- Enforced 'Style 32 - Dark Chibi Vector' for all ground assets. - Fixed critical Prologue-to-Game crash (function renaming). - Implemented Tiled JSON/TMX auto-conversion. - Updated Asset Manager to visualize 1800+ assets. - Cleaned up project structure (new assets/grounds folder). - Auto-Ground logic added to GameScene.js.
27 lines
208 B
Plaintext
27 lines
208 B
Plaintext
# Dependencies
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node_modules/
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package-lock.json
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# Build output
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dist/
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build/
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# OS files
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.DS_Store
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Thumbs.db
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# IDE
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.vscode/
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.idea/
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*.swp
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*.swo
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# Logs
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*.log
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npm-debug.log*
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# Environment
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.env
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.env.local
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out/
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