Files
novafarma/GAME_BIBLE_2026_ULTIMATE.md
David Kotnik 8631958ade 📚 MASTER DOCUMENTATION UPDATE - Complete Game Bible & Production Guides
## New Master Documents (16 files):

### Game Content:
- GAME_BIBLE_FINAL_2026.md (5703 lines - Ultimate master bible)
- GAME_BIBLE_2026_ULTIMATE.md (All specs + systems)
- GAME_BIBLE_2026_MASTER.md (Overview)
- BIOMES_ALL_20_COMPLETE.md (All 20 biomes detailed)
- STORY_COMPLETE_MASTER.md (Complete story + dialogues)

### Production & Phases:
- PRODUCTION_10_FAZAS_FINAL.md (10-phase release roadmap)
- DEMO_FAZA1_FAZA2_COMPLETE_GUIDE.md (Assets, NPCs, progression)
- DEMO_FAZA1_FAZA2_FINAL.md (Asset counts breakdown)

### Game Systems:
- DRUG_EMPIRE_SYSTEM_COMPLETE.md (Cannabis, mushrooms, zombie dealers)
- DRUG_SYSTEM_DEMO_F1_F2.md (Phase comparison + BUILD-TO-SPAWN)

### Identity & Features:
- HIPODEVIL666_TRADEMARK.md (Brand signature, philosophy)
- WHY_SPECIAL.md (10 unique selling points)
- ACCESSIBILITY_SLOVENIAN.md (Accessibility + language support)

### Technical:
- ELECTRON_STATUS_COMPLETE.md (Desktop app status)
- GLASBA_LICENCE_SUMMARY.md (Music + voiceover licenses)

### Session Log:
- SESSION_DNEVNIK_JAN_18_2026.md (Development diary)

## Key Highlights:

 20 biomes fully documented
 10-phase release strategy locked
 Drug empire system complete (BUILD-TO-SPAWN mechanics)
 HIPODEVIL666CITY confirmed (town name)
 Accessibility features documented (one-handed mode, color blind)
 Full Slovenian voiceover (21 tracks)
 Electron desktop app status
 Zoombucks currency (replaced €)
 Kevin MacLeod music (CC BY 3.0) + attribution

## Total Documentation:
- 16 new master files
- ~15,000+ lines of documentation
- Complete production roadmap
- All game systems documented

Ready for production! 🚀
2026-01-19 15:40:39 +01:00

80 KiB
Raw Blame History

MRTVA DOLINA - ULTIMATE BIBLE (JAN 19 2026)

1. GAME SPECIFICATION

🎮 KRVAVA ŽETEV - COMPLETE GAME SPECIFICATION

All Biomes, DLC Content, Systems, Progression


👹 BOSSES

FINAL BOSS:

  • 🦍👑 VELIKI TROL KRALJ (Giant Troll King)
    • HP: 5000
    • Size: 3x player size
    • Abilities: Earthquake, Fire Breath, Zombie Summon
    • Location: Chernobyl Reactor Core
    • Kidnapped Ana!

24 Other Bosses (mini-bosses per biome)

  • Listed in Biome section below!

🗺️ 18 BIOMOV - COMPLETE LIST

TIER 1: NORMAL BIOMES (9)

1. GRASSLAND 🌾

Starter Zone

  • Theme: Peaceful plains, first area
  • Enemies: Basic zombies, wild rabbits
  • Resources: Wheat, grass, wildflowers
  • Boss: Mutant Boar Alpha 🐗 (HP: 500)
  • NPCs: Lena (farmer), starting villagers
  • Special: Tutorial area, Base Farm location

2. FOREST 🌲

Woods & Trees

  • Theme: Dense forest, lumber source
  • Enemies: Wolves 🐺, forest zombies, bears 🐻
  • Resources: Oak trees, pine, maple, mushrooms
  • Boss: Corrupted Stag 🦌 (HP: 600, antler attacks!)
  • NPCs: Woodcutter, Hunter
  • Special: Rare wood types, treehouse locations

3. SWAMP 🌿

Toxic Marshland

  • Theme: Muddy, poisonous, dangerous
  • Enemies: Toxic zombies, mutant frogs, giant leeches
  • Resources: Swamp herbs, poison samples, peat
  • Boss: Toxic Behemoth (HP: 800, poison breath!)
  • NPCs: Witch, Herbalist
  • Special: Alchemy ingredients, poison resistance needed

4. DESERT 🏜️

Sandy Wasteland

  • Theme: Hot, dry, scorpions
  • Enemies: Desert zombies, scorpions 🦂, sand snakes 🐍
  • Resources: Cactus, sand, desert flowers
  • Boss: Scorpion Queen 🦂👑 (HP: 700, venom sting!)
  • NPCs: Nomad Trader, Desert Scout
  • Special: Heat mechanic (need water!), sandstorms

5. MOUNTAIN 🏔️

Rocky Peaks

  • Theme: High altitude, cliffs, caves
  • Enemies: Mountain zombies, eagles 🦅, rock golems
  • Resources: Iron ore, copper, silver, gems
  • Boss: Stone Titan (HP: 1000, rock throw!)
  • NPCs: Miner, Mountain Hermit
  • Special: Mining focus, falling damage zones

6. SNOW ❄️

Frozen Tundra

  • Theme: Cold, icy, blizzards
  • Enemies: Frozen zombies, frost bears, ice wolves
  • Resources: Ice crystals, pine, cold-resistant herbs
  • Boss: Frost Bear Titan 🐻‍❄️ (HP: 900, freeze attack!)
  • NPCs: Ice Fisher, Snow Hunter
  • Special: Cold mechanic (need warm clothes!), ice caves

7. WASTELAND 🏚️

Ruins & Rubble

  • Theme: Destroyed civilization, scrap
  • Enemies: Feral zombies, mutant rats, scavengers
  • Resources: Scrap metal, broken machinery, rubble
  • Boss: Death Stalker (HP: 850, stealth attacks!)
  • NPCs: Scavenger, Survivor
  • Special: Best scrap for crafting, dangerous at night

8. TROPICAL 🌴

Beach Paradise

  • Theme: Ocean, palm trees, islands
  • Enemies: Beach zombies, crabs 🦀, coconut crabs (giant!)
  • Resources: Coconuts, tropical fruit, shells, pearls
  • Boss: Kraken Jr. 🐙 (HP: 950, water boss!)
  • NPCs: Surfer, Beach Vendor
  • Special: Surfing, fishing, underwater exploration

9. RADIOACTIVE ☢️

Nuclear Zone

  • Theme: Green glow, radiation, mutations
  • Enemies: Glowing zombies, mutant rats, rad-scorpions
  • Resources: Uranium, plutonium, radioactive samples
  • Boss: Radiation Colossus ☢️👹 (HP: 1200, radiation damage!)
  • NPCs: Hazmat Scientist, Stalker
  • Special: Radiation damage (need suit!), best mutations

TIER 2: ANOMALOUS ZONES (9) - DLC → BASE GAME!

ALL DLC CONTENT INTEGRATED INTO BASE GAME!

10. DINO VALLEY 🦖

Prehistoric Zone

  • Theme: Dinosaurs, Jurassic period
  • Enemies:
    • Velociraptors 🦖 (packs, fast!)
    • T-Rex 🦖🦖 (apex predator!)
    • Pterodactyls (flying!)
    • Triceratops 🦕 (defensive)
    • Stegosaurus, Brachiosaurus
  • Resources: Dino meat, dino eggs, fossils, bones
  • Boss: ALPHA T-REX 🦖👑 (HP: 1500, roar stun!)
  • NPCs: Paleontologist, Dino Keeper (romance option!)
  • Portal Unlock: Find 3 Dino Eggs to activate portal
  • Special: Tame baby dinos from eggs!, Prehistoric plants

11. MYTHICAL HIGHLANDS 🐉

Fantasy Zone

  • Theme: Dragons, griffins, floating islands
  • Enemies:
    • Dragons 🐉 (fire/ice/lightning variants!)
    • Griffins 🦅🦁 (aerial combat)
    • Unicorns 🦄 (peaceful unless attacked)
    • Phoenix 🔥🐦 (resurrects!)
    • Giant Eagles
  • Resources: Dragon scales, griffin feathers, magic crystals
  • Boss: DRAGON KING 🐉👑 (HP: 2000, 3-element breath!)
  • NPCs: Wizard (magic teacher), Dragon Keeper
  • Portal Unlock: Slay 5 dragons, collect Dragon Tears
  • Special: Magic spells!, Dragon mount (endgame!), Floating islands

12. ENDLESS FOREST 🌲🌲

Cryptid Zone

  • Theme: Infinite trees, mystery, Bigfoot
  • Enemies:
    • Bigfoot 🦍 (rare, can befriend!)
    • Wendigo (antlered horror)
    • Mothman (flying cryptid)
    • Chupacabra
    • Tree Ents (living trees!)
  • Resources: Ancient wood, cryptid fur, mystery items
  • Boss: WENDIGO ALPHA 👹🦌 (HP: 1400, antler charge!)
  • NPCs: Forest Hermit, Bigfoot (if befriended!)
  • Portal Unlock: Get lost 3 times, find Bigfoot, receive Portal Stone
  • Special: Stealth mechanics, befriend Bigfoot quest!, Infinite exploration

13. LOCH NESS 🦕

Scottish Highlands

  • Theme: Scotland, lochs, castles, Nessie
  • Enemies:
    • Nessie 🦕 (lake monster - BOSS fight!)
    • Scottish zombies (kilt-wearing!)
    • Haggis creatures (wild food!)
    • Water sprites
  • Resources: Scottish wool (tartan!), bagpipes, whisky, fish
  • Boss: NESSIE 🦕👑 (HP: 1800, underwater boss!)
  • NPCs: Scottish Fisherman, Castle Keeper, Scottish Lass (romance!)
  • Portal Unlock: Fish in 5 major lakes, catch Legendary Fish, summon Nessie
  • Special: Bagpipes (instrument!), Kilts (outfit!), Underwater sections

14. CATACOMBS 💀

Undead Zone

  • Theme: Underground, skeletons, necromancy
  • Enemies:
    • Skeleton armies 💀
    • Ghosts 👻 (phase through walls!)
    • Mummies 🧟 (slow but strong)
    • Cerberus 🐕🐕🐕 (3-headed dog!)
    • Liches (undead mages)
  • Resources: Bones, soul essence, ancient scrolls, cursed items
  • Boss: CERBERUS 🐕🐕🐕 (HP: 1600, 3-head attacks!)
  • NPCs: Necromancer, Skeleton King (can ally!), Ghost Girl (romance!)
  • Portal Unlock: Find 9 Ancient Keys hidden in graves worldwide
  • Special: Necromancy spells!, Resurrect Ghost Girl romance!, Dark magic

15. EGYPTIAN DESERT 🏜️🏺

Pyramid Zone

  • Theme: Ancient Egypt, pyramids, mummies
  • Enemies:
    • Mummies 🧟👑 (wrapped warriors)
    • Scarab swarms 🪲🪲
    • Giant scorpions 🦂
    • Sand elementals
    • Anubis guards
  • Resources: Gold, papyrus, Egyptian artifacts, scarabs
  • Boss: MUMMY PHARAOH 👑🧟 (HP: 1700, curse attacks!)
  • NPCs: Pharaoh (resurrected!), Archaeologist, Egyptian Priestess (romance!)
  • Portal Unlock: Decode hieroglyphs, solve Sphinx riddles
  • Special: Build pyramids!, Sphinx riddle game!, Mummy curses

16. AMAZON RAINFOREST 🌴🦜

Jungle Zone

  • Theme: Dense jungle, piranhas, tribal
  • Enemies:
    • Piranhas 🐟 (aggressive fish!)
    • Giant Anaconda 🐍🐍
    • Jaguars 🐆
    • Poison dart frogs 🐸
    • Giant spiders 🕷️
    • Parrots 🦜 (can tame!)
  • Resources: Exotic fruits, poison darts, jungle herbs, parrot feathers
  • Boss: AMAZON QUEEN 👸⚔️ (HP: 1500, warrior woman!)
  • NPCs: Tribal Chief, Shaman, Tribal Princess (romance!)
  • Portal Unlock: Survive piranha river crossing, reach sacred temple
  • Special: Blowgun weapon!, Poison crafting!, Tame parrots!

17. ATLANTIS 🌊🧜‍♀️

Underwater City

  • Theme: Underwater, mermaids, advanced tech
  • Enemies:
    • Mermaids 🧜‍♀️ (friendly if not attacked!)
    • Deep sea zombies
    • Giant octopus 🐙
    • Electric eels
    • Sea serpents 🐍🌊
  • Resources: Pearls, Atlantean crystals, orichalcum, seaweed
  • Boss: KRAKEN 🐙👑 (HP: 2500, tentacle attacks!)
  • NPCs: Mermaid Queen, Atlantean Scientist, Poseidon, Mermaid Princess (romance!)
  • Portal Unlock: Repair diving suit, find 7 Atlantean Crystals, activate underwater temple
  • Special: SUBMARINE (explore ocean!), Advanced tech!, Underwater breathing!, Mermaid romance!

18. CHERNOBYL ☢️🏭

FINAL ZONE - Nuclear Reactor

  • Theme: USSR, radiation, apocalypse endgame
  • Enemies:
    • Radiation zombies (strongest!)
    • Mutant bears ☢️🐻
    • Glowing wolves ☢️🐺
    • Nuclear rats ☢️🐀
    • Reactor monsters
  • Resources: Uranium, plutonium, Soviet relics, hazmat gear
  • Boss 1: RADIATION COLOSSUS ☢️👹 (HP: 2000)
  • Boss 2: Dr. Krnić (HP: 1500, optional secret boss!)
  • FINAL BOSS: VELIKI TROL KRALJ 🦍👑 (HP: 5000!)
  • NPCs: Soviet Scientist, Stalker, Reactor Ghost
  • Portal Unlock: TRAIN ONLY! Complete all 8 previous portals + Ana gives coordinates
  • Special: FINAL DUNGEON!, Reactor core!, Ana rescue location!, ONE-WAY until boss defeated!

🦉🦇 DELIVERY CREATURES

Mail Bat 🦇

  • Function: Delivers letters from NPCs
  • Time: Flies in at 6:00 AM
  • Drops: Mail in mailbox
  • Can tame: NO (wild utility)
  • Appears: Daily if you have mail

Quest Owl 🦉

  • Function: Delivers quest rewards
  • Time: Flies in at 10:00 PM
  • Drops: Packages at doorstep
  • Can tame: NO (wild utility)
  • Appears: After completing quests

🐺 VOLKODLAK (WEREWOLF)

Werewolf Boss Event 🌕

  • Trigger: FULL MOON (every 28 days!)
  • Location: Any biome (random spawn!)
  • Warning: Howling at 9:00 PM
  • Boss Stats:
    • HP: 1200
    • Speed: 2x player
    • Damage: 50 per hit
    • Special: Transform back to human at dawn (escape!)

Combat:

  • Weakness: SILVER WEAPONS! (3x damage)
  • Strategy: Craft silver sword/bullets
  • Drops: Werewolf Fur (rare!), Lycanthropy Cure

Lycanthropy:

  • If bitten: Kai can become werewolf!
  • Effect: Transform every full moon
  • Buff: +50% strength, +100% speed (wolf form)
  • Debuff: Can't control, attack everyone!
  • Cure: Craft Lycanthropy Cure potion

⚔️ ORODJE & OROŽJE (Tools & Weapons)

6 UPGRADE TIERS:

Tier 1: WOOD 🪵

  • Wooden Pickaxe, Axe, Hoe, Sword
  • Damage: 10
  • Durability: 50 uses
  • Crafting: 10 Wood each

Tier 2: STONE 🪨

  • Stone Pickaxe, Axe, Hoe, Sword
  • Damage: 15
  • Durability: 100 uses
  • Crafting: 10 Stone + 5 Wood

Tier 3: IRON ⚙️

  • Iron Pickaxe, Axe, Hoe, Sword
  • Damage: 25
  • Durability: 250 uses
  • Crafting: 10 Iron + 5 Wood

Tier 4: STEEL 🔩

  • Steel Pickaxe, Axe, Hoe, Sword
  • Damage: 40
  • Durability: 500 uses
  • Crafting: 10 Steel (smelt iron!) + 5 Wood

Tier 5: DIAMOND 💎

  • Diamond Pickaxe, Axe, Hoe, Sword
  • Damage: 60
  • Durability: INFINITE! ♾️
  • Crafting: 10 Diamond + 10 Steel + 5 Wood

Tier 6: ULTIMATE

  • Chainsaw 🪚 (replaces axe, cuts 3x3!)
  • Drill 🛠️ (replaces pickaxe, mines 3x3!)
  • Mechanical Tiller 🚜 (replaces hoe, tills 5x5!)
  • Plasma Sword ⚔️ (100 damage!)
  • Durability: INFINITE! ♾️
  • Crafting: 20 Atlantean Orichalcum + 10 Diamond + special blueprints

SPECIAL WEAPONS:

Silver Weapons 🌙

  • Silver Sword (50 damage, 150 vs werewolf!)
  • Silver Bullets (for guns!)
  • Crafting: 5 Silver ore each
  • Essential for werewolf boss!

Guns 🔫

  • Pistol (30 damage, range 10 tiles)
  • Shotgun (50 damage, range 5 tiles, spread!)
  • Rifle (40 damage, range 20 tiles, sniper!)
  • AK-47 (25 damage, auto-fire!, Chernobyl drop!)
  • Crafting: Iron + Gunpowder + Blueprints

Bows 🏹

  • Wooden Bow (15 damage)
  • Steel Bow (30 damage)
  • Compound Bow (50 damage, silent!)
  • Crafting: Wood/Steel + String

🐄☢️ MUTIRANE ŽIVALI (Mutant Animals)

FARM ANIMALS - MUTANT VARIANTS:

Mutant Cow ☢️🐄

  • Drops:
    • Radioactive Milk (green glow!)
    • Toxic Leather
    • Strange Beef (+radiation resistance!)
  • Breeding: Normal Cow + Radioactive Feed = 10% chance
  • Uses: Rad-Away crafting ingredient!

Mutant Pig ☢️🐷

  • Drops:
    • Strange Bacon (glows green!)
    • Mutation Samples
    • Radioactive Hide
  • Special: Truffle finder (radioactive truffles!)

Mutant Sheep ☢️🐑

  • Drops:
    • Toxic Wool (glowing green!)
    • Mutant Cheese
    • Strange Mutton
  • Uses: Radioactive clothing (glow in dark!)

Mutant Chicken ☢️🐔

  • Drops:
    • Mutant Eggs (larger, green!)
    • Radioactive Feathers
    • Strange Meat
  • Special: TWO-HEADED CHICKEN! 🐔🐔 (2x eggs!)

WILD MUTANTS:

Mutant Rat ☢️🐀

  • HP: 50
  • Damage: 10
  • Drops: Rad samples, rat meat
  • Location: Radioactive + Wasteland biomes

Two-Headed Dog ☢️🐕🐕

  • HP: 200
  • Damage: 30 (both heads!)
  • Drops: Mutant fur, double teeth
  • Can tame! (loyal pet, both heads bark!)

Giant Spider 🕷️

  • HP: 300
  • Size: Car-sized!
  • Damage: 40 + poison
  • Drops: Giant web, venom sacs, spider meat
  • Location: Swamp, Amazon

Acid Frog ☢️🐸

  • HP: 80
  • Damage: 20 + acid DOT
  • Drops: Acid sacs, frog legs
  • Special: Acid spit (range attack!)

🏕️ HOUSING PROGRESSION (Tent → House)

Stage 1: TENT

  • Start: Day 1
  • Crafting: 20 Fabric + 10 Wood
  • Features:
    • Sleep only
    • No storage
    • No cooking
  • Size: 3x3 tiles

Stage 2: WOODEN SHACK 🏚️

  • Unlock: Level 5
  • Crafting: 100 Wood + 50 Stone
  • Features:
    • Bed
    • Small chest (10 slots)
    • Campfire cooking
  • Size: 5x5 tiles

Stage 3: STONE COTTAGE 🏠

  • Unlock: Level 15
  • Crafting: 200 Stone + 100 Wood + 50 Iron
  • Features:
    • Bedroom
    • Kitchen (stove!)
    • Storage room (3 chests!)
    • Bathroom (shower!)
  • Size: 8x8 tiles

Stage 4: MODERN HOUSE 🏡

  • Unlock: Level 40
  • Crafting: 300 Stone + 200 Wood + 100 Steel + 50 Glass
  • Features:
    • 3 Bedrooms (family!)
    • Full kitchen (fridge, oven, sink!)
    • Living room (TV, sofa!)
    • Bathroom (bathtub!)
    • Workshop
    • Unlimited storage
  • Size: 12x12 tiles

KITCHEN UPGRADES (4 Tiers):

  1. Campfire - Boil, roast
  2. Stone Stove - Bake, fry
  3. Modern Stove - All cooking + faster!
  4. Industrial Kitchen - Batch cooking, preserve food!

🐄 BARN UPGRADES

Barn Tier 1: SMALL BARN

  • Cost: 100 Wood + 50 Stone
  • Capacity: 4 animals
  • Features: Basic shelter
  • Size: 6x6 tiles

Barn Tier 2: MEDIUM BARN

  • Cost: 200 Wood + 100 Stone + 50 Iron
  • Capacity: 8 animals
  • Features: Feeding troughs, hay storage
  • Size: 10x10 tiles

Barn Tier 3: LARGE BARN

  • Cost: 300 Wood + 200 Stone + 100 Iron
  • Capacity: 16 animals
  • Features: Auto-feeders, milking stations, breeding pens
  • Size: 15x15 tiles

Barn Tier 4: INDUSTRIAL BARN

  • Cost: 500 Wood + 300 Stone + 200 Steel + 100 Glass
  • Capacity: 32 animals
  • Features: Full automation!, climate control, veterinary station
  • Size: 20x20 tiles

👨‍👩‍👧‍👦 GENERACIJSKA IGRA (Generational Gameplay)

CHILDREN SYSTEM:

5 Growth Stages:

  1. Baby (0-1 years) - Cradle, needs care
  2. Toddler (1-3 years) - Walks, plays
  3. Child (3-10 years) - Can help on farm!
  4. Teen (10-18 years) - Full farm work!
  5. Adult (18+) - Can become playable!

Time Progression:

  • Real-time: 1 day = 25 minutes
  • Children age: 1 in-game year = ~6 real hours
  • Can time skip at bed (advance years!)

PLAY AS DESCENDANTS:

Generation 1: Kai (14) → marries → has children
Generation 2: Kai's child (18) → becomes playable!
Generation 3: Grandchild → playable!
...
Generation 10+: 100+ years possible!

INHERITANCE:

  • Farm passes to children
  • Zombie workers inherited!
  • Tools, weapons, buildings inherited!
  • NPC relationships remembered!
  • Family legacy!

MULTI-GENERATION FEATURES:

  • Family tree system
  • Ancestors' graves (visit!)
  • Heirloom items (special equipment!)
  • Bloodline bonuses (+stats per generation!)

COMPLETE SUMMARY:

18 BIOMES: 9 Normal + 9 Anomalous (all DLC in base game!)
24 BOSSES: Mini-bosses + 1 FINAL (Veliki Trol)
DELIVERY: Bat 🦇 (mail) + Owl 🦉 (rewards)
WEREWOLF: Full moon event boss 🐺🌕
WEAPONS: 6 tiers (wood → ultimate) + guns + bows + silver
MUTANTS: Radioactive variants of all farm animals ☢️
HOUSING: 4 tiers (tent → modern house)
BARNS: 4 tiers (4 → 32 animals)
GENERATIONS: Infinite family tree, play as descendants! 👨‍👩‍👧‍👦

"Complete world. Complete systems. Complete adventure." 🎮

2. FULL STORY

📖 KRVAVA ŽETEV (DOLINA SMRTI) - Celotna Zgodba

COMPLETE & FINAL STORY DOCUMENT - V5.0 CORRECTED

🌟 Uvod

Leto: 2084
Lokacija: Slovenija → Dolina Smrti (Open World)
Žanr: Open-World Farming RPG + Town Restoration + Zombie Survival
Gameplay: Stardew Valley + The Sims + City Rebuilding + Zombie Control
Core Theme: Survival, Hope, Rebuilding Civilization, Finding Sister


👥 GLAVNI LIKI

Lik Starost Vloga Status
Kai Marković <20> 14 Protagonist, Alpha Hybrid, Zombie Master Player character
Ana Marković <20> 14 Twin sister, Smart girl KIDNAPPED! (searching for her!)
Marko Marković 👨‍🔬 ~45 Father, scientist Dies Day 3 💔 (killed by zombies)
Elena Marković 👩‍🔬 ~43 Mother, scientist Dies Day 3 💔 (killed by zombies)
Dr. Krnić 👨‍🔬 ~60 Mad scientist villain Created virus intentionally
Giant Troll King 🦍👑 N/A Final Boss Kidnapped Ana!

🎭 PROLOGUE: IZBRUH (The Outbreak)

Dan 0: Virus Pobegne

Dr. Krnić NAMENOMA sprosti zombie virus iz Black Serpent Laboratory.

Outbreak začne.

Dan 1-2: Kaos

Mesto hitro pada. Zombie infection širijo. Panika, kaos, smrt.

Marko in Elena Marković (starša) poskušata zaščititi svoje dvojčke:

  • Kai (14) - pogumen, močan
  • Ana (14) - pametna, znanstveno radovedna

Dan 3: ZOMBIE NAPAD - STARŠA UMRETA 💔😢

NAJHUJŠI DAN.

ZOMBIE HORDA napade družinsko hišo!

Starša se borita, toda je preveč zombijev...

Starša UMRETA od zombie ugrizov.

Marko (dying, bitten): "Kai... varuj sestro... beži..."
Elena (dying, bitten): "Ana... Kai... ljubiva vaju... TECITA!"

KAI PREŽIVI. 💪 (Okužen z alfa sevom - postane immune!)

ANA UGRABLJENA! 🧟 (Giant Troll King jo odvleče!)

Kai (screaming): "ANA! NE!"
Ana (screaming, odvlečena): "KAIII! POMAGAJ!"

Kai je sam. 14 let. Starša mrtva. Sestra ugrabljena.

Dan 4-7: Survival & Alfa Prebujenje

Kai beži iz mesta. Okužen z alfa sevom, toda ne postane zombie!

Alfa moč se prebudi:

  • 🧟 Zombie Control - lahko kontrolira zombije!
  • 🔗 Twin Bond - psihična povezava z Ano! (čuti da je živa!)

Dan 8-30: POTOVANJE 🚶

Kai potuje skozi opustošen svet. Išče varno mesto.

1 teden pešačenja → Najde majhen skriti kraj v dolini.

MICRO FARM LOCATION FOUND! 🏡

"Tu lahko začnem... Majhna farma. Preživim. In najdem Ano."


🌾 GAME START: MICRO FARM

Kai (14 let) pride do majhnega zapuščenega kraja.

GAMEPLAY LOOP - TOWN RESTORATION:

1. START: MICRO FARM (8x8 tiles)

  • Majhna kmetija za preživetje
  • Basic crops (wheat, carrot, potato)
  • 3-5 zombie workers
  • Tent za spanje

2. EXPLORE → NAJDI RUINED TOWN 🏚️

  • Raziskuj svet
  • Najdi zapuščena mesta (ruins!)
  • 27 towns available
  • Vsako mesto = 5-15 porušenih hiš

3. RESTORE BUILDINGS! 🔨

Potrebuješ:
- Wood (les iz dreves)
- Stone (kamen iz rudnikov)
- Iron (železo)
- Time (zombie workers help!)

Example: Repair House
- 50 Wood
- 30 Stone
- 10 Iron
- 2 days repair time (faster z več zombiji!)

4. NPCs MOVE IN! 👥

Restored house → NPC automatic move in!

Example:
Restore Blacksmith Shop → Ivan moves in!
Restore Bakery → Marija moves in!
Restore Clinic → Dr. Chen moves in!

180 NPCs total across 27 towns!

5. POSODI ZOMBIJE NPCjem! 🧟🤝

KAI'S UNIQUE POWER:

Kai lahko POSODI zombie workers NPCjem!

Clues reveal:

  • Ana je ŽIVAA!
  • Dr. Krnić uporablja njeno genijsko znanje
  • Giant Troll King jo ima kot ujetnico
  • Lokacija: Chernobyl Reactor Core

Twin Bond Messages:

"Kai... čutiš me? Sem ujeta... ampak ŽIVIM. Ne obupaj!"

End of Act 1: Kai najde prvi portal key fragment. Unlock Dino Valley!


ACT 2: INVESTIGATION (Level 41-60)

Duration: ~25 hours
Mood: Determination
Ana Status: Located (Chernobyl, heavily guarded)

Story:

  • Unlock vseh 9 anomalous zones
  • Defeat 9 biome mini-bosses
  • Collect all 9 Key Fragments
  • Restore major towns
  • Marry (optional romance subplot!)
  • Build ultimate weapons & armor

Twin Bond stronger:

"Kai, slišim te! Sem v reactor core. Troll me čuva. Zmaj Volk je... moj GUARDIAN?!"

Revelation:

  • Zmaj Volk (Dragon-Wolf) actually PROTECTS Ana!
  • Dr. Krnić je ustvaril Zmaj Volka kot weapon
  • TODA Zmaj Volk se je obrnil... ljubi Ano kot hčer
  • Giant Troll King command Zmaj Volka (alpha hierarchy)

End of Act 2: All 9 Key Fragments collected. Portal to Chernobyl UNLOCKED!


ACT 3: THE REUNION 💜 (Level 61-75)

Duration: ~15 hours
Mood: JOY → FEAR → HOPE
Ana Status: RESCUED! PLAYABLE!

Story:

Chernobyl Assault:

  1. Kai storms Chernobyl Reactor

  2. Fights through radiation zones

  3. Defeats Zmaj Volk (EMOTIONAL boss fight!)

    • Zmaj Volk: "Protect... Ana..." (dies protecting her)
    • Ana: "No! He was my friend!" 😢
  4. CONFRONTS GIANT TROLL KING (Phase 1):

    • HP: 2500
    • Kai defeats him!
    • Troll flees, wounded
  5. FINDS ANA! 💜

THE REUNION SCENE:

Kai enters Ana's cell.
Ana turns around.
Their eyes meet.

ANA: "...Kai?"
KAI: "Ana... I found you."

[They run to each other, embrace, cry]

ANA: "You... you came for me..."
KAI: "Always. Twin Bond, remember?"
ANA: "I felt you. Every day. Searching..."

[Twin Bond FULLY AWAKENS - golden light!]

TWIN BOND UNLOCKED: Level 10!
- Twin Telepathy
- Twin Strike
- Twin Shield
- Twin Sense
- Shared Buffs
- Resurrection Ultimate

ANA JOINS PARTY! 🎉

New Gameplay:

  • SWITCH between Kai & Ana!
  • Ana has scientist abilities:
    • Advanced crafting
    • Tech upgrades
    • Chemical synthesis
    • Farm automation expert
  • TWIN COMBO ATTACKS!
    • Twin Strike (2x damage!)
    • Twin Shield (transfer damage!)
    • Twin Teleport (swap positions!)

Together Again:

  • Return to Base Farm TOGETHER
  • Ana sees everything Kai built
  • Emotional reunion with NPC friends
  • CHOICE: Continue farming life OR hunt DrKrnić?

End of Act 3: Giant Troll King still alive. Dr. Krnić still free. Final choice coming...


ACT 4: FINAL CHOICE (Level 76-80)

Duration: ~10 hours
Mood: EPIC → Resolution
Status: Kai + Ana together, facing destiny

Story:

Dr. Krnić Issues Ultimatum:

"Kai, Ana... come to Reactor Core for FINAL BATTLE. Or I release SUPER VIRUS - everyone dies. You have 7 days."

Preparation Week (optional side quests):

  • Max out all equipment
  • Marry (if not yet)
  • Have children (speedrun via time skip)
  • Complete all towns
  • Say goodbye to NPCs
  • Final Twin Bond talk:

Ana: "Kai... sta smo pripravljana?"
Kai: "Skupaj? Vedno."
Ana: "Ne glede na izid... hvala. Za vse."
Kai: "Twin Bond. Zdaj in vedno."

Day 7: THE FINALE

Boss Rush:

  1. Dr. Krnić (HP: 1500) - Mad scientist
  2. Giant Troll King Phase 2 (HP: 5000) - ULTIMATE FORM!
    • All powers unlocked
    • Fire breath
    • Earthquake smashes
    • Zombie summons
    • Rage mode!

Boss defeated!


🎬 4 ENDINGS (Player Choice!)

After defeating Troll King, faced with ULTIMATE DECISION:

Dr. Krnić (dying): "Fools... virus will never stop... 
unless... you use CURE MACHINE."

Machine shows:
- Can cure ALL zombies worldwide
- But requires ALPHA HYBRID SACRIFICE
- One of you must die... Kai or Ana.

Twin Bond: "We can... overcome... together?"

CHOICE SCREEN:

Option A: SACRIFICE KAI
Option B: SACRIFICE ANA
Option C: REFUSE (No cure)
Option D: FIND ALTERNATIVE (if collected all 50 Ana's clues!)


ENDING 1: 💔 KAI'S SACRIFICE

Unlock: Choose Option A

Kai steps into machine. Ana screams "NO!"

Kai's last words:

"Ana... you're the scientist. The genius. World needs you more. Live. For both of us. Twin Bond... forever."

Machine activates. Kai dies. World cured. All zombies revert to humans.

10 years later:

  • Ana (28) leads new world
  • Married, has daughter named "Kai"
  • Twin Bond scar remains (can still "feel" him)
  • World thrives

Final scene: Ana at Kai's grave, holding daughter's hand.

"Your uncle saved the world, Kai. He loved you before you were born."

ACHIEVEMENT: Selfless Hero 😢


ENDING 2: 💔 ANA'S SACRIFICE

Unlock: Choose Option B

Ana steps into machine. Kai screams "NO!"

Ana's last words:

"Kai... you saved me. Let me save everyone else. You're stronger. You can lead them. I love you, brother. Always."

Machine activates. Ana dies. World cured. All zombies revert to humans.

10 years later:

  • Kai (28) leads new world
  • Married to Lena, has daughter named "Ana"
  • Twin Bond scar remains (can still "feel" her)
  • World thrives

Final scene: Kai at Ana's grave, holding daughter's hand.

"Your aunt saved the world, Ana. She was the smartest person I knew."

ACHIEVEMENT: Sister's Legacy 😢


ENDING 3: 💀 DARK WORLD

Unlock: Choose Option C (Refuse)

Kai and Ana destroy machine. "We stay together. World be damned."

Virus stays. Zombies remain. Kai and Ana live on farm forever, ruling over zombie workers.

50 years later:

  • Kai (68) and Ana (68) old, still farming
  • World still zombie-infested
  • But they're TOGETHER
  • Generational gameplay: Their grandchildren play

Final scene: Old Kai and Ana watching sunset, holding hands.

"Ne žalim ničesar."

ACHIEVEMENT: Twin Bond Eternal 💜


ENDING 4: 🌟 PERFECT ENDING

Unlock: Option D (Collect ALL 50 Ana's clues + ALL 9 Key Fragments!)

Ana's genius + All clues = ALTERNATIVE CURE!

Ana: "Wait! I've collected enough data... There's ANOTHER WAY!"
Kai: "What?!"
Ana: "Twin Bond energy + collected genetic samples = CURE WITHOUT SACRIFICE!"

They activate alternative formula:

  • combines Twin Bond power
  • Uses Ana's 50 clues (genetic data!)
  • Uses 9 Key Fragments (biome essences!)
  • SUCCESS!

World cured. Kai and Ana BOTH LIVE! 🎉

10 years later:

  • Kai (28) and Ana (28) co-lead new world
  • Both married, both have children
  • Children play together (cousins!)
  • Zombie Workers become HELPERS (friendly!)
  • Perfect harmony

Final scene: Family picnic at Base Farm. Kai, Ana, leurs spouses, 6 kids playing.

Kai: "We did it."
Ana: "Together. Always."
Children: playing, laughing

ACHIEVEMENT: True Heroes - Perfect Ending 🌟💯


🌍 18 BIOMOV OVERVIEW

9 Normal Biomes:

  1. 🌾 Grassland - Spawn area, peaceful
  2. 🌲 Forest - Trees, wolves, deer
  3. 🌿 Swamp - Toxic, dangerous
  4. 🏜️ Desert - Hot, scorpions
  5. 🏔️ Mountain - Cliffs, eagles
  6. ❄️ Snow - Cold, frost bears
  7. 🏚️ Wasteland - Ruins, mutants
  8. 🌴 Tropical - Beach, coconuts
  9. ☢️ Radioactive - Nuclear, dangerous

9 Anomalous Zones:

  1. 🦖 Dino Valley - T-Rex, raptors!
  2. 🐉 Mythical Highlands - Dragons, griffins!
  3. 🌲 Endless Forest - Bigfoot, cryptids!
  4. 🦕 Loch Ness - Nessie, Scotland!
  5. 💀 Catacombs - Undead, skeletons!
  6. 🏜️ Egyptian Desert - Pyramids, mummies!
  7. 🌴 Amazon Rainforest - Piranhas, jungle!
  8. 🌊 Atlantis - Underwater city!
  9. ☢️ Chernobyl - Final zone, reactor!

📊 GAME SYSTEMS (46 TOTAL!)

Core Systems (10):

  1. PlayerMovement
  2. WorldGeneration
  3. BiomeSystem
  4. ZombieSystem
  5. FarmingSystem
  6. CraftingSystem
  7. InventorySystem
  8. HybridAbilitySystem
  9. WeatherSystem
  10. TimeSystem

Advanced Systems (36 more!):

  • TwinBondSystem
  • RomanceSystem (12 marriage options!)
  • ChildrenSystem (5 growth stages!)
  • PortalSystem (18 portals!)
  • BossSystem (24 bosses!)
  • QuestSystem
  • TownRestorationSystem (27 towns!)
  • NPCSystem (180 NPCs!)
  • PetSystem (Dogs + Cats!)
  • MiningSystem (5 major mines!)
  • ... and 26 more!

Total: 22,596+ lines of code! 💻


💜 TWIN BOND - 6 ABILITIES

1. Twin Telepathy

  • Unlimited range communication
  • Kai ↔ Ana can talk anywhere!
  • Mental text messages

2. Twin Strike

  • Combined attack
  • 2x damage when together!
  • Ultimate combo move

3. Twin Shield

  • Damage transfer
  • If Kai hurt, Ana can absorb 50%
  • Protects each other

4. Twin Sense

  • Detect enemies through walls
  • Find hidden items
  • Shared vision

5. Shared Buffs

  • Food buffs = Both get!
  • Potions = Both benefit!
  • Equipment synergy

6. Resurrection Ultimate

  • If Kai dies, Ana can revive (once/day!)
  • If Ana dies, Kai can revive (once/day!)
  • ТОЛЬКО в Act 3+ (when together!)

💍 12 MARRIAGE OPTIONS

Town NPCs (5):

  1. Lena - Farmer's daughter
  2. Katarina - Trader's niece
  3. Sonya - Doctor's assistant
  4. Mira - Artist
  5. Elena - Scientist

Biome NPCs (7): 6. Tribal Princess (Amazon) 7. Mermaid Princess (Atlantis!) 🧜‍♀️ 8. Valkyrie (Mythical) 9. Egyptian Priestess (Egypt) 10. Scottish Lass (Loch Ness) 11. Dino Keeper (Dino Valley) 12. Ghost Girl (Catacombs - can resurrect!)

Wedding System:

  • Ceremony (+100 guests!)
  • Children (5 growth stages!)
  • Generational Gameplay (100+ years possible!)

ZAKLJUČEK

KRVAVA ŽETEV je epic story o:

  • 💔 Loss (Starši umrejo)
  • 💪 Survival (1 year alone)
  • 🔍 Search (Finding Ana)
  • 💜 Reunion (Act 3 - Together again!)
  • ⚖️ Choice (Sacrifice or save both?)
  • 🌟 Hope (Perfect ending possible!)

Your choices determine:

  • Who lives
  • Who dies
  • World's fate
  • Twin Bond's destiny

46 Game Systems. 18 Biomes. 24 Bosses. 4 Endings. Infinite Gameplay.


THIS IS THE FINAL CORRECT VERSION!

Written by: David Kotnik & DolinaSmrti Team
Date: December 25, 2025
Version: 4.0 - FINAL & COMPLETE

V4.0 CORRECTIONS:

Kai & Ana MARKOVIĆ (not Kovač!)
17 let (not 14!)
Starša umreta Dan 3 (both parents die!)
Dan 7 - Troll ugrabi Ano + Kai → Alpha!
1 leto kasneje - Game starts
18 biomov (9 normal + 9 anomalous!)
Giant Troll King = kidnapper + final boss!
Zmaj Volk = Guardian (protected Ana!)
Act 3: THE REUNION - Ana returns!
Twin Bond 6 abilities - fully detailed!
46 game systems - 22,596+ LOC!
4 endings - Including PERFECT ending!
12 romance options + children!

"Two twins. One bond. Infinite love. Your choice determines all." 💜

3. GAME SYSTEMS

🎮 COMPLETE GAME SYSTEMS - DolinaSmrti

All Core Game Mechanics
Date: 31.12.2025


👹 1. BOSS SYSTEM (1 per Biome)

Total Bosses: 19 (one per biome)

Biome Bosses:

  1. Dino Valley: Alpha T-Rex (massive, fire breath)
  2. Mythical Highlands: Elder Dragon (three-headed)
  3. Atlantis: Kraken King (tentacles, whirlpools)
  4. Egyptian Desert: Pharaoh's Curse (mummy lord)
  5. Chernobyl: Reactor Core Beast (glowing, radiation attacks)
  6. Mushroom Forest: Spore Titan (releases poison clouds)
  7. Arctic Zone: Frost Mammoth (ancient, ice attacks)
  8. Endless Forest: Ancient Ent King (summons trees)
  9. Floating Islands: Sky Leviathan (cloud dragon, lightning)
  10. Deep Ocean: Abyssal Horror (deep sea terror)
  11. Amazonas: Jungle Spirit Guardian (shapeshifter)
  12. Catacombs: Lich Lord (necromancer, summons undead)
  13. Volcanic Zone: Lava Dragon (immune to fire, magma pools)
  14. Crystal Caves: Diamond Golem (crystal armor, hard to damage)
  15. Shadow Realm: Nightmare King (feeds on fear)
  16. Bamboo Forest: Thunder Oni (demon samurai)
  17. Loch Ness: Nessie (legendary, rarely appears)
  18. Wasteland: Wasteland Warlord (raider king, armored vehicle)
  19. Mexican Cenotes: Quetzalcoatl (feathered serpent god)

Boss Mechanics:

  • Unique drops: Legendary weapons/armor
  • Trophy: Boss skull/token for collection
  • Unlock: Defeating boss unlocks fast travel to biome
  • Respawn: Bosses respawn every 7 in-game days
  • Difficulty: Scales with player level

🌡️ 2. WEATHER & TEMPERATURE SYSTEM

Temperature Zones:

COLD Biomes (hypothermia risk):

  • Arctic Zone (-40°C to -10°C)
  • Mythical Highlands (-5°C to 5°C, high altitude)
  • Loch Ness (0°C to 10°C, windy)

HOT Biomes (heatstroke risk):

  • Egyptian Desert (35°C to 50°C)
  • Volcanic Zone (40°C to 60°C near lava)
  • Wasteland (30°C to 45°C, no shade)

TEMPERATE (safe):

  • Dino Valley (20°C to 30°C)
  • Endless Forest (15°C to 25°C)
  • Bamboo Forest (18°C to 28°C)

WET/HUMID (disease risk):

  • Amazonas (25°C to 35°C, 90% humidity)
  • Mushroom Forest (15°C to 20°C, damp)
  • Atlantis/Deep Ocean (underwater, pressure)

SPECIAL:

  • Shadow Realm (no temperature, drains sanity)
  • Floating Islands (thin air, oxygen needed above 3000m)
  • Chernobyl (radiation, not temperature)

Survival Mechanics:

TOO COLD (hypothermia):

  • Without warm clothing: -1 HP every 30 seconds
  • Shivering animation
  • Movement speed -20%
  • Required: Fur coat, thermal boots, gloves

TOO HOT (heatstroke):

  • Without light clothing: -1 HP every 30 seconds
  • Sweating animation
  • Stamina drain +50%
  • Required: Light robes, hat, hydration

RADIATION (Chernobyl/Wasteland):

  • Without hazmat suit: -2 HP every 10 seconds
  • Glowing effect
  • Geiger counter clicking sound
  • Required: Hazmat suit, gas mask, lead vest

PRESSURE (Deep Ocean):

  • Without diving suit: Instant death below 100m
  • Air supply gauge
  • Required: Pressure suit, oxygen tank

ALTITUDE (Floating Islands, Highlands):

  • Without oxygen: -1 HP every 20 seconds above 3000m
  • Breathing difficulty animation
  • Required: Oxygen mask or acclimatization

Clothing Protection Table:

Biome Required Gear Without Gear Effect
Arctic Fur coat, snow boots Hypothermia (-1 HP/30s)
Egyptian Desert Light robe, turban Heatstroke (-1 HP/30s)
Volcanic Fire-resistant suit Burns (-2 HP/10s)
Chernobyl Hazmat suit Radiation (-2 HP/10s)
Deep Ocean Pressure suit + oxygen Instant death
Amazonas Jungle outfit + machete Disease (+poison)
Shadow Realm Blessed armor Sanity drain

🔪 3. MACHETE (Jungle Tool)

Purpose:

  • Cut through jungle vines (blocks path in Amazonas)
  • Clear vegetation faster than axe
  • Combat weapon (medium damage)
  • Harvest bamboo (Bamboo Forest)

Stats:

  • Damage: 15 (medium)
  • Durability: 150 uses
  • Speed: Fast swings
  • Special: Cuts vines in 1 hit (axe = 3 hits)

Crafting:

  • 3× Iron + 2× Wood + 1× Leather strip
  • Craft at: Workbench level 2

Locations Required:

  • Amazonas: Vines block paths (MUST have machete!)
  • Bamboo Forest: Harvest bamboo shoots faster
  • Endless Forest: Clear dense undergrowth

📚 4. COLLECTIBLES SYSTEM (Album)

Concept:

  • Discover creatures/items → Auto-saved to Album
  • View anytime in pause menu
  • Completion % per biome
  • Rewards for 100% completion

Collectible Categories:

Per Biome:

  1. Fauna (all creatures seen)
  2. Boss (defeated)
  3. Rare Plants (found)
  4. Unique Items (crafted/found)
  5. NPCs Met (talked to)

Album Interface:

DINO VALLEY ALBUM
━━━━━━━━━━━━━━━━━━
Fauna: 14/16 ▓▓▓▓▓▓▓▓▓▓▓▓▓▓░░ 87%
Boss:  0/1   ░░░░░░░░░░░░░░░░  0%
Plants: 8/10 ▓▓▓▓▓▓▓▓▓▓▓▓░░░░ 80%
Items:  4/12 ▓▓▓▓▓░░░░░░░░░░░ 33%
NPCs:   2/3  ▓▓▓▓▓▓▓▓▓▓░░░░░░ 66%

TOTAL: 28/42 (66%)

Rewards:

  • 50% Biome Completion: Biome-specific outfit unlocked
  • 100% Biome Completion: Legendary weapon + fast travel
  • 100% ALL Biomes: Master Collector Achievement + Golden Machete

Rare Collectibles (Album Highlights):

Per Biome (1-3 ultra-rare items):

  1. Dino Valley: Amber with mosquito (DNA extraction)
  2. Mythical Highlands: Dragon scale (legendary material)
  3. Atlantis: Perfect pearl (priceless)
  4. Egyptian Desert: Pharaoh's crown
  5. Chernobyl: Reactor fuel rod (dangerous)
  6. Mushroom Forest: Golden truffle
  7. Arctic Zone: Frost diamond
  8. Endless Forest: Eternal acorn (plant for immortal tree)
  9. Floating Islands: Cloud essence (flight potion)
  10. Deep Ocean: Black pearl (magic)
  11. Amazonas: Jaguar spirit totem
  12. Catacombs: Soul gem (necromancy)
  13. Volcanic Zone: Dragon heart (forge legendary weapon)
  14. Crystal Caves: Perfect diamond (ultimate wealth)
  15. Shadow Realm: Void crystal (dark magic)
  16. Bamboo Forest: Ancient scroll (master technique)
  17. Loch Ness: Nessie scale (proof!)
  18. Wasteland: Pre-war tech (prototype weapon)
  19. Mexican Cenotes: Jade mask (Mayan relic)

🌲 5. WITCH FOREST (NEW 20th BIOME)

Theme:

Dark fairy tale forest, witches, magic, curses, fairy tales gone wrong

FAUNA (14):

Witches & Dark Creatures:

  • Witch (various types: swamp, forest, blood)
  • Warlock
  • Black cat (familiar, shapeshifter)
  • Raven (spy, messenger)
  • Wolf (enchanted, talks)
  • Toad (cursed prince)
  • Witch's golem (wood/mud)

Cursed Beings:

  • Cursed villager (zombie variant)
  • Hansel & Gretel zombies (cannibalized)
  • Big Bad Wolf (giant, intelligent)
  • Evil stepmother ghost
  • Baba Yaga (boss!)

RASTLINE (10):

  • Nightshade (poisonous)
  • Mandrake root (screaming plant)
  • Witch hazel
  • Death cap mushrooms
  • Hemlock
  • Wolfsbane
  • Belladonna
  • Magic herbs (glowing)
  • Cursed roses
  • Twisted vines

OBLAČILA (8):

  • Witch hat (pointy, black)
  • Witch robes (various colors)
  • Warlock cloak
  • Cursed armor (haunted)
  • Enchanted boots (speed +20%)
  • Raven feather cape
  • Wolf pelt
  • Magic amulets

ORODJA (10):

  • Witch's broom (flight! limited)
  • Magic wand (basic spells)
  • Staff (powerful magic)
  • Cauldron (portable, brew potions)
  • Enchanted dagger
  • Cursed sword
  • Spell book
  • Crystal ball (divination)
  • Athame (ritual knife)
  • Scrying mirror

HRANA (12):

Drops from Creatures:

  • Witch meat → Cursed stew (questionable)
  • Wolf meat → Grilled wolf
  • Raven meat → Dark soup
  • Toad legs → Fried toad (French style)

Witch's Kitchen:

  • Poisoned apple (Snow White reference)
  • Gingerbread (laced with magic)
  • Magic mushroom stew (hallucinations)
  • Witch's brew (potion, not food)
  • Hemlock tea (deadly!)
  • Berry pie (safe, surprisingly)
  • Roasted meats (spiced)
  • Black bread

Cooking: Witch's cauldron (magical effects!)

MATERIALI (12):

  • Eye of newt
  • Bat wings
  • Spider legs
  • Toad warts
  • Raven feathers
  • Wolf teeth
  • Magic crystals
  • Cursed wood
  • Witch's hair
  • Blood (for rituals)
  • Bones
  • Ashes

TEREN (4):

  • Dark dirt
  • Cursed grass
  • Stone (ritual circles)
  • Muddy ground

VEGETACIJA (8):

  • Twisted trees (evil faces)
  • Dead trees (hanging bodies)
  • Thorny bushes
  • Magic flowers (glowing)
  • Poisonous plants
  • Vines (grabbing, animated)

REKVIZITI (12):

  • Witch's hut (chicken legs - Baba Yaga style)
  • Cauldron (large, bubbling)
  • Ritual circles (pentagrams)
  • Hanging cages
  • Gingerbread house (trap!)
  • Stake (for burning)
  • Spell circles (glowing)
  • Altars (dark magic)
  • Gravestones
  • Cursed wells

ZGRADBE (5):

  • Witch's hut (on chicken legs, moves!)
  • Coven gathering place
  • Dark tower
  • Cursed village
  • Sacrificial altar

NPCs (4):

  • Good witch (helps player)
  • Evil witch (enemy)
  • Warlock (merchant, sells dark items)
  • Cursed villager (quest giver)

ZOMBIES (5):

  • Cursed villager
  • Witch zombie (green skin, pointy hat)
  • Warlock specter
  • Fairy tale victim (Hansel, Gretel, etc.)
  • Animated scarecrow

BOSS:

Baba Yaga (legendary witch)

  • Flies in giant mortar & pestle
  • Summons cursed minions
  • Transforms into giant raven
  • Drops: Baba Yaga's Hut Key (unlock moving house as player home!)

🕯️ 6. SATANISTIC RITUALS & DARK MAGIC

WARNING:

This is dark fantasy game content. Rituals are fictional and game mechanics only.

Dark Ritual System:

Purpose:

  • Unlock powerful dark magic
  • Summon demons (temporary allies OR enemies if failed)
  • Cursed craftables (high risk, high reward)
  • Alternative to traditional magic

Ritual Requirements:

  1. Ritual Circle (drawn on ground, permanent structure)
  2. Sacrifices (items, not NPCs/creatures - keep it ethical!)
  3. Candles (specific arrangement)
  4. Spell Components (blood, bones, cursed items)
  5. Timing (full moon, midnight, etc.)

Ritual Types:

1. Summoning Ritual (召喚):

  • Effect: Summon demon ally for 5 minutes
  • Cost:
    • 5× Black candles
    • 1× Soul gem
    • 10× Bones
    • Blood vial
  • Risk: 10% chance demon turns hostile!

2. Curse Weapon Ritual:

  • Effect: Add +50% damage to weapon, but drains 1 HP per hit
  • Cost:
    • Weapon to curse
    • Cursed wood
    • Witch's blood
    • 3× Skulls

3. Dark Resurrection (危險!):

  • Effect: Revive with full health if killed (1-time use)
  • Cost:
    • 1× Phoenix feather
    • 1× Soul gem
    • 50× Bones
    • Dragon blood
  • Drawback: Permanent -10 max HP

4. Pact with Devil:

  • Effect: Double all stats for 10 minutes
  • Cost:
    • Your soul (joking - it's 100 gold + rare items)
    • Cursed contract
    • Blood oath
  • Drawback: Take 2× damage for 1 hour after effect ends

5. Necromancy Ritual:

  • Effect: Raise 3 skeleton warriors (allies)
  • Cost:
    • 3× Complete skeletons
    • Necromancer staff
    • Soul gems
    • Midnight timing

Ritual Locations:

  • Witch Forest: +20% ritual success rate
  • Shadow Realm: +50% power, +20% danger
  • Catacombs: Necromancy only
  • Egyptian Desert: Ancient curses available
  • Anywhere else: Standard success rate

Consequences:

  • Failed rituals: Explosion, curse player, summon hostile entity
  • Dark alignment: NPCs fear player, guards attack
  • Redemption: Can cleanse curses at church (expensive!)

Collectibles:

  • Ritual Book (found in Witch Forest)
  • Forbidden Scrolls (9 total, hidden across all biomes)
  • Dark Achievements (for completing all rituals)

📊 SUMMARY OF NEW SYSTEMS:

  1. 19 Bosses (1 per biome, unique mechanics)
  2. Weather/Temperature (survival mechanics, gear requirements)
  3. Machete (jungle tool, vine cutting)
  4. Collectibles Album (completion tracking, rewards)
  5. Witch Forest (20th biome, dark fairy tales)
  6. Dark Rituals (satanic-themed magic system)

Total Biomes: 20
Total Bosses: 20
Total Estimated Assets: 3,000 - 4,000 PNG


Created: 31.12.2025
Status: Complete game systems specification ready!

4. BIOME MANIFEST

🌍 COMPLETE BIOME MANIFEST

All 18 Anomalous Biomes - Full Asset Breakdown


🦖 1. DINO VALLEY (Jurassic Zone)

FAUNA (32):

  • Dinosaurs: T-Rex, Velociraptor, Triceratops, Stegosaurus, Brontosaurus, Ankylosaurus, Pterodactyl, Spinosaurus, Dilophosaurus, Pachycephalosaurus, Parasaurolophus, Compsognathus
  • Babies: Baby T-Rex
  • Bosses: Alpha T-Rex Boss, Thunder Raptor Boss
  • Special: Dino Eggs Nest

RASTLINE (10):

  • Prehistoric ferns (large, small)
  • Giant mushrooms (red, brown)
  • Cycad palms
  • Moss patches
  • Ancient horsetails
  • Ginkgo leaves
  • Giant cattails
  • Prehistoric grass

OBLAČILA (8):

  • Dino hide armor (chest, legs)
  • Bone helmet
  • Scale boots
  • Leather bracers
  • Tribal loincloth
  • Tooth necklace
  • Feather cape

ORODJA (10):

  • Bone axe
  • Stone spear
  • Dino tooth knife
  • Flint pickaxe
  • Bone club
  • Stone hammer
  • Primitive bow
  • Obsidian blade

HRANA (16):

Drops from Dinosaurs (raw → cooked):

  • Raw T-Rex meat → Cooked T-Rex steak (high quality)
  • Raw Raptor meat → Cooked Raptor fillet
  • Raw Triceratops meat → Cooked Trike roast
  • Raw Stegosaurus meat → Cooked Stego ribs
  • Raw Brontosaurus meat → Cooked Bronto meat (large quantity)
  • Raw Pterodactyl meat → Cooked Ptero wings
  • Dino eggs (raw) → Scrambled dino eggs (cooked)

Crafted Food:

  • Roasted dino leg (fire + raw meat)
  • Dino jerky (dried meat, preserves longer)
  • Bone broth (bones + water + fire)
  • Giant berries (foraged)
  • Prehistoric fruit
  • Grilled meat skewers

Cooking mechanic: Place raw meat on campfire/cooking station → wait → collect cooked meat

MATERIALI (12):

  • Dino bones (small, large)
  • Dino hide
  • Scales (various colors)
  • Teeth (T-Rex, Raptor)
  • Claws
  • Feathers
  • Amber
  • Volcanic rock
  • Tar pit tar

TEREN (4):

  • Dirt (volcanic soil)
  • Grass (prehistoric)
  • Rock (lava stone)
  • Mud

VEGETACIJA (6):

  • Palm trees (3 variants)
  • Giant ferns
  • Cycad trees
  • Dead tree trunks

REKVIZITI (8):

  • Dino skull (T-Rex, Triceratops)
  • Ribcage
  • Volcanic rocks
  • Tar pit
  • Nest (empty, with eggs)
  • Bones scattered

ZGRADBE (4):

  • Cave entrance
  • Primitive hut
  • Bone fence
  • Stone altar

NPCs (3):

  • Tribal hunter
  • Shaman
  • Cave dweller

ZOMBIES (4):

  • Prehistoric zombie (caveman)
  • Dino zombie (undead raptor)
  • Bone zombie
  • Tar zombie

🏔️ 2. MYTHICAL HIGHLANDS

FAUNA (16):

Legendary Creatures:

  • Dragon (fire, ice, thunder)
  • Griffin
  • Pegasus
  • Phoenix
  • Unicorn
  • Yeti (Abominable Snowman)
  • Chimera
  • Hippogriff
  • Basilisk
  • Manticore

Mythical Beings:

  • Fairy (various types: fire, ice, nature)
  • Pixie (mischievous, small)
  • Sprite (elemental)
  • Nymph (mountain)
  • Giant eagle
  • Mountain lion

RASTLINE (8):

  • Magical flowers (glowing)
  • Crystal flowers
  • Mountain herbs
  • Silver moss
  • Star blossoms
  • Moonflowers
  • Highland heather

OBLAČILA (8):

  • Dragon scale armor
  • Griffin feather cloak
  • Unicorn hide boots
  • Mythril helmet
  • Phoenix feather robe
  • Enchanted bracers
  • Wing boots

ORODJA (10):

  • Dragon bone sword
  • Mythril pickaxe
  • Crystal staff
  • Enchanted bow
  • Griffin claw dagger
  • Unicorn horn spear
  • Phoenix feather wand

HRANA (12):

Drops from Creatures (raw → cooked):

  • Raw Dragon meat → Cooked Dragon steak (legendary quality, rare)
  • Raw Griffin meat → Cooked Griffin roast
  • Phoenix egg (raw) → Poached Phoenix egg (respawns phoenix)
  • Raw Yeti meat → Cooked Yeti stew

Magical Food:

  • Magic berries (foraged)
  • Dragon fruit (foraged)
  • Nectar (from flowers)
  • Ambrosia (crafted, restores max health)
  • Cloud bread (baked)
  • Enchanted meals (buffs)

Cooking: Mythical creatures drop rare meat with special properties

MATERIALI (10):

  • Dragon scales
  • Griffin feathers
  • Unicorn horn
  • Phoenix ash
  • Mythril ore
  • Crystal shards
  • Pegasus hair
  • Cloud essence

TEREN (4):

  • Mountain stone
  • Cloud platform
  • Crystal ground
  • Snow

VEGETACIJA (5):

  • Ancient oak
  • Crystal trees
  • Cloud trees
  • Magical vines

REKVIZITI (6):

  • Dragon bones
  • Crystal formations
  • Ancient ruins
  • Floating islands
  • Magic altar

ZGRADBE (3):

  • Dragon nest
  • Temple ruins
  • Crystal tower

NPCs (3):

  • Mountain sage
  • Dragon rider
  • Crystal mage

ZOMBIES (3):

  • Ethereal ghost
  • Crystal zombie
  • Possessed warrior

🌊 3. ATLANTIS (Underwater Ruins)

FAUNA (10):

  • Mermaid/Merman
  • Giant octopus
  • Sea serpent
  • Shark (great white, hammerhead)
  • Dolphin
  • Whale
  • Electric eel
  • Jellyfish (giant)
  • Anglerfish
  • Seahorse (giant)

RASTLINE (8):

  • Kelp (various)
  • Coral (red, blue, purple)
  • Seaweed
  • Sea flowers
  • Anemones
  • Underwater mushrooms

OBLAČILA (6):

  • Fish scale armor
  • Coral helmet
  • Kelp robe
  • Pearl bracers
  • Shell boots
  • Diving suit

ORODJA (8):

  • Trident
  • Coral sword
  • Pearl staff
  • Harpoon
  • Net
  • Anchor chain
  • Shell shield

HRANA (14):

Drops from Sea Creatures (raw → cooked):

  • Raw Octopus → Grilled Octopus
  • Raw Shark meat → Cooked Shark steak
  • Raw Dolphin meat → Cooked Dolphin (rare, ethical issue?)
  • Raw Eel → Smoked Eel
  • Jellyfish (toxic raw) → Processed Jellyfish (safe)

Foraged/Crafted:

  • Seaweed (dried, edible)
  • Pearls (rare, valuable, not food)
  • Sea salt (seasoning)
  • Clams (raw/steamed)
  • Oysters (raw/roasted)
  • Fish eggs (caviar)
  • Kelp noodles
  • Sea bread (baked with seaweed)

Cooking: Underwater cooking station or surface campfire

MATERIALI (8):

  • Pearls
  • Coral
  • Shells
  • Sea glass
  • Salt
  • Kelp
  • Fish scales

TEREN (4):

  • Sand
  • Rock (underwater)
  • Coral floor
  • Ruins floor

VEGETACIJA (4):

  • Kelp forest
  • Coral trees
  • Sea grass
  • Giant anemones

REKVIZITI (8):

  • Sunken ship
  • Treasure chest
  • Anchor
  • Broken columns
  • Statues
  • Atlantean ruins
  • Coral formations

ZGRADBE (4):

  • Underwater temple
  • Ruined palace
  • Coral castle
  • Submarine base

NPCs (3):

  • Atlantean survivor
  • Deep sea diver
  • Treasure hunter

ZOMBIES (4):

  • Drowned zombie
  • Coral zombie
  • Deep sea horror
  • Possessed diver

🏜️ 4. EGYPTIAN DESERT (Ancient Tombs)

FAUNA (10):

  • Mummy
  • Scarab beetle (giant)
  • Scorpion (giant)
  • Cobra
  • Sphinx
  • Jackal
  • Camel
  • Vulture
  • Sand wurm

RASTLINE (6):

  • Cactus (saguaro, barrel)
  • Palm tree
  • Papyrus
  • Desert flowers
  • Tumbleweed

OBLAČILA (8):

  • Pharaoh crown
  • Linen robe
  • Mummy wraps
  • Gold jewelry
  • Sandals
  • Anubis mask
  • Scarab amulet

ORODJA (8):

  • Khopesh sword
  • Staff of Ra
  • Ankh
  • Crook & flail
  • Scarab dagger
  • Golden scepter

HRANA (10):

Drops from Creatures (raw → cooked):

  • Raw Scorpion meat → Roasted Scorpion (crispy)
  • Raw Snake meat → Grilled Cobra
  • Camel meat (raw) → Slow-cooked Camel
  • Scarab shells (not edible, but valuable)

Ancient Egyptian Food:

  • Dates (foraged)
  • Figs (foraged)
  • Flatbread (baked)
  • Honey (from hives)
  • Beer (brewed from grain)
  • Roasted fowl (from vultures)

Cooking: Ancient ovens or open fire

MATERIALI (10):

  • Gold
  • Lapis lazuli
  • Papyrus
  • Linen
  • Sand
  • Limestone
  • Turquoise
  • Scarab shells

TEREN (4):

  • Sand
  • Stone (sandstone)
  • Rock
  • Tomb floor

VEGETACIJA (3):

  • Palm trees
  • Oasis plants
  • Dead trees

REKVIZITI (10):

  • Pyramid
  • Sphinx statue
  • Sarcophagus
  • Hieroglyphs
  • Obelisk
  • Canopic jars
  • Treasure piles
  • Mummy case

ZGRADBE (5):

  • Pyramid entrance
  • Tomb
  • Temple
  • Oasis hut
  • Buried city

NPCs (3):

  • Archaeologist
  • Tomb raider
  • Nomad

ZOMBIES (4):

  • Mummy (common, royal, cursed)
  • Sand zombie

☢️ 5. CHERNOBYL (Radioactive Wasteland)

FAUNA (10):

  • Mutant wolf
  • Two-headed dog
  • Giant rat
  • Mutant bear
  • Radioactive boar
  • Glowing deer
  • Mutant crow
  • Radiation spider

RASTLINE (6):

  • Mutated grass (glowing)
  • Dead trees
  • Toxic mushrooms
  • Radioactive flowers
  • Twisted vines

OBLAČILA (6):

  • Hazmat suit
  • Gas mask
  • Radiation suit
  • Lead vest
  • Protective boots
  • Geiger counter (wearable)

ORODJA (8):

  • Geiger counter
  • Lead pipe
  • Contaminated axe
  • Radiation detector
  • Makeshift weapon
  • Hazmat gloves

HRANA (10):

Drops from Mutants (contaminated → purified):

  • Raw Mutant Wolf meat → Decontaminated Wolf steak (requires purifier)
  • Raw Rad-Boar → Purified Boar meat
  • Mutant meat (glowing) → Cleansed meat (radiation removed)

Scavenged Food:

  • Canned food (pre-war, rare, best quality)
  • Military rations (MRE, sealed)
  • Radiation pills (medicine, reduces contamination)
  • Bottled water (clean, rare)
  • Contaminated water → Purified water (requires filter)
  • Dried rations
  • Emergency food bars

Cooking: Requires decontamination station or strong fire to purify mutant meat

MATERIALI (8):

  • Uranium
  • Lead
  • Steel
  • Radioactive waste
  • Scrap metal
  • Concrete
  • Hazmat material

TEREN (4):

  • Cracked concrete
  • Radiation pools
  • Dirt (toxic)
  • Asphalt

VEGETACIJA (3):

  • Dead trees
  • Mutant plants
  • Toxic vines

REKVIZITI (10):

  • Reactor core
  • Abandoned cars
  • Radiation barrels
  • Broken equipment
  • Warning signs
  • Concrete barriers
  • Gas tanks

ZGRADBE (5):

  • Reactor building
  • Abandoned apartment
  • Military checkpoint
  • Underground bunker
  • Control room

NPCs (3):

  • Stalker
  • Scientist
  • Military survivor

ZOMBIES (4):

  • Radiation zombie (glowing)
  • Mutant zombie
  • Hazmat zombie
  • Reactor ghost

🍄 6. MUSHROOM FOREST

FAUNA (8):

  • Giant mushroom creature
  • Spore sprite
  • Fungus troll
  • Mushroom golem
  • Spore bat
  • Mycelium worm
  • Truffle pig (giant)

RASTLINE (10):

  • Giant mushrooms (red, blue, purple, yellow)
  • Glowing mushrooms
  • Spore pods
  • Fungal vines
  • Moss (various)

OBLAČILA (6):

  • Mushroom cap hat
  • Spore cloak
  • Fungal armor
  • Mycelium boots
  • Moss robe

ORODJA (6):

  • Spore staff
  • Mushroom axe
  • Fungal blade
  • Mycelium whip
  • Poison dagger

HRANA (14):

Drops from Fungal Creatures (raw → cooked/processed):

  • Giant Mushroom meat → Roasted Mushroom caps
  • Truffle (giant) → Cooked Truffle (delicacy)
  • Fungus Troll meat → Mushroom stew (questionable)
  • Spore pods → Spore bread (processed)

Edible Mushrooms:

  • Edible mushrooms (red, blue, yellow varieties)
  • Poisonous mushrooms (DO NOT EAT - or crafting ingredient)
  • Truffle (rare, valuable)
  • Spore bread (baked from spores)
  • Mushroom soup (hearty)
  • Fungal tea (restorative)
  • Mycelium crackers
  • Moss salad
  • Fermented mushroom wine

Cooking: Spore-powered oven, fungal fermentation

MATERIALI (6):

  • Mushroom caps
  • Spores
  • Mycelium
  • Fungal wood
  • Moss

TEREN (4):

  • Dirt (fungal)
  • Moss ground
  • Spore floor
  • Mycelium carpet

VEGETACIJA (6):

  • Giant mushroom trees
  • Glowing mushroom clusters
  • Fungal vines
  • Moss trees

REKVIZITI (6):

  • Giant mushroom stumps
  • Spore clouds
  • Fungal formations
  • Fallen logs (moldy)

ZGRADBE (3):

  • Mushroom house
  • Hollow mushroom
  • Fungal tower

NPCs (2):

  • Mushroom farmer
  • Spore collector

ZOMBIES (3):

  • Fungal zombie (mushrooms growing)
  • Spore zombie
  • Mycelium zombie

❄️ 7. ARCTIC ZONE

FAUNA (10):

  • Polar bear
  • Arctic wolf
  • Penguin
  • Seal
  • Walrus
  • Arctic fox
  • Snowy owl
  • Mammoth
  • Saber-tooth tiger

RASTLINE (4):

  • Ice flowers
  • Tundra grass
  • Frozen moss
  • Arctic berries

OBLAČILA (6):

  • Fur coat
  • Ice armor
  • Polar bear pelt
  • Snow boots
  • Thermal gloves
  • Face mask

ORODJA (8):

  • Ice pickaxe
  • Harpoon
  • Snow shovel
  • Ice spear
  • Frost sword
  • Fishing rod

HRANA (12):

Drops from Arctic Creatures (raw → cooked):

  • Raw Seal meat → Cooked Seal steak
  • Raw Polar Bear meat → Roasted Bear meat (high quality)
  • Penguin egg → Boiled Penguin egg
  • Raw Walrus → Walrus blubber stew
  • Raw Arctic Wolf → Wolf jerky
  • Raw Fish (frozen) → Grilled Arctic fish

Foraged:

  • Ice berries (foraged, frozen)
  • Frozen fish (melts when cooked)
  • Whale blubber (energy-rich)
  • Seal oil (cooking ingredient)

Cooking: Ice melts near fire, cook on heated stones or campfire

MATERIALI (8):

  • Ice
  • Fur
  • Blubber
  • Walrus tusk
  • Frozen wood
  • Ice crystals

TEREN (4):

  • Snow
  • Ice
  • Tundra
  • Frozen rock

VEGETACIJA (3):

  • Frozen trees
  • Ice spires
  • Tundra shrubs

REKVIZITI (6):

  • Igloo
  • Ice formations
  • Frozen shipwreck
  • Ice caves
  • Icebergs

ZGRADBE (3):

  • Igloo village
  • Ice fortress
  • Research station

NPCs (2):

  • Inuit hunter
  • Arctic explorer

ZOMBIES (3):

  • Frozen zombie
  • Frost zombie
  • Ice wraith

🌲 8. ENDLESS FOREST

FAUNA (16):

Forest Monsters:

  • Dire wolf
  • Forest troll
  • Giant spider
  • Bears (grizzly, black)
  • Wild boar
  • Deer (giant)
  • Werewolf
  • Wendigo

Mythical Forest Beings:

  • Bigfoot/Sasquatch (rare, legendary)
  • Dryad (tree nymph)
  • Ent (tree creature)
  • Forest spirit
  • Fairy (forest type)
  • Pixie (woodland)
  • Centaur
  • Satyr

RASTLINE (12):

  • Ancient oaks
  • Magical flowers
  • Vines
  • Berries (various)
  • Mushrooms
  • Ferns
  • Moss
  • Herbs

OBLAČILA (6):

  • Leaf armor
  • Bark shield
  • Druid robe
  • Vine bracers
  • Wood helmet

ORODJA (8):

  • Wooden staff
  • Vine whip
  • Thorn sword
  • Bark shield
  • Acorn slingshot
  • Branch bow

HRANA (14):

Drops from Forest Creatures (raw → cooked):

  • Raw Wild Boar → Roasted Boar
  • Raw Deer → Venison steak
  • Raw Bear → Bear stew (hearty)
  • Raw Rabbit → Grilled Rabbit
  • Forest Spirit essence (magical, not meat)

Foraged:

  • Berries (various, wild)
  • Mushrooms (edible varieties)
  • Nuts (acorns, chestnuts)
  • Herbs (medicinal/cooking)
  • Honey (from wild hives)
  • Wild game (general)
  • Forest fruits
  • Edible roots
  • Bird eggs

Cooking: Natural campfire, druid's cookpot

MATERIALI (8):

  • Wood (various)
  • Bark
  • Vines
  • Moss
  • Sap
  • Seeds
  • Leaves

TEREN (4):

  • Grass (forest)
  • Dirt
  • Moss ground
  • Roots

VEGETACIJA (8):

  • Ancient trees (oak, pine, birch)
  • Giant mushrooms
  • Vines
  • Bushes

REKVIZITI (6):

  • Fallen logs
  • Tree stumps
  • Ancient ruins
  • Fairy circles
  • Stone altars

ZGRADBE (3):

  • Treehouse
  • Druid grove
  • Forest temple

NPCs (3):

  • Druid
  • Forest ranger
  • Hermit

ZOMBIES (3):

  • Forest zombie (moss-covered)
  • Tree zombie
  • Corrupted ent

🏝️ 9. FLOATING ISLANDS

FAUNA (8):

  • Sky whale
  • Cloud dragon
  • Wind sprite
  • Flying serpent
  • Sky ray
  • Thunder bird
  • Air elemental

RASTLINE (6):

  • Sky flowers
  • Cloud moss
  • Floating vines
  • Crystal plants
  • Air ferns

OBLAČILA (6):

  • Wing cloak
  • Cloud armor
  • Flight boots
  • Wind helmet
  • Feather cape

ORODJA (6):

  • Wind staff
  • Cloud sword
  • Thunder spear
  • Sky hook
  • Grappling hook

HRANA (10):

Drops from Sky Creatures (raw → cooked):

  • Sky Whale meat → Cloud Whale steak (floats!)
  • Thunder Bird meat → Shocking Bird roast
  • Sky Ray → Grilled Sky Ray
  • Flying Serpent → Air-dried Serpent

Sky Food:

  • Sky fruits (light, airy)
  • Cloud berries (soft, fluffy)
  • Thunder eggs (crackling)
  • Air essence (breathable food, potion)
  • Condensed cloud soup
  • Wind bread (ultra-light)
  • Sky honey (rare)

Cooking: Wind ovens, cloud steamers, lightning grills

Special: Food is lighter, fills less but easier to carry

MATERIALI (8):

  • Cloud essence
  • Sky crystals
  • Wind stones
  • Feathers
  • Condensed air
  • Thunder shards

TEREN (4):

  • Cloud platform
  • Crystal ground
  • Stone (floating)
  • Grass (sky)

VEGETACIJA (4):

  • Cloud trees
  • Floating plants
  • Sky vines
  • Crystal flowers

REKVIZITI (6):

  • Floating rocks
  • Crystal formations
  • Ruins (floating)
  • Wind turbines
  • Clouds

ZGRADBE (3):

  • Sky castle
  • Floating temple
  • Cloud village

NPCs (2):

  • Sky merchant
  • Wind mage

ZOMBIES (2):

  • Ghost (floating)
  • Wind wraith

🌊 10. DEEP OCEAN

FAUNA (12):

  • Kraken
  • Giant squid
  • Megalodon
  • Anglerfish (giant)
  • Deep sea horror
  • Bioluminescent fish
  • Sea monster
  • Gulper eel
  • Vampire squid

RASTLINE (6):

  • Deep sea kelp
  • Bioluminescent plants
  • Black coral
  • Deep sea anemones
  • Tube worms

OBLAČILA (6):

  • Deep dive suit
  • Pressure armor
  • Thermal suit
  • Oxygen tank
  • Diving helmet

ORODJA (6):

  • Harpoon gun
  • Diving knife
  • Underwater torch
  • Sonar device
  • Net launcher

HRANA (14):

Drops from Deep Sea Creatures (raw → cooked):

  • Kraken tentacle → Grilled Kraken (legendary!)
  • Giant Squid → Squid rings (calamari)
  • Megalodon meat → Prehistoric Shark steak
  • Anglerfish → Deep-fried Anglerfish
  • Gulper Eel → Smoked Eel
  • Vampire Squid → Dark Squid ink pasta

Deep Sea Food:

  • Deep sea fish (various, bioluminescent)
  • Bioluminescent algae (glowing soup)
  • Tube worm (exotic)
  • Emergency rations (submariners bring)
  • Compressed food bars
  • Black pearls (not food, valuable)
  • Deep sea salt (ultra pure)
  • Pressure-cooked meals

Cooking: Submarine galley, pressure cooker, thermal vents

Note: Hardest food to obtain - extreme depth required!

MATERIALI (8):

  • Black pearls
  • Deep coral
  • Bioluminescent ore
  • Pressure crystals
  • Deep sea salt
  • Whale bones

TEREN (4):

  • Deep sand
  • Rock (abyssal)
  • Volcanic vents
  • Trench floor

VEGETACIJA (3):

  • Black kelp
  • Tube worm forests
  • Bacterial mats

REKVIZITI (8):

  • Hydrothermal vents
  • Sunken submarine
  • Deep sea ruins
  • Giant bones
  • Bioluminescent rocks

ZGRADBE (3):

  • Deep sea base
  • Research station
  • Sunken city

NPCs (2):

  • Deep sea researcher
  • Submarine pilot

ZOMBIES (3):

  • Drowned sailor
  • Deep sea zombie
  • Pressure ghost

🌴 11. AMAZONAS (Jungle)

FAUNA (16):

Jungle Wildlife:

  • Jaguar
  • Anaconda (giant)
  • Capybara
  • Sloth
  • Toucan
  • Monkey (howler, spider, capuchin)
  • Piranha
  • Tarantula
  • Caiman

Cryptids & Mythical:

  • Chupacabra (Amazonian variant, blood-sucker)
  • Mapinguari (giant sloth cryptid)
  • Giant Anaconda (legendary size)
  • Curupira (forest protector, backwards feet)
  • Boitatá (fire serpent)
  • Jaguar Spirit (shamanic)
  • Poison dart frog (various colors)

RASTLINE (12):

  • Jungle vines
  • Tropical flowers (orchids, etc.)
  • Banana trees
  • Palm trees
  • Bamboo
  • Ferns
  • Moss
  • Liana

OBLAČILA (6):

  • Tribal outfit
  • Leaf armor
  • Jaguar pelt
  • Feather headdress
  • Vine wraps

ORODJA (8):

  • Machete
  • Blowgun
  • Poison darts
  • Wooden spear
  • Stone axe
  • Vine rope

HRANA (16):

Drops from Jungle Creatures (raw → cooked):

  • Raw Jaguar meat → Grilled Jaguar
  • Raw Capybara → Roasted Capybara (giant rodent)
  • Raw Monkey → Smoked Monkey meat
  • Raw Piranha → Fried Piranha
  • Raw Caiman → Caiman tail steak
  • Sloth meat (slow-cooked, ironically)
  • Toucan meat (rare)

Tropical Food:

  • Bananas (fresh)
  • Tropical fruits (mango, papaya)
  • Coconuts (water + meat)
  • Berries (jungle variety)
  • Fish (river)
  • Grilled meat skewers
  • Jungle stew
  • Roasted insects (protein)

Cooking: Tribal fire pit, bamboo steam cooker

MATERIALI (8):

  • Bamboo
  • Vines
  • Palm leaves
  • Feathers
  • Jaguar hide
  • Poison glands
  • Tree sap

TEREN (4):

  • Jungle dirt
  • Mud
  • Grass (thick)
  • River bed

VEGETACIJA (10):

  • Jungle trees (various)
  • Vines
  • Bamboo
  • Palms
  • Giant ferns
  • Hanging moss

REKVIZITI (6):

  • Fallen logs
  • Jungle ruins (Mayan style)
  • Waterfalls
  • River
  • Rope bridges

ZGRADBE (4):

  • Treehouse village
  • Jungle temple
  • Tribal hut
  • Ruins

NPCs (3):

  • Tribal warrior
  • Shaman
  • Explorer

ZOMBIES (3):

  • Jungle zombie (vine-covered)
  • Tribal zombie
  • Poisoned zombie

🪨 12. CATACOMBS (Undead Crypts)

FAUNA (12):

  • Skeleton (warrior, archer, mage)
  • Zombie (various)
  • Ghoul
  • Wraith
  • Specter
  • Lich
  • Bone dragon
  • Death knight

RASTLINE (4):

  • Death moss
  • Grave flowers
  • Withered vines
  • Bone trees

OBLAČILA (8):

  • Bone armor
  • Death knight helm
  • Lich robes
  • Skull mask
  • Grave shroud
  • Chain mail (rusted)

ORODJA (8):

  • Bone sword
  • Death scythe
  • Skull staff
  • Cursed blade
  • Rusted axe
  • Necromancer staff

HRANA (8):

Drops from Undead (no meat - undead don't drop food!):

  • Soul essence (magical ingredient, not food)
  • Bone marrow (can be cooked into broth)

Scavenged/Found:

  • Cursed bread (found in tombs, stale but edible)
  • Bone broth (crafted from bones)
  • Soul gems (energy source, not food)
  • Ancient rations (pre-death)
  • Moldy food (risky to eat)
  • Necromancer's provisions (found in chests)

Note: Catacombs have minimal food - survivors must bring their own or scavenge

Cooking: Torch fire, cursed flames (risky)

MATERIALI (8):

  • Bones (various)
  • Soul gems
  • Grave dirt
  • Coffin wood
  • Chains
  • Rusted metal
  • Ectoplasm

TEREN (4):

  • Stone (tomb)
  • Dirt (grave)
  • Bones (scattered)
  • Cracked floor

VEGETACIJA (3):

  • Dead trees
  • Withered vines
  • Death moss

REKVIZITI (10):

  • Coffins
  • Tombs
  • Skeletons (scattered)
  • Chains
  • Candelabras
  • Skulls (piles)
  • Altars (dark)
  • Iron maidens

ZGRADBE (4):

  • Tomb chambers
  • Crypt entrance
  • Bone throne room
  • Necromancer tower

NPCs (2):

  • Gravedigger
  • Necromancer (enemy)

ZOMBIES (10):

  • Common zombie
  • Skeleton warrior
  • Skeleton archer
  • Skeleton mage
  • Ghoul
  • Wraith
  • Specter
  • Death knight

🌋 13. VOLCANIC ZONE

FAUNA (8):

  • Fire dragon
  • Lava elemental
  • Magma worm
  • Hell hound
  • Fire bat
  • Ash phoenix
  • Salamander (giant)

RASTLINE (4):

  • Fire flowers
  • Charred trees
  • Volcanic moss
  • Ash grass

OBLAČILA (6):

  • Lava armor
  • Fire-resistant suit
  • Dragon scale armor
  • Heat shield
  • Obsidian helmet

ORODJA (8):

  • Obsidian sword
  • Lava pickaxe
  • Fire staff
  • Magma hammer
  • Volcanic axe
  • Flaming blade

HRANA (10):

Drops from Fire Creatures (cooked by default!):

  • Fire Dragon meat → Pre-roasted Dragon (it's already on fire!)
  • Lava Worm meat → Charred Worm (crunchy)
  • Hell Hound meat → Burnt Hound steak
  • Fire Bat wings → Crispy Bat wings

Volcanic Food:

  • Roasted meat (anything thrown into lava)
  • Fire fruit (grows near heat)
  • Lava pepper (extremely spicy)
  • Ash bread (baked in volcanic heat)
  • Magma-roasted vegetables
  • Charcoal jerky (dried over lava)

Cooking: Just throw it in lava! Instant cooking (may be overdone)

Special: All food in Volcanic Zone is automatically cooked

  • Lava pepper

MATERIALI (10):

  • Obsidian
  • Lava rock
  • Sulfur
  • Magma essence
  • Charcoal
  • Volcanic glass
  • Dragon scales
  • Ash

TEREN (4):

  • Lava
  • Volcanic rock
  • Ash
  • Obsidian

VEGETACIJA (3):

  • Charred trees
  • Fire vines
  • Volcanic plants

REKVIZITI (8):

  • Lava pools
  • Volcanic rocks
  • Dragon bones
  • Geysers
  • Obsidian formations
  • Ash clouds

ZGRADBE (3):

  • Dragon lair
  • Forge (volcanic)
  • Lava temple

NPCs (2):

  • Fire mage
  • Dragon slayer

ZOMBIES (3):

  • Burning zombie
  • Ash zombie
  • Lava wraith

💎 14. CRYSTAL CAVES

FAUNA (6):

  • Crystal golem
  • Gem spider
  • Diamond bat
  • Crystal serpent
  • Quartz elemental

RASTLINE (6):

  • Crystal flowers
  • Gem moss
  • Quartz grass
  • Glowing crystals
  • Mineral vines

OBLAČILA (6):

  • Crystal armor
  • Diamond helmet
  • Gem boots
  • Quartz shield
  • Glowing robe

ORODJA (8):

  • Crystal pickaxe
  • Diamond sword
  • Gem staff
  • Quartz axe
  • Crystal hammer
  • Glowing blade

HRANA (8):

Drops from Crystal Creatures (inedible - they're rocks!):

  • Crystal Golem shards (not food, crafting material)
  • Gem essence (magical, drinkable)

Miner's Food:

  • Crystal water (purified by crystals, best quality)
  • Gem essence (energy drink, magical)
  • Mineral bread (fortified with minerals)
  • Quartz tea (clarity potion)
  • Cave rations (brought by miners)
  • Preserved food (keeps fresh in cool caves)
  • Rock candy (actual candy, not rocks)
  • Gemstone soup (magical, not actual gems)

Cooking: Crystal fires (clean burning), miner's stove

Note: Crystals purify water - cleanest water source

MATERIALI (12):

  • Diamond
  • Ruby
  • Emerald
  • Sapphire
  • Amethyst
  • Quartz
  • Crystal shards
  • Gem dust

TEREN (4):

  • Crystal floor
  • Gem ground
  • Quartz rock
  • Diamond dust

VEGETACIJA (4):

  • Crystal trees
  • Gem formations
  • Quartz pillars
  • Glowing stalactites

REKVIZITI (6):

  • Giant crystals
  • Gem clusters
  • Mining carts
  • Crystal formations
  • Glowing pools

ZGRADBE (3):

  • Crystal palace
  • Gem mine
  • Quartz temple

NPCs (2):

  • Crystal miner
  • Gem merchant

ZOMBIES (2):

  • Crystal zombie
  • Gem wraith

🐉 15. SHADOW REALM (Dark Dimension)

FAUNA (14):

Shadow Creatures:

  • Shadow dragon
  • Dark wraith
  • Void creature
  • Shadow wolf
  • Nightmare horse
  • Dark spirit
  • Umbral bat
  • Shade

Cryptid Horrors:

  • Mothman (red-eyed, winged)
  • Shadow person
  • Slenderman (tall, faceless)
  • Hat Man (shadow figure)
  • Living Darkness
  • Nightmare Stalker

RASTLINE (6):

  • Shadow flowers (black)
  • Dark moss
  • Void vines
  • Nightmare thorns
  • Eclipse grass

OBLAČILA (6):

  • Shadow armor
  • Dark cloak
  • Void helmet
  • Nightmare boots
  • Shade robe

ORODJA (8):

  • Shadow blade
  • Dark staff
  • Void scythe
  • Nightmare sword
  • Eclipse bow
  • Umbral dagger

HRANA (10):

Drops from Shadow Creatures (dark energy, not normal meat):

  • Shadow essence → Void soup (dark, mysterious)
  • Dark Wraith energy → Shadow stew
  • Nightmare meat → Dark roast (gives nightmares?)

Dark Food:

  • Shadow essence (liquid darkness)
  • Dark berries (black, bitter)
  • Void water (clean but dark)
  • Nightmare meat (questionable)
  • Eclipse berries
  • Umbral roots
  • Shadow bread (black bread)
  • Dark chocolate (actual chocolate, rare)

Cooking: Shadow flames (purple/black fire)

Warning: Shadow Realm food may have side effects!

MATERIALI (8):

  • Shadow crystals
  • Dark essence
  • Void fragments
  • Nightmare hide
  • Eclipse stone
  • Umbral ore

TEREN (4):

  • Shadow ground
  • Dark stone
  • Void floor
  • Black grass

VEGETACIJA (4):

  • Dead trees (black)
  • Shadow vines
  • Dark thorns
  • Void plants

REKVIZITI (8):

  • Shadow portals
  • Dark obelisks
  • Void rifts
  • Nightmare cages
  • Eclipse monuments

ZGRADBE (3):

  • Shadow tower
  • Dark castle
  • Void temple

NPCs (2):

  • Dark sorcerer (enemy)
  • Shadow cultist (enemy)

ZOMBIES (4):

  • Shadow zombie
  • Dark wraith
  • Void specter
  • Nightmare undead

🦘 16. BAMBOO FOREST

FAUNA (8):

  • Giant panda
  • Red panda
  • Bamboo snake
  • Monkey
  • Tiger
  • Crane
  • Bamboo spirit
  • Dragon (eastern)

RASTLINE (8):

  • Bamboo (various sizes)
  • Cherry blossoms
  • Lotus flowers
  • Tea plants
  • Rice paddies
  • Moss

OBLAČILA (6):

  • Samurai armor
  • Bamboo hat
  • Silk robe
  • Ninja outfit
  • Straw sandals

ORODJA (8):

  • Bamboo sword (bokken)
  • Katana
  • Bamboo staff
  • Shuriken
  • Kunai
  • Bamboo bow

HRANA (14):

Drops from Bamboo Creatures (raw → cooked):

  • Giant Panda meat → Stir-fried Panda (rare, ethical issue!)
  • Red Panda meat → Cooked Red Panda (too cute to eat?)
  • Tiger meat → Tiger steak (dangerous to hunt)
  • Bamboo Snake → Grilled Snake
  • Crane meat → Roasted Crane

Asian Cuisine:

  • Bamboo shoots (fresh, crunchy)
  • Rice (steamed, fried)
  • Tea (green, jasmine)
  • Dumplings (steamed, fried)
  • Sushi (fish + rice)
  • Sake (rice wine)
  • Noodles (ramen, udon)
  • Mochi (rice cakes)
  • Tofu

Cooking: Wok, bamboo steamer, tea ceremony

Note: Bamboo Forest has best culinary variety!

MATERIALI (8):

  • Bamboo (various)
  • Silk
  • Rice straw
  • Cherry blossoms
  • Panda fur
  • Tea leaves

TEREN (4):

  • Dirt (bamboo forest)
  • Stone (path)
  • Grass
  • Water (paddy)

VEGETACIJA (6):

  • Bamboo groves
  • Cherry trees
  • Maple trees
  • Lotus plants
  • Rice plants

REKVIZITI (8):

  • Bamboo fences
  • Stone lanterns
  • Torii gates
  • Bridges
  • Tea house
  • Zen garden

ZGRADBE (4):

  • Pagoda
  • Tea house
  • Dojo
  • Temple

NPCs (3):

  • Samurai
  • Monk
  • Tea master

ZOMBIES (3):

  • Samurai zombie
  • Bamboo zombie
  • Oni (demon)

🐙 17. LOCH NESS (Scottish Highlands + Lake)

FAUNA (14):

Legendary Lake Creatures:

  • Loch Ness Monster (Nessie) - star attraction!
  • Kelpie (water horse, shapeshifter)
  • Selkie (seal-human shapeshifter)
  • Each-Uisge (malevolent water horse)

Celtic Mythical Beings:

  • Leprechaun (gold hoarder, trickster)
  • Banshee (wailing spirit)
  • Brownie (helpful house spirit)
  • Fairy (Celtic type)

Highland Wildlife:

  • Giant Pike
  • Highland cow (shaggy)
  • Red Deer (stag)
  • Golden Eagle
  • Otter
  • Seal

RASTLINE (8):

  • Heather
  • Thistle
  • Ferns
  • Moss
  • Highland flowers
  • Seaweed (lake)

OBLAČILA (6):

  • Kilt
  • Tartan cloak
  • Highland armor
  • Leather boots
  • Tam o' shanter (hat)

ORODJA (8):

  • Claymore
  • Highland dirk
  • Bagpipe (weapon?)
  • Fishing rod
  • Stone hammer
  • Celtic axe

HRANA (12):

Drops from Loch Creatures (raw → cooked):

  • Nessie meat → Legendary Loch Steak (ultra-rare!)
  • Raw Pike → Grilled Pike
  • Raw Salmon → Smoked Salmon (Scottish specialty)
  • Kelpie meat → Mystical Horse steak (cursed?)
  • Deer meat → Venison roast
  • Otter meat → Cooked Otter (Fisher's meal)

Scottish Food:

  • Fish (salmon, pike) - raw/smoked
  • Haggis (sheep organs, traditional)
  • Oatcakes (baked)
  • Whisky (Highland, aged)
  • Venison (red deer)
  • Highland bread
  • Heather honey
  • Neeps & tatties (turnips & potatoes)

Cooking: Stone hearth, Scottish oven, whisky barrel smoker

MATERIALI (6):

  • Wool
  • Leather
  • Stone (granite)
  • Wood (pine)
  • Fish scales
  • Heather

TEREN (4):

  • Grass (highland)
  • Stone (rocky)
  • Water (lake)
  • Mud

VEGETACIJA (5):

  • Pine trees
  • Heather bushes
  • Ferns
  • Highland grass
  • Lake reeds

REKVIZITI (6):

  • Standing stones
  • Castle ruins
  • Cairns
  • Loch (lake)
  • Boat

ZGRADBE (4):

  • Castle (ruined)
  • Stone cottage
  • Broch (tower)
  • Dock

NPCs (3):

  • Highland warrior
  • Fisherman
  • Shepherd

ZOMBIES (3):

  • Highland zombie
  • Drowned zombie
  • Ghost (castle)

☢️ 18. WASTELAND (Post-Apocalyptic Desert)

FAUNA (12):

Wasteland Mutants:

  • Mutant scorpion (giant)
  • Rad-rat (giant, glowing)
  • Two-headed snake
  • Desert raider dog
  • Vulture (mutant, large)
  • Sand worm (Dune-style)

Post-Apocalyptic Cryptids:

  • Chupacabra (desert variant)
  • Jersey Devil (mutated)
  • Rakshasa (demon)
  • Dust Devil (elemental)
  • Radiation Phantom
  • Wasteland Horror

RASTLINE (4):

  • Dead trees
  • Toxic cactus
  • Mutant grass
  • Radiation flowers

OBLAČILA (8):

  • Raider armor (scrap metal)
  • Gas mask
  • Leather jacket (spiked)
  • Combat boots
  • Bandana
  • Goggles

ORODJA (10):

  • Pipe rifle
  • Scrap sword
  • Nail bat
  • Chain
  • Molotov cocktail
  • Tire iron
  • Makeshift axe

HRANA (12):

Drops from Mutant Creatures (contaminated → cooked with caution):

  • Raw Mutant Scorpion → Roasted Scorpion meat (slightly toxic)
  • Raw Rad-Rat → Grilled Rat (purify first)
  • Two-headed Snake → Double Snake meat
  • Raider supplies (scavenged)

Scavenged Food:

  • Canned food (old, rusty but edible)
  • Contaminated meat (cook thoroughly)
  • Rad-Away (medicine)
  • Water (bottled, scarce, valuable)
  • Dried meat (pre-war jerky)
  • Energy bars (old but sealed)
  • Dog food (canned, desperate times)
  • Scrap vegetables (canned)

Cooking: Makeshift grill, fire drum, any heat source

MATERIALI (10):

  • Scrap metal
  • Leather
  • Gasoline
  • Bullets
  • Chains
  • Tires
  • Radiation waste
  • Concrete

TEREN (4):

  • Sand (desert)
  • Cracked earth
  • Asphalt (broken)
  • Rocky ground

VEGETACIJA (3):

  • Dead trees
  • Toxic cacti
  • Burned bushes

REKVIZITI (12):

  • Rusted cars
  • Oil drums
  • Barbed wire
  • Tires
  • Scrap piles
  • Broken road signs
  • Gas pumps
  • Billboards (torn)

ZGRADBE (5):

  • Raider camp
  • Abandoned gas station
  • Bunker
  • Scrap town
  • Broken highway

NPCs (4):

  • Raider
  • Survivor
  • Scavenger
  • Bounty hunter

ZOMBIES (4):

  • Raider zombie
  • Rad zombie (glowing)
  • Mutant zombie
  • Desert ghoul

🦎 19. MEXICAN CENOTES (Underground Lakes)

FAUNA (12):

Axolotl Variants:

  • Wild Axolotl (pink, albino)
  • Golden Axolotl (rare, yellow)
  • Melanoid Axolotl (black)
  • Copper Axolotl (orange-brown)
  • Leucistic Axolotl (pale pink, black eyes)
  • Giant Axolotl (legendary size)

Cave Aquatic Life:

  • Blind cave fish
  • Cave shrimp
  • Freshwater eel
  • Catfish (cave variant)
  • Water snakes
  • Giant salamander

RASTLINE (8):

  • Water plants (aquatic)
  • Cave moss (glowing)
  • Underground mushrooms
  • Roots (hanging from ceiling)
  • Lily pads (cenote surface)
  • Algae (bioluminescent)
  • Submerged vines
  • Cave flowers

OBLAČILA (6):

  • Mayan ceremonial outfit
  • Diving suit (cenote explorer)
  • Feathered headdress
  • Jade jewelry
  • Wetsuit (modern)
  • Ceremonial mask

ORODJA (8):

  • Obsidian blade (Mayan)
  • Macuahuitl (wooden sword with obsidian)
  • Atlatl (spear thrower)
  • Diving gear (oxygen tank)
  • Fishing spear
  • Jade knife
  • Rope (for rappelling)
  • Underwater torch

HRANA (12):

Drops from Aquatic Creatures (raw → cooked):

  • Axolotl meat → Cooked Axolotl (RARE, ethically questionable!)
  • Cave fish → Grilled cave fish
  • Shrimp → Boiled cenote shrimp
  • Eel → Smoked eel

Mexican Food:

  • Corn (maize)
  • Beans
  • Chilies
  • Cacao (chocolate)
  • Tortillas
  • Tamales
  • Pozole (stew)
  • Pulque (fermented drink)

Cooking: Open fire, stone oven (Mayan style)

Note: Axolotls are endangered - rare drop, player may feel guilty!

MATERIALI (10):

  • Jade (precious stone)
  • Obsidian
  • Limestone (from cenote)
  • Freshwater pearls (rare)
  • Axolotl regeneration essence (magical healing)
  • Cave crystals
  • Mayan gold
  • Feathers (ceremonial)
  • Cacao beans
  • Clay

TEREN (4):

  • Limestone floor
  • Water (crystal clear)
  • Sand (underwater)
  • Stone (ancient)

VEGETACIJA (6):

  • Jungle trees (above cenote)
  • Hanging roots
  • Underwater plants
  • Cave vines
  • Moss ceiling
  • Lily pads

REKVIZITI (10):

  • Mayan ruins (submerged)
  • Stone altars
  • Stalactites & stalagmites
  • Cenote entrance (opening to sky)
  • Ancient pottery
  • Sacrificial tables
  • Jade statues
  • Crystal formations
  • Underwater caves
  • Light shafts (from above)

ZGRADBE (4):

  • Mayan temple (partially submerged)
  • Ceremonial chamber
  • Underground palace
  • Explorer's camp (modern)

NPCs (3):

  • Mayan shaman (guardian)
  • Cenote diver (explorer)
  • Archaeologist

ZOMBIES (3):

  • Drowned Mayan (undead)
  • Water zombie
  • Cursed sacrifice victim

📊 SUMMARY PER BIOME:

Average per biome:

  • Fauna: 8-12 creatures
  • Rastline: 6-12 plants
  • Oblačila: 6-8 items
  • Orodja: 6-10 items
  • Hrana: 4-8 items
  • Materiali: 6-12 items
  • Teren: 4 types
  • Vegetacija: 3-8 types
  • Rekviziti: 6-10 items
  • Zgradbe: 3-5 structures
  • NPCs: 2-4 characters
  • Zombies: 2-4 types

TOTAL ESTIMATE: ~150-200 assets per biome
19 biomes × 150-200 = 2,850 - 3,800 total assets!


Created: 31.12.2025
Updated: 31.12.2025 - Added Mexican Cenotes biome (#19) with Axolotls!
Status: Complete breakdown ready for generation!

5. ZADNJI DNEVNIK

Dnevnik Seje - 18. Januar 2026

Čas: 04:00 - 05:35 (1h 35min) Avtor: Antigravity (Assistant) Status: WIP (Work In Progress)

Povzetek

V tej seji smo se osredotočili na popravilo in izboljšanje GameScene.js, prehod na WebGL renderer ter implementacijo naprednih kontrol kamere.

Opravljeno

  1. GameScene Restauracija:

    • Uspešno obnovili manjkajočo definicijo razreda GameScene, ki je povzročala zrušitev igre.
  2. WebGL Implementacija:

    • Preklopili game.js konfiguracijo na Phaser.WEBGL namesto CANVAS.
    • To omogoča bolj gladko premikanje, tileSprite in napredne efekte.
  3. Napredne Kontrole Kamere:

    • Zoom: Implementiran zoom na kolešček miške (Mouse Wheel).
    • Premikanje:
      • S puščicami (Arrow Keys) za natančen premik.
      • Z desnim klikom in vlečenjem (Mouse Drag) za paniranje.
    • Sledenje: Kamera sledi Kai-u, dokler igralec ne prevzame nadzora.
  4. Ozadje (Background):

    • Odstranili "CSS Background" hack, ki je povzročal desinhronizacijo zooma.
    • Implementirali Phaser.TileSprite velikosti 4000x4000px, centriran na zaslon.
    • To teoretično omogoča ozadje "čez cel zaslon" pri vseh zoomih.

Trenutne Težave

  • Črn Zaslon (Background): Kljub temu, da je TileSprite ustvarjen, se ozadje ne izriše pravilno (črn zaslon).
  • Poskusi popravila:
    • Menjava teksture (grass_tile.png -> grass_noir.png -> Proceduralno).
    • Sprememba Depth (-1000 -> -99 -> -100).
    • Uporaba proceduralno generirane teksture (Graphics API).
  • Sum: Možna težava z WebGL cullingom, alpha kanalom ali specifično Electron varnostno nastavitvijo pri teksturah.

Naslednji Koraki

  1. Debugirati, zakaj je TileSprite neviden (poskusiti s preprostim add.rectangle ali add.image namesto TileSprite za test).
  2. Potrditi delovanje proceduralne teksture.
  3. Zagotoviti, da je trava vidna čez celotno mapo.

Ure

  • Začetek: 04:00
  • Konec: 05:35
  • Skupaj: 1h 35min