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novafarma/BIOME_AUDIT_COMPLETE.md

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🗺️ BIOME AUDIT - Implementirani vs Dokumentirani

⚠️ VELIKA RAZLIKA!

DOKUMENTIRANO (V3.0-V5.0):

18 Biomov:

  • 9 Normal
  • 9 Anomalous

DEJANSKO V IGRI:

SAMO 5 BIOMOV! 🤯


IMPLEMENTIRANI BIOMI (Found in Code):

1. GRASSLAND 🌾

File: BiomeSystem.js (Line 15-27)
File: Flat2DTerrainSystem.js (Line 113-128)

Properties:

  • ID: grassland
  • Color: 0x4a9d5f (Medium sea green)
  • Tile Texture: tile2d_grass
  • Features:
    • Trees: 5% coverage
    • Rocks: 2%
    • Flowers: 15%
  • Weather: Normal
  • Temperature: 20°C

Location:

  • Center of world (spawn area!)
  • Farm area (100x100)
  • Region center: (250, 250)
  • Radius: 80 tiles

Status: FULLY IMPLEMENTED


2. FOREST 🌲

File: BiomeSystem.js (Line 28-41)
File: Flat2DTerrainSystem.js (Line 130-138)

Properties:

  • ID: forest
  • Color: 0x2d5016 (Dark green)
  • Tile Texture: tile2d_forest
  • Features:
    • Trees: 60% coverage! (DENSE!)
    • Rocks: 5%
    • Bushes: 20%
    • Mushrooms: 10%
  • Weather: Rainy
  • Temperature: 15°C

Locations:

  • Northwest region: (150, 150), radius 100
  • Northeast region: (350, 150), radius 80

Status: FULLY IMPLEMENTED


3. DESERT 🏜️

File: BiomeSystem.js (Line 42-54)
File: Flat2DTerrainSystem.js (Line 140-148)

Properties:

  • ID: desert
  • Color: 0xd4c4a1 (Sand/tan)
  • Tile Texture: tile2d_desert
  • Features:
    • Cacti: 8%
    • Rocks: 15%
    • Dead Trees: 3%
  • Weather: Hot
  • Temperature: 35°C

Location:

  • Southeast region: (400, 350)
  • Radius: 90 tiles

Special Features:

  • Cactus graphics (createCactus function!)
  • Dead tree graphics
  • Sand color variations

Status: FULLY IMPLEMENTED


4. MOUNTAIN 🏔️

File: BiomeSystem.js (Line 55-67)
File: Flat2DTerrainSystem.js (Line 150-158)

Properties:

  • ID: mountain
  • Color: 0x808080 (Gray stone)
  • Tile Texture: tile2d_mountain
  • Features:
    • Rocks: 40%
    • Large Rocks (Boulders): 20%
    • Snow: 10% (at peaks!)
  • Weather: Cold
  • Temperature: -5°C

Location:

  • Far northwest: (100, 100)
  • Radius: 70 tiles

Special Features:

  • Boulder graphics (createBoulder function!)
  • Large rock formation
  • Gray stone tiles

Status: FULLY IMPLEMENTED


5. SWAMP 🌿

File: BiomeSystem.js (Line 68-81)
File: Flat2DTerrainSystem.js (Line 160-168)

Properties:

  • ID: swamp
  • Color: 0x3d5a3d (Murky green)
  • Tile Texture: tile2d_swamp
  • Features:
    • Water: 30%
    • Dead Trees: 25%
    • Vines: 15%
    • Fog: TRUE!
  • Weather: Foggy
  • Temperature: 18°C

Location:

  • Southwest region: (100, 400)
  • Radius: 80 tiles

Special Features:

  • Vine graphics (createVine function!)
  • Dead trees
  • Foggy atmosphere
  • Water patches

Status: FULLY IMPLEMENTED


MISSING BIOMES (Dokumentirano, Ne v Igri):

Normal Biomes (Missing 4):

  1. Snow/Frozen Tundra - NOT IMPLEMENTED
  2. Wasteland - NOT IMPLEMENTED
  3. Tropical/Beach - NOT IMPLEMENTED
  4. Radioactive - NOT IMPLEMENTED

Anomalous Biomes (Missing ALL 9!):

  1. Dino Valley - NOT IMPLEMENTED
  2. Mythical Highlands - NOT IMPLEMENTED
  3. Endless Forest - NOT IMPLEMENTED
  4. Loch Ness - NOT IMPLEMENTED
  5. Catacombs - NOT IMPLEMENTED
  6. Egyptian Desert (Pyramids) - NOT IMPLEMENTED
  7. Amazon Rainforest - NOT IMPLEMENTED
  8. Atlantis - NOT IMPLEMENTED
  9. Chernobyl - NOT IMPLEMENTED

🔧 BIOME GENERATION SYSTEM:

World Size:

  • 500x500 tiles
  • Tile size: 48 pixels
  • Total world: 24,000 x 24,000 pixels

Generation Method:

  • Distance-based regions
  • 6 biome region centers
  • Features spawn via probability

Biome Regions:

{ biome: 'grassland', centerX: 250, centerY: 250, radius: 80 }
{ biome: 'forest', centerX: 150, centerY: 150, radius: 100 }
{ biome: 'forest', centerX: 350, centerY: 150, radius: 80 }
{ biome: 'desert', centerX: 400, centerY: 350, radius: 90 }
{ biome: 'mountain', centerX: 100, centerY: 100, radius: 70 }
{ biome: 'swamp', centerX: 100, centerY: 400, radius: 80 }

🎨 BIOME FEATURES:

Trees:

  • Cherry Tree
  • Oak Tree
  • Pine Tree
  • Dead Tree
  • Apple Tree

Rocks:

  • Small rocks
  • Large rocks
  • Boulders (mountain only)

Vegetation:

  • Bushes (forest)
  • Mushrooms (forest)
  • Cacti (desert)
  • Vines (swamp)

Flowers:

  • Red flowers
  • Yellow flowers
  • Blue flowers

📊 IMPLEMENTATION STATUS:

Fully Coded: 5/18 (28%)
Missing: 13/18 (72%)

By Category:

  • Normal Biomes: 5/9 (56%)
  • Anomalous Biomes: 0/9 (0%)

🚧 TO-DO LIST:

Priority 1 - Normal Biomes:

  1. Snow/Frozen Tundra (snowy tiles, ice, frost)
  2. Wasteland (ruins, rubble, scrap)
  3. Tropical (beach, palm trees, ocean)
  4. Radioactive (green glow, mutations)

Priority 2 - Special Zones:

  1. Egyptian Desert (separate from normal desert - has pyramids!)
  2. Chernobyl (final zone, reactor)

Priority 3 - Fantasy Zones:

7-15. All 9 anomalous zones


CONCLUSION:

FOUND IN CODE: Only 5 basic biomes
DOCUMENTATION SAID: 18 complete biomes
DISCREPANCY: 13 biomes need implementation!

User was right to ask for biome check! 👍


Audit Date: December 25, 2025
Files Checked:

  • BiomeSystem.js (286 lines)
  • Flat2DTerrainSystem.js (1145 lines)
  • TerrainSystem.js (56KB)

Status: ⚠️ MAJOR FEATURE GAP IDENTIFIED