TREE VARIETIES IMPLEMENTED: - Added 5 tree types: Cherry, Oak, Pine, Dead, Apple - AI-generated PNG sprites with transparent backgrounds - Random tree selection for natural diversity - Growth scaling (0.4-0.6x for variety) VISUAL IMPROVEMENTS: - 2.5D depth sorting (Y-position based) - Proper shadows matching tree size - Layered rendering for perspective TRANSPARENCY FIXES: - Disabled automatic sprite processing - User manually removed green screen backgrounds - Fixed pink/red color preservation - Trees now render with proper transparency TREE DISTRIBUTION: - Reduced from ~78 to 10 trees (87% reduction) - Removed corner forest clusters (too crowded) - Sparse scattered placement across 100x100 map - Wider spacing (8-15 tiles apart) - Small tree sizes (0.35-0.7x scale, ~50% reduction) TECHNICAL CHANGES: - PreloadScene: Added tree sprite loading - PreloadScene: Disabled processAllTransparency() - Flat2DTerrainSystem: PNG sprite rendering with fallback - map2d_data.js: Sparse tree generation - Green removal threshold: g > 180 (preserves pink/red) FILES MODIFIED: - src/scenes/PreloadScene.js - src/systems/Flat2DTerrainSystem.js - data/map2d_data.js - assets/sprites/tree_*.png (5 new sprites) - docs/DNEVNIK.md (updated with user availability) Session: 1.5h (23:28-00:48) Date: 14-15.12.2024
106 KiB
1024x1024px
106 KiB
1024x1024px