NovaFarma Dev
4c0925a2c3
Phase 28 Session 1: COMPLETE! - Systems integrated & camera updated
SESSION 1 FINISHED - All foundation systems integrated:
1. GameScene.js integration:
- BiomeSystem initialized in constructor
- ChunkManager initialized in constructor
- Systems connected to terrainSystem
- Camera bounds updated to 500x500 world (24000x24000px)
- Physics world bounds updated
2. System connections:
- terrainSystem.biomeSystem linked
- terrainSystem.chunkManager linked
- Biome map generated on startup
- 50x50 chunk system active
3. Camera system:
- Bounds: 24000x24000 pixels (500 * 48px tiles)
- Physics bounds matched
- Ready for exploration
Technical specs:
- World size: 500x500 tiles = 250,000 tiles total
- Chunk size: 50x50 tiles
- Total chunks: 10x10 = 100 chunks
- Active chunks: 3x3 = 9 chunks at once
- Memory efficient: Only ~22,500 tiles loaded vs 250,000
Status: SESSION 1 - 100% COMPLETE!
Time: ~2 hours
Files modified: 2 (GameScene.js, Flat2DTerrainSystem.js)
Systems created: 2 (BiomeSystem, ChunkManager)
Next: Session 2 - Implement actual biome rendering
2025-12-15 17:08:56 +01:00
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