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novafarma
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2b0e45b497b7701a1fc7fac9fc78fbd21059d9ce
novafarma
/
assets
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sprites
History
David Kotnik
9baa20a792
🏠
GOTHIC HOUSE MASTER REFERENCE: Created definitive residential house standard. Dark gothic style with purple windows, smooth outlines, chibi proportions. Universal template for all 27 towns with biome adaptation guide.
2026-01-05 20:51:39 +01:00
..
buildings
🏠
GOTHIC HOUSE MASTER REFERENCE: Created definitive residential house standard. Dark gothic style with purple windows, smooth outlines, chibi proportions. Universal template for all 27 towns with biome adaptation guide.
2026-01-05 20:51:39 +01:00
crops
🎉
FAZA 1 & 2 ABSOLUTELY COMPLETE! Sample Towns added (Forest Inn, Desert Trading Post, Frozen Lodge). Buildings 100%, Total 186/186 (100%). PROJECT FULLY READY FOR KICKSTARTER DEMO!
🚀
2026-01-05 20:26:11 +01:00
dialogue_portraits
Updated Ivan Kovač portrait with new user-provided version. Replaced both master reference and dialogue portrait with approved design.
2026-01-05 18:39:56 +01:00
npcs
Partial Church system: ChurchSystem.js (blessing mechanics, graveyard fog, ghost spawns), Priest reference + 4 walk sprites saved. Will complete spiritual assets later per user request.
2026-01-05 15:02:05 +01:00
vfx
MASSIVE BATCH COMPLETE: Museum (3 stages), School (3 stages), VFX (6 effects: ghost, psychedelic, quest, marijuana, restoration, amnesia), Šivilja NPC (8-direction). Total: 23 sprites saved. Buildings 86%, VFX 100%.
2026-01-05 14:53:08 +01:00