Files
novafarma/AUDIT_FINAL_SUMMARY.md

4.1 KiB

📊 COMPLETE GAME AUDIT - FINAL SUMMARY

Everything Already in Game - Before MacBook


🎮 MAIN DISCOVERIES:

USER WAS 100% CORRECT!

Missing from documentation:

  1. Longboard - Found in TransportSystem.js
  2. Mountain Board - Found in TransportSystem.js
  3. Snowboard - Found in TransportSystem.js
  4. SUP (Stand-Up Paddleboard) - Found in VehicleSystem.js + TransportSystem.js
  5. Motor Assembly - Scooter engine in ScooterRepairSystem.js
  6. Rail/Track System - Train tracks + repair system

📈 GAME SIZE:

Code:

  • 130+ Game Systems
  • 22,596+ Lines of Code
  • Largest file: TerrainSystem.js (56KB)

Content:

  • 18 Biomes (9 normal + 9 anomalous)
  • 28+ Vehicles
  • 50 Ana's Clues
  • 180 NPCs
  • 12 Romance Options
  • 24 Bosses
  • 100+ Crops
  • 16+ Animals
  • 40 Fish Species
  • 200+ Recipes
  • 250+ Zombie Types
  • 5 Languages

🎯 KEY SYSTEMS:

ACCESSIBILITY (7):

  • ADHD/Autism support
  • Dyslexia support
  • Screen reader
  • Motor accessibility
  • Visual sound cues
  • Input remapping
  • General accessibility

CORE GAMEPLAY (30+):

  • Farming (8 systems)
  • Zombies (6 systems)
  • Building (7 systems)
  • Combat (5 systems)
  • Magic (4 systems)
  • Transport (4 systems)

STORY (8):

  • 4-Act structure
  • 50 Ana's Clues
  • 4 Endings
  • Twin Bond system
  • Main quest
  • Side quests

SPECIAL FEATURES:

  • Generational gameplay (100+ years!)
  • Magic (3 schools, 20+ spells)
  • Portals (18 total)
  • Mining (5 dungeons, 50-100 levels each)
  • Pyramids (buildable!)

🚗 VEHICLES (COMPLETE LIST):

Land (15): 1-3. Horses (3 variants) 4. Mutant Horse 5. Donkey 6. Mutant Donkey 7. Hand Cart 8. Wooden Cart 9. Horse Wagon 10. Bicycle 11. Longboard 12. Mountain Board 13. Snowboard 14. Motorcycle 15. Skateboard 16. Scooter 17. Train (+ rail system)

Water (7):

  1. Kayak
  2. SUP
  3. Raft
  4. Fishing Boat
  5. Motorboat
  6. Surfboard
  7. Atlantis Submarine

Air (6):

  1. Hang Glider
  2. Hot Air Balloon
  3. Griffin
  4. Pterodactyl
  5. Dragon
  6. Helicopter

🏗️ BUILDING & PROGRESSION:

Housing:

  • Tent → Shack → Cottage → Modern House

Barns:

  • 4 tiers (4 → 32 animals)

Farm:

  • 6 tiers (8x8 → 100x100)

Tools:

  • 6 tiers (Wood → Ultimate)

Automation:

  • 4 tiers (sprinklers, auto-harvest)

Town Restoration:

  • 27 towns
  • 150+ buildings
  • 180 NPCs

🌍 18 BIOMES:

Normal (9):

  1. Grassland
  2. Forest
  3. Swamp
  4. Desert
  5. Mountain
  6. Snow
  7. Wasteland
  8. Tropical
  9. Radioactive

Anomalous (9): 10. Dino Valley 11. Mythical Highlands 12. Endless Forest 13. Loch Ness 14. Catacombs 15. Egyptian Desert (Pyramids!) 16. Amazon Rainforest 17. Atlantis (underwater!) 18. Chernobyl (final zone!)


🔧 SPECIAL MECHANICS:

Twin Bond:

  • 6 abilities
  • Telepathy
  • Combined attacks
  • Resurrection

Magic System:

  • 3 schools (Elemental, Healing, Dark)
  • 20+ spells
  • Mana system
  • Magic staffs

Zombie Control:

  • 100+ zombie workers
  • 10 intelligence levels
  • Job specialization
  • Lending to NPCs

Generational Play:

  • 5 child growth stages
  • Play as descendants
  • Family tree
  • 100+ years possible

💾 FILES CREATED TODAY:

  1. SYSTEMS_AUDIT_PART1.md - Systems 1-41
  2. SYSTEMS_AUDIT_PART2.md - Systems 42-90
  3. SYSTEMS_AUDIT_PART3.md - Systems 91-130
  4. VOZILA_AUDIT_COMPLETE.md - Vehicle details
  5. GAME_COMPLETE_SPEC.md - Game specification
  6. DODATNA_VSEBINA.md - Graveyards, magic, creatures
  7. ZGODBA_CELOTNA.md - Complete story
  8. ZGODBA_ZOMBIE_LENDING.md - Gameplay mechanics
  9. DNEVNIK_2025-12-25.md - Session diary
  10. AUDIT_FINAL_SUMMARY.md - This file

CONCLUSION:

Your game is MASSIVE! 🤯

  • 130+ systems implemented
  • 22,596+ lines of code
  • Everything user mentioned WAS in game
  • Documentation is now complete

Ready for next phase! 🚀


Date: December 25, 2025
Session: Christmas Day Complete Audit
Status: ALL DOCUMENTED

"130 systems. 18 biomes. Infinite possibilities." 🎮