5.6 KiB
🗺️ BIOME AUDIT - Implementirani vs Dokumentirani
⚠️ VELIKA RAZLIKA!
DOKUMENTIRANO (V3.0-V5.0):
18 Biomov:
- 9 Normal
- 9 Anomalous
DEJANSKO V IGRI:
SAMO 5 BIOMOV! 🤯
✅ IMPLEMENTIRANI BIOMI (Found in Code):
1. GRASSLAND 🌾
File: BiomeSystem.js (Line 15-27)
File: Flat2DTerrainSystem.js (Line 113-128)
Properties:
- ID:
grassland - Color:
0x4a9d5f(Medium sea green) - Tile Texture:
tile2d_grass - Features:
- Trees: 5% coverage
- Rocks: 2%
- Flowers: 15%
- Weather: Normal
- Temperature: 20°C
Location:
- Center of world (spawn area!)
- Farm area (100x100)
- Region center: (250, 250)
- Radius: 80 tiles
Status: ✅ FULLY IMPLEMENTED
2. FOREST 🌲
File: BiomeSystem.js (Line 28-41)
File: Flat2DTerrainSystem.js (Line 130-138)
Properties:
- ID:
forest - Color:
0x2d5016(Dark green) - Tile Texture:
tile2d_forest - Features:
- Trees: 60% coverage! (DENSE!)
- Rocks: 5%
- Bushes: 20%
- Mushrooms: 10%
- Weather: Rainy
- Temperature: 15°C
Locations:
- Northwest region: (150, 150), radius 100
- Northeast region: (350, 150), radius 80
Status: ✅ FULLY IMPLEMENTED
3. DESERT 🏜️
File: BiomeSystem.js (Line 42-54)
File: Flat2DTerrainSystem.js (Line 140-148)
Properties:
- ID:
desert - Color:
0xd4c4a1(Sand/tan) - Tile Texture:
tile2d_desert - Features:
- Cacti: 8%
- Rocks: 15%
- Dead Trees: 3%
- Weather: Hot
- Temperature: 35°C
Location:
- Southeast region: (400, 350)
- Radius: 90 tiles
Special Features:
- Cactus graphics (createCactus function!)
- Dead tree graphics
- Sand color variations
Status: ✅ FULLY IMPLEMENTED
4. MOUNTAIN 🏔️
File: BiomeSystem.js (Line 55-67)
File: Flat2DTerrainSystem.js (Line 150-158)
Properties:
- ID:
mountain - Color:
0x808080(Gray stone) - Tile Texture:
tile2d_mountain - Features:
- Rocks: 40%
- Large Rocks (Boulders): 20%
- Snow: 10% (at peaks!)
- Weather: Cold
- Temperature: -5°C
Location:
- Far northwest: (100, 100)
- Radius: 70 tiles
Special Features:
- Boulder graphics (createBoulder function!)
- Large rock formation
- Gray stone tiles
Status: ✅ FULLY IMPLEMENTED
5. SWAMP 🌿
File: BiomeSystem.js (Line 68-81)
File: Flat2DTerrainSystem.js (Line 160-168)
Properties:
- ID:
swamp - Color:
0x3d5a3d(Murky green) - Tile Texture:
tile2d_swamp - Features:
- Water: 30%
- Dead Trees: 25%
- Vines: 15%
- Fog: TRUE!
- Weather: Foggy
- Temperature: 18°C
Location:
- Southwest region: (100, 400)
- Radius: 80 tiles
Special Features:
- Vine graphics (createVine function!)
- Dead trees
- Foggy atmosphere
- Water patches
Status: ✅ FULLY IMPLEMENTED
❌ MISSING BIOMES (Dokumentirano, Ne v Igri):
Normal Biomes (Missing 4):
- ❌ Snow/Frozen Tundra - NOT IMPLEMENTED
- ❌ Wasteland - NOT IMPLEMENTED
- ❌ Tropical/Beach - NOT IMPLEMENTED
- ❌ Radioactive - NOT IMPLEMENTED
Anomalous Biomes (Missing ALL 9!):
- ❌ Dino Valley - NOT IMPLEMENTED
- ❌ Mythical Highlands - NOT IMPLEMENTED
- ❌ Endless Forest - NOT IMPLEMENTED
- ❌ Loch Ness - NOT IMPLEMENTED
- ❌ Catacombs - NOT IMPLEMENTED
- ❌ Egyptian Desert (Pyramids) - NOT IMPLEMENTED
- ❌ Amazon Rainforest - NOT IMPLEMENTED
- ❌ Atlantis - NOT IMPLEMENTED
- ❌ Chernobyl - NOT IMPLEMENTED
🔧 BIOME GENERATION SYSTEM:
World Size:
- 500x500 tiles
- Tile size: 48 pixels
- Total world: 24,000 x 24,000 pixels
Generation Method:
- Distance-based regions
- 6 biome region centers
- Features spawn via probability
Biome Regions:
{ biome: 'grassland', centerX: 250, centerY: 250, radius: 80 }
{ biome: 'forest', centerX: 150, centerY: 150, radius: 100 }
{ biome: 'forest', centerX: 350, centerY: 150, radius: 80 }
{ biome: 'desert', centerX: 400, centerY: 350, radius: 90 }
{ biome: 'mountain', centerX: 100, centerY: 100, radius: 70 }
{ biome: 'swamp', centerX: 100, centerY: 400, radius: 80 }
🎨 BIOME FEATURES:
Trees:
- Cherry Tree
- Oak Tree
- Pine Tree
- Dead Tree
- Apple Tree
Rocks:
- Small rocks
- Large rocks
- Boulders (mountain only)
Vegetation:
- Bushes (forest)
- Mushrooms (forest)
- Cacti (desert)
- Vines (swamp)
Flowers:
- Red flowers
- Yellow flowers
- Blue flowers
📊 IMPLEMENTATION STATUS:
Fully Coded: 5/18 (28%)
Missing: 13/18 (72%)
By Category:
- Normal Biomes: 5/9 (56%)
- Anomalous Biomes: 0/9 (0%)
🚧 TO-DO LIST:
Priority 1 - Normal Biomes:
- ❌ Snow/Frozen Tundra (snowy tiles, ice, frost)
- ❌ Wasteland (ruins, rubble, scrap)
- ❌ Tropical (beach, palm trees, ocean)
- ❌ Radioactive (green glow, mutations)
Priority 2 - Special Zones:
- ❌ Egyptian Desert (separate from normal desert - has pyramids!)
- ❌ Chernobyl (final zone, reactor)
Priority 3 - Fantasy Zones:
7-15. ❌ All 9 anomalous zones
✅ CONCLUSION:
FOUND IN CODE: Only 5 basic biomes
DOCUMENTATION SAID: 18 complete biomes
DISCREPANCY: 13 biomes need implementation!
User was right to ask for biome check! 👍
Audit Date: December 25, 2025
Files Checked:
BiomeSystem.js(286 lines)Flat2DTerrainSystem.js(1145 lines)TerrainSystem.js(56KB)
Status: ⚠️ MAJOR FEATURE GAP IDENTIFIED