2.6 KiB
2.6 KiB
🔧 POPRAVKI - TESTNI REZULTATI
Datum: 12. December 2025
Čas: 10:11
🐛 NAJDENE NAPAKE:
1. Kamen blokira gibanje ❌
Problem: "BLOCKED by solid decoration: rock_large"
Vzrok: Kamni imajo solid flag
Rešitev: Odstraniti solid flag ali omogočiti walk-over
2. Drevo ne kaže damage ❌
Problem: Ko sekam drevo, se ne vidi da ga podiram
Vzrok: Manjka vizualni feedback (HP bar, shake, tint)
Rešitev: Dodati damage indicators
3. Sekira v roki ❌
Problem: Ne vidiš sekire v roki
Vzrok: Weapon sprite system ni implementiran
Rešitev: Dodati weapon sprite + swing animation
🔧 HITRI FIX - V KONZOLI:
Odpri Console (F12) in vpiši:
// 1. Odstrani solid flag iz kamnov
gameScene.terrainSystem.decorationsMap.forEach((dec, key) => {
if (dec.type && dec.type.includes('rock')) {
dec.solid = false;
console.log('✅ Rock at', key, 'is now walkable');
}
});
// 2. Dodaj damage feedback
gameScene.events.on('decoration-damaged', (decoration) => {
// Shake effect
if (decoration.sprite) {
gameScene.tweens.add({
targets: decoration.sprite,
x: decoration.sprite.x + 2,
duration: 50,
yoyo: true,
repeat: 1
});
// Tint red
decoration.sprite.setTint(0xff0000);
gameScene.time.delayedCall(100, () => {
decoration.sprite.clearTint();
});
}
});
console.log('✅ Damage feedback enabled!');
📝 DOLGOROČNA REŠITEV:
Potrebno je implementirati:
1. Decoration Damage System:
- HP bar nad dekoracijo
- Shake effect ob udarcu
- Red tint ob damage
- Particle effects (wood chips, stone dust)
2. Weapon System:
- Weapon sprite v roki igralca
- Swing animation
- Different weapons (axe, pickaxe, sword)
- Attack direction
3. Collision System:
- Walkable decorations (flowers, grass)
- Non-walkable decorations (trees, rocks, buildings)
- Configurable solid flag
🎮 TRENUTNO TESTIRANJE:
Poskusi v konzoli:
// Odstrani solid flag
gameScene.terrainSystem.decorationsMap.forEach((dec) => {
if (dec.solid) dec.solid = false;
});
console.log('✅ All decorations walkable!');
📊 PRIORITETA POPRAVKOV:
- HIGH: Odstrani solid flag (5 min)
- HIGH: Dodaj damage shake effect (10 min)
- MEDIUM: Dodaj HP bar (15 min)
- LOW: Weapon sprite system (30 min)
Status: ⏳ ČAKA NA POPRAVKE
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