- Added 16 professional tilesets for farm game - Character sprites: Kai (96px + 512px), Zombie - Tree growth: Cherry, Apple, Oak, Pine (5 stages each) - Crop growth: Potatoes, Carrots, Corn, Pumpkin, Wheat (4 stages each) - Camp objects: Tents, campfire, chests, workbench (12 items) - Tools: Hoe, pickaxe, axe, scythe, fishing rod, watering can - Decorations: Rocks, logs, flowers, berry bushes - Terrain: Autotiling grass/soil, detailed terrain tiles Maps: - Created micro_farm_128x128.tmx (128x128 tiles, 6144x6144px) - Updated starting_base_16x16.tmx with new tilesets - Complete implementation plans for both maps Fixes: - Fixed XML headers in all TSX files (removed spaces) - Verified all PNG files present - Kai character sized correctly (96x96px = 2x2 ground tiles) Documentation: - Complete session summary (SESSION_COMPLETE.md) - Tileset guides and troubleshooting - Size fix documentation (KAI_SIZE_FIXED.md) - DNEVNIK updated with session details Ready for map design in Tiled and Phaser integration!
124 lines
3.9 KiB
XML
124 lines
3.9 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.10" tiledversion="1.11.0" orientation="orthogonal" renderorder="right-down" width="16" height="16" tilewidth="48" tileheight="48" infinite="0" nextlayerid="6" nextobjectid="1">
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<!-- TILESETS -->
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<tileset firstgid="1" source="../tilesets/grass_soil_autotile.tsx"/>
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<tileset firstgid="17" source="../tilesets/fence_autotile.tsx"/>
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<tileset firstgid="33" source="../tilesets/micro_camp_24px.tsx"/>
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<tileset firstgid="41" source="../tilesets/kai_character.tsx"/>
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<tileset firstgid="45" name="farm_obstacles" tilewidth="48" tileheight="48" tilecount="32" columns="8">
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<image source="../tilesets/farm_obstacles.png" width="384" height="192"/>
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</tileset>
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<!-- Ground Layer: Base grass -->
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<layer id="1" name="Ground" width="16" height="16">
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<data encoding="csv">
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</data>
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</layer>
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<!-- Tilled Soil Layer: For farming plots -->
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<layer id="2" name="TilledSoil" width="16" height="16">
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<data encoding="csv">
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</data>
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</layer>
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<!-- Fences Layer -->
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<layer id="3" name="Fences" width="16" height="16">
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</data>
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</layer>
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<!-- Decorations Layer -->
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<layer id="4" name="Decorations" width="16" height="16">
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<data encoding="csv">
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</data>
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</layer>
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<!-- Objects Layer: Camp objects, buildings -->
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<layer id="5" name="Objects" width="16" height="16">
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</map>
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