Files
novafarma/src
David Kotnik ebd3e9cee6 🎬🔥 COMPLETE INTRO REDESIGN - 60s PERFECTION!
 MASSIVE CHANGES:
- Faster shots (2.5s instead of 3s)
- Better voice sync (100ms delay)
- NEW sequence order
- NO aging timeline (removed spoiler!)
- Amnesia-focused ending

 NEW PHASE 1 (0-15s): HAPPY MEMORIES
1. Kai + Dad longboard (0-2.5s)
2. Barbershop both (2.5-5s)
3. Birthday 'HERE WE WERE STILL HAPPY' (5-7.5s)
4. Family portrait (7.5-10s)
5. Twins holding hands (10-12.5s)
6. Kai's bedroom (12.5-15s)

 PHASE 2 (15-30s): VIRUS
7. Virus (15-17.5s)
8. Chaos (17.5-20s)
9. Zombies (20-22.5s)
10. Parents ghosts (22.5-25s)
11. Ana taken (25-30s)

 PHASE 3 (30-60s): AMNESIA & ANA MEMORY
12. Black screen - 'I have no memory' (30-35s)
13. Kai alone - 'They say I'm 14' (35-40s)
14. Ana memory - 'Last thing I saw' (40-50s)
15. Gronk arrival (50-55s)
16. Ana photo + determination (55-60s)

 REMOVED (Spoiler alert!):
- Kai aging timeline (young→adult→elder)
- Multiple Kai appearances
- Aging dialogue

 KEPT:
- Crossfade transitions
- Polaroid frames
- VHS effects
- Subtitles

RESULT: 60s can SEZUL players! 🎆💜
2026-01-10 15:00:28 +01:00
..
2026-01-08 23:34:22 +01:00
2026-01-08 01:53:09 +01:00
2026-01-10 15:00:28 +01:00
2026-01-10 02:47:04 +01:00
2026-01-10 13:16:14 +01:00

Dolina Smrti - Source Code

Glavna izvorna koda za igro Dolina Smrti (Valley of Death).

Struktura

  • data/ - Podatkovne datoteke (recepti, konfiguracije)
  • entities/ - Igralne entitete (Player, NPC, Creatures)
  • scenes/ - Phaser scene (GameScene, MenuScene, itd.)
  • systems/ - Sistemi igre (130+ sistemov!)
  • ui/ - UI komponente in vmesniki
  • utils/ - Pomožne funkcije in orodja
  • workers/ - Web Workers za ozadjene naloge
  • game.js - Glavni Phaser game konfiguracija

Glavne Scene

Igra uporablja Phaser 3 framework s sistemom scene. Vse scene so v scenes/ direktoriju.

Sistemi

Več kot 130 sistemov skrbi za različne aspekte igre - od zombijev do farmanja.