1.8 KiB
1.8 KiB
✅ COMPLETE CLEAN SLATE - READY TO BUILD
Fresh Start - 11.12.2025 00:55
📊 TRENUTNO STANJE:
Assets Folder:
- ✅ grass_tile.png - 2.5D seamless tileable (256x256)
- ✅ water_tile.png - 2.5D seamless tileable (256x256)
- ✅ BACKUP:
assets_BACKUP_2025-12-11_0049/(all old assets)
PreloadScene.js:
// STEP 1: TILES ✅
this.load.image('grass_tile', 'assets/grass_tile.png');
this.load.image('water_tile', 'assets/water_tile.png');
// STEP 2: SPRITES (TODO)
// - player.png
// - zombie.png
// - chest.png
// - tree.png
🎯 NASLEDNJI KORAKI:
1. SPRITES (Characters & Objects):
Generate smooth 2D sprites (1024x1024):
- Player (dreadlocks, farmer)
- Zombie Wild (red eyes, dreadlocks)
- Zombie Tamed (green eyes, dreadlocks)
- Chest (treasure)
- Tree (apple tree)
- Gravestone
- Tools (axe, hoe, etc.)
2. SCALES:
Set proper scales in code:
- Player: 1.0
- Zombie: 1.1 (10% bigger)
- Objects: varies
3. TESTING:
- Verify tiles work
- Test sprite rendering
- Check performance
📁 FILES STATUS:
Ready:
- ✅ PreloadScene.js (clean, minimal)
- ✅ enemies.js (zombie logic ready)
- ✅ Player.js (scale 1.0)
- ✅ Assets folder (2 tiles)
Backup:
- ✅ All old assets safely backed up
- ✅ Can restore if needed
🎮 CURRENT APP STATE:
Electron App: ✅ RUNNING Server: ✅ http://localhost:8000/ Assets: 2 tiles loaded Sprites: 0 (ready to generate)
🚀 WHEN YOU'RE READY:
Say "continue" or "nadaljuj" to generate sprites!
Next: Player + Zombie sprites (smooth 2D, dreadlocks)
Status: ✅ CLEAN SLATE COMPLETE - READY TO BUILD! Electron: RUNNING Waiting: Your command to continue! 💪