/ structure - Organized all NPCs by biome - Reference style strategy defined 🎯 PROGRESS: - Master References: 188 images generated today - 68% of total creature/NPC work complete! - Quota exhausted (resets 22:01) but amazing progress! Next: Complete remaining creatures (87+) after quota reset
1.9 KiB
1.9 KiB
GOTHIC HOUSE MASTER REFERENCE
File: gothic_house_reference.png
Type: Residential Building Reference
Style: Dark Gothic Chibi
MASTER STANDARD FOR ALL HOUSES
This gothic house is the DEFINITIVE REFERENCE for all residential buildings in the game.
VISUAL DNA:
Core Elements:
- Dark gray wood
#2C2C3C - Thick 5px black outlines (smooth, NOT pixel art)
- Purple glow windows
#8B4789 - Dark shingle roof
#1A1A2E - Mystical atmosphere
- Isometric 3/4 view
Style Requirements:
✅ Smooth anti-aliased lines (film-quality)
✅ Cel shading with depth
✅ Chibi proportions
✅ Transparent background
✅ 160x160px optimal size
USE FOR:
- All Residential Houses - Starter homes, NPC houses
- Town Buildings - Shops, services (with modifications)
- Special Buildings - Churches, museums (gothic style)
- Biome Variations - Keep same style, adapt colors/details
BIOME ADAPTATIONS:
Forest Biome:
- Add green moss on walls
#228B22 - Vines on corners
- Keep dark gothic base
Desert Biome:
- Lighter weathered wood
#4A4A5C - Sand at base
- Keep gothic structure
Winter Biome:
- White snow on roof edges
- Icicles hanging
- Keep dark gothic aesthetic
All Other Biomes:
- ALWAYS maintain gothic dark style
- Only add biome-specific details
- Never change core visual DNA
FORBIDDEN:
❌ Bright/warm colors for main structure
❌ Pixel art style
❌ Simple/flat designs
❌ Non-gothic aesthetics
QUALITY CHECK:
Every house MUST:
- ✅ Match dark gray color palette
- ✅ Have thick smooth outlines
- ✅ Show purple window glow
- ✅ Maintain gothic atmosphere
- ✅ Use transparent PNG
- ✅ Match reference proportions
Status: MASTER REFERENCE - DO NOT MODIFY
Created: 2026-01-05
Purpose: Universal house standard for all 27 towns