✅ COMPLETE BIOME NPC COVERAGE (166 NPCs): - Phase 1 Core Biomes: 61 NPCs (Glavni Smetar style) - Phase 2 Magical Biomes: 80 NPCs (diversos stilov) - Phase 3 Endgame: 25 NPCs (Atlantis mix + Chernobyl Kai) ✅ CREATURE GENERATION START (22/109): - Chernobyl Mutants: 3/10 (Fish, Two-Headed Dog, Rad Cow) - Farm Animals: 6/10 (Horse, Goat, Duck, Rabbit, Donkey, Llama) - Wild Animals: 13/15 (Wolf, Bear, Fox, Eagle, etc.) 📚 DOCUMENTATION: - Updated GAME_BIBLE.md with complete creature catalog (109 total) - Created CREATURE_BOSS_GENERATION_MASTER_PLAN.md - Created SESSION_REPORT_2026_01_06_CREATURE_GENERATION.md - Updated BIOME spreadsheets 📁 ORGANIZATION: - Created /assets/references/creatures/ structure - Organized all NPCs by biome - Reference style strategy defined 🎯 PROGRESS: - Master References: 188 images generated today - 68% of total creature/NPC work complete! - Quota exhausted (resets 22:01) but amazing progress! Next: Complete remaining creatures (87+) after quota reset
🌴 Palm Tree References (Tropical)
Tree Type: Palm - Tropical tree Seasonal Changes: MINIMAL (tropical climate)
Required References:
Master References Needed:
palm_default.png- Standard palm tree- Optional:
palm_coconuts.png- With fruit
Size Standards:
- Small Palm: 96x96px
- Medium Palm: 160x160px
- Large Palm: 192x192px
Visual Specifications:
Trunk:
- Color:
#CD853F(Peru) - Texture: Curved/bent (characteristic palm shape)
- Style: Textured bark rings (simplified)
Fronds (Leaves):
- Color:
#228B22(Forest Green) - Count: 5-7 large fronds at top
- Style: Fan-shaped, spreading outward
Optional Coconuts:
- Color:
#8B4513(Saddle Brown) - Size: Small clusters
- Position: Below frond crown
Style Requirements:
✅ MUST HAVE:
- SMOOTH vector-style lines
- THICK 5px black outlines
#000000 - Flat cel shading
- Curved trunk (NOT straight like pine)
- Transparent background
❌ NEVER:
- Pixelated
- Individual leaves
- Straight vertical trunk