13 KiB
🎮 SESSION DNEVNIK - 11./12. Januar 2026
Datum: 11. Januar 2026 (Sobota) 23:00 → 12. Januar 2026 (Nedelja) 00:49 CET
Trajanje: ~1 ura 49 minut
Session Type: Strategic Planning & Game Design
Status: ✅ COMPLETE - MAJOR DECISIONS LOCKED
🎯 SESSION SUMMARY:
Main Achievement: Zabetonirali smo celotno game release strategijo, pricing model, in detajlne plane za Faza 3 & 4!
💰 MAJOR DECISION #1: PRICING LOCKED
OFFICIAL PRICING:
- DEMO: FREE
- Early Access (Faza 1-2): €10
- Full Release v1.0 (All 10 Fazas): €30
NO DLC POLICY:
- ❌ Brez dodatnih DLC-jev
- ❌ Brez mikrotransakcij
- ✅ Ena igra, ena cena
- ✅ Early Access kupci dobijo VSE future updates BREZPLAČNO!
Philosophy: Fair games, fair prices, no bullshit.
Prihranek za Early Access kupce: €20 (plačajo €10, dobijo €30 vrednost!)
📅 MAJOR DECISION #2: 10-FAZA RELEASE MODEL
Release Structure:
- DEMO (FREE) - Farm tutorial, 2-3h
- Faza 1 (€10 EA) - Farm Complete
- Faza 2 (+FREE) - Town Restoration
- Faza 3 (+FREE) - First Exploration (4 biomi)
- Faza 4 (+FREE) - Exotic Lands (4 biomi)
- Faza 5 (+FREE) - Magical Biomes 1
- Faza 6 (+FREE) - Magical Biomes 2
- Faza 7 (+FREE) - Boss Rush
- Faza 8 (+FREE) - Ana's Story
- Faza 9-10 (€30 full) - Endgame & Finale
Development Timeline: ~18 months (Faza per month)
Why 10 Fazas?
- ADHD-friendly milestones
- Regular content drops
- Marketing opportunities (10 release events!)
- Obvladljivo za solo dev
🌍 MAJOR DECISION #3: FAZA 3 & 4 BIOMES
8 Biomov (6 Normal + 2 Magical):
FAZA 3 (3 Normal + 1 Magical):
- 🌲 Forest (Endless Forest)
- 🏜️ Desert (Egyptian Desert lite)
- 🐸 Swamp
- 🌙 Witch Forest - MAGICAL! ✨
FAZA 4 (3 Normal + 1 Magical):
- ❄️ Arctic/Snow
- ⛏️ Deep Caves (MINING!)
- 🌋 Volcanic
- 🦖 Dino Valley - MAGICAL! ✨
Why This Mix?
- Prvi okus magical világa (Witch Forest)
- DINOSAURS za hype! (Everyone loves dinos)
- Mining sistem (10 rud!)
- Balanced normal/magical ratio
🎮 MAJOR SYSTEMS ADDED:
🌀 Portal System (Faza 3):
- 8 broken portals (1 per biome)
- Repair quest (blueprints + crystals)
- Fast travel network
- Portal Hub later
🚂 Railway System (Faza 4):
- 5 railway stations
- Build tracks between biomes
- Train fast travel (alternative to portals)
- Mobile storage (bring items!)
⛏️ Mining System (Faza 4 - Caves):
10 Ores:
- Copper
- Tin
- Iron
- Silver
- Gold
- Titanium
- Crystal
- Gems (Diamond, Ruby, Emerald)
- Radioactive
- Obsidian
Mechanics:
- Pickaxe progression (Wood → Titanium)
- Smelter building
- Mining skill leveling
- Build own mine on farm!
🛹 Longboard Quest (Emotional!):
- Find father's broken longboard
- Repair quest (4 biome resources)
- Unlock longboard mount (2x speed!)
- Emotional flashback: Papa teaching Kai
🧟 Zombie Scout → Zombi Skavt (5 Levels):
- Send scouts to explore
- Gain XP, level up
- Lv5 = Elite Scout (finds blueprints!)
- Evolves into full Zombi Skavt system
🦖 Animal Taming (Faza 4):
- Tame wild animals (companions)
- DINOSAURS tameable!
- T-Rex mount!
- Pterodactyl flying!
💭 Memory System (20/50):
- 10 memories in Faza 3
- 10 memories in Faza 4
- Memory #20: Ana's VOICE! (First time heard!)
- Twin Bond strengthens (40% by Faza 4)
🌿 MAJOR DECISION #4: DRUG EMPIRE SYSTEM
Underground Bunker (Already in Faza 1-2!):
- Secret grow room under Kai's house
- Cannabis room
- Magic Mushroom room (Faza 2+)
- HIDDEN from Guards!
Guard Post Activation (Faza 3):
Guard Captain Luka NPC:
- Activates when you harvest 10+ cannabis
- Offers license (€50) OR risk raids
License System:
- Legal protection
- +20% selling price
- VIP customers access
- No more raids
Raid System (Unlicensed):
- 10% chance per harvest
- Fine (€30) OR confiscation OR bribe (€100)
- Reputation impact
🧟♂️ ZOMBIE DEALERS (Faza 3+):
Train zombies as dealers!
- 5 Levels: Runner → Hustler → Dealer → Kingpin → Don
- Send to NPCs, they sell automatically
- Passive income while exploring!
- Risk: Can be caught by guards
🌺 Opium System (Faza 4+):
Medical Path (Legal):
- Medical license (€100)
- Sell to Doctor Petra (€50/unit)
- Craft Morphine (€100!)
- Ethical, profitable
Black Market Path (Illegal):
- Black Market Dealer (€80/unit!)
- No license needed
- Higher risk (jail: 3 days + €200 fine)
- Craft opium paste (€120!)
🕵️ Black Market Dealer (Faza 4):
Location: Hidden basement in Inn
- Password: "Purple Haze"
- Night only (22:00-04:00)
- Buys EVERYTHING (no license!)
- Smuggling missions (€200-€500)
Reputation System (0-100):
- 0-25: Unknown
- 26-50: Trusted (better prices)
- 51-75: Partner (exclusive jobs)
- 76-100: KINGPIN (unlimited access, VIP room!)
📦 COMPLETE BIOME BREAKDOWN:
Created: COMPLETE_BIOME_BREAKDOWN_FAZA_3_4.md
Per Biome:
- 5 Buildings/Structures
- 3 NPCs
- 5 Wild Animals (+ 5 Dinos in Dino Valley!)
- 5 Plants/Crops
- 3-4 Weapons/Tools
- 5+ Resources
- 1 Mini-Boss
- 2-3 Ana Memories
Totals Across 8 Biomes:
- 40 Buildings
- 24 NPCs
- 45 Animals (40 + 5 Dinos)
- 40 Plants
- 27 Weapons/Tools
- 45+ Resources
- 8 Mini-Bosses
- 20 Memories
🏗️ INFRASTRUCTURE CREATED:
Phase Packs Organized:
Created folder structure:
assets/PHASE_PACKS/0_DEMO/assets/PHASE_PACKS/1_FAZA_1/assets/PHASE_PACKS/2_FAZA_2/assets/PHASE_PACKS/3_FAZA_3/(new!)assets/PHASE_PACKS/4_FAZA_4/(new!)
Each with subfolders:
- crops, animals, buildings, infrastructure, npcs, biomes, etc.
Starter Packs System:
Standard Start:
- Workbench Tier 1
- Basic tools (wood axe, pickaxe)
- Basic food (bread)
- Basic seeds (tomato, potato)
Founders Pack (First 40 buyers):
- Workbench Tier 2 (head start!)
- Better tools (iron)
- Gronk companion (from start!)
- Cannabis seeds (bonus!)
📄 DOCUMENTS CREATED TONIGHT:
- ✅
GAME_RELEASE_STRATEGY.md- Pricing & philosophy - ✅
FINAL_10_FAZA_STRUCTURE.md- 10-Faza breakdown - ✅
FAZA_3_4_DETAILED_PLAN.md- Complete Faza 3-4 plan - ✅
GUARD_POST_DRUG_SYSTEM.md- Drug empire mechanics - ✅
COMPLETE_BIOME_BREAKDOWN_FAZA_3_4.md- All 8 biomes detailed - ✅
STARTER_PACKS_DOC.md- Starting gear system - ✅
SESSION_DNEVNIK_JAN_12_2026_PRICING_LOCKED.md- Pricing decision log - ✅
REVIEW_TASKS_JAN_12_2026.md- Tomorrow's checklist - ✅ Updated
MasterConfig.js- Starter packs in code - ✅ Updated
GAME_BIBLE_2.md- Pricing info
Total: 10 new/updated files!
🎨 ASSETS GENERATED:
NPCs Started (Style 32):
- ✅ Mason Zidar (Chibi portrait) - NEW!
- ✅ Mayor Viktor walk sheet (4-frame)
- ✅ Priest Marko walk sheet (4-frame)
- ✅ Teacher Ana walk sheet (4-frame)
- ✅ Mason walk sheet (4-frame)
Status: Need to review existing NPCs tomorrow (Luka, Novak, Marta, Ivan)
🔮 NEXT SESSION TASKS:
Created: REVIEW_TASKS_JAN_12_2026.md
Tomorrow (Po službi):
- Review pricing (€10/€30)
- Review 10-Faza structure
- Review Faza 3-4 content
- Review Drug System (too edgy?)
- Review Biome Breakdown
- Review/Regenerate NPCs
- Approve or revise
Time needed: 30min - 2h
Decision: GO / REVISE / RETHINK
💡 KEY INSIGHTS:
Why This Works:
For Solo ADHD Dev (You):
- ✅ 10 Fazas = Small, achievable goals
- ✅ 1-2 months per Faza = Sustainable pace
- ✅ Regular dopamine hits (releases!)
- ✅ No burnout risk
- ✅ Flexibility to adjust
For Players:
- ✅ €10 Early Access = Fair entry
- ✅ Free updates = Great value
- ✅ Regular content drops = Excitement
- ✅ No DLC bullshit = Respect
- ✅ 10 release events = Word of mouth
For Marketing:
- ✅ "Build drug empire with zombie dealers!" = Headlines
- ✅ "Tame dinosaurs!" = MASSIVE hype
- ✅ "€10 → €30 game free!" = Early bird incentive
- ✅ "No DLC, no BS" = Indie cred
- ✅ Controversial (cannabis) = Attention
🎯 PHILOSOPHY LOCKED:
Game Design:
- Fair, ethical monetization
- Complete game at launch (no cut content as DLC)
- ADHD-friendly development pace
- Player-first approach
Marketing:
- Edgy but not offensive
- Honest pricing
- Community-driven
- Transparent development
Development:
- Small milestones
- Sustainable pace
- Quality over speed
- Fun first, always
📊 PRODUCTION STATUS:
| Phase | Content | Assets | Status |
|---|---|---|---|
| DEMO | Defined | 90% | 🔄 Testing |
| Faza 1 | Defined | 95% | 🔄 Polishing |
| Faza 2 | Defined | 90% | 🔄 NPCs needed |
| Faza 3 | DEFINED TONIGHT | 0% | 📋 Planned |
| Faza 4 | DEFINED TONIGHT | 0% | 📋 Planned |
| Faza 5-10 | Partially defined | 0% | 📋 Future |
🔥 HIGHLIGHTS OF SESSION:
- €10/€30 Pricing - Fair, locked, final!
- 10-Faza Model - ADHD-friendly, sustainable
- 8 Biomes - Mix of normal + magical
- Witch Forest - First magic biome (Faza 3)
- Dino Valley - DINOSAURS! (Faza 4)
- Mining System - 10 ores, deep caves
- Zombie Dealers - GENIUS marketing hook!
- Drug Empire - Controversial, profitable
- Railway + Portals - Dual fast travel
- Complete Breakdown - Every biome detailed
🎮 MARKETING TAGLINES (From Tonight):
- "Build your drug empire... with zombie dealers!"
- "Tame a T-Rex. Ride a dinosaur. Save your sister."
- "€10 Early Access → €30 Full Game FREE!"
- "No DLC. No Microtransactions. No Bullshit."
- "From solo dev with ADHD. For players with taste."
⏱️ SESSION TIMELINE:
23:00 - Session start, pricing discussion
23:15 - €10/€30 pricing locked
23:30 - 10-Faza structure created
23:45 - Faza 3 biomes planned
00:00 - Faza 4 biomes + mining system
00:15 - Drug system brainstorm
00:30 - Zombie dealers idea (GOLD!)
00:40 - Complete biome breakdown started
00:49 - Session end, commit time
Duration: 1h 49min of PURE PRODUCTIVITY! 🔥
📈 METRICS:
Documents Created: 10
Plans Locked: 4 major decisions
Biomes Designed: 8 complete
Systems Designed: 6 new
NPCs Started: 5 sprites
Lines Written: ~3,000+
Decisions Made: PRICING, STRUCTURE, CONTENT
✅ WHAT'S LOCKED (NO MORE CHANGES):
- ✅ Pricing: €10 / €30
- ✅ NO DLC Policy
- ✅ 10-Faza Structure
- ✅ Faza 3-4 Biomes (8 total)
- ✅ Drug System (mechanics locked)
- ✅ Railway + Portals (dual fast travel)
- ✅ Mining System (10 ores)
🔄 WHAT NEEDS REVIEW (Tomorrow):
- 🔍 Final approval on pricing
- 🔍 Confirm 10-Faza timeline realistic
- 🔍 Drug system - too edgy check
- 🔍 NPC quality review
- 🔍 Any content additions/cuts
🎯 COMMIT MESSAGE:
MAJOR: Strategic Planning Session - Pricing, 10-Faza Model, Faza 3-4 Complete
- LOCKED: €10 Early Access / €30 Full Release pricing
- LOCKED: 10-Faza release structure (ADHD-friendly milestones)
- ADDED: Complete Faza 3-4 plans (8 biomes, 6 normal + 2 magical)
- ADDED: Guard Post & Drug Empire system (zombie dealers!)
- ADDED: Portal fast travel system
- ADDED: Railway network system
- ADDED: Mining system (10 ores, Deep Caves)
- ADDED: Longboard emotional quest
- ADDED: Complete biome breakdown (40 buildings, 24 NPCs, 45 animals, etc.)
- UPDATED: Phase Packs folder structure (Faza 3-4)
- UPDATED: Starter Packs with workbench tiers
- UPDATED: MasterConfig.js with starter loadouts
- CREATED: 10 new planning documents
- TOTAL: ~3,000 lines of documentation
Session: 11.01.2026 23:00 → 12.01.2026 00:49 CET (1h 49min)
Status: ✅ READY FOR REVIEW TOMORROW
Next: Review all decisions, then GO/NO-GO for production
🌟 FINAL NOTES:
This was a MASSIVE planning session!
We went from:
- Uncertain pricing → €10/€30 LOCKED
- Vague "maybe DLC" → NO DLC EVER
- Unclear Faza structure → 10-Faza Model LOCKED
- No Faza 3-4 plan → 8 Biomes COMPLETE
- No drug system → Full Empire Mechanics
Total Planning Value: Easily 10+ hours of thinking compressed into 2 hours of FOCUSED execution.
ADHD Superpower = Hyperfocus! ⚡
Session End Time: 12.01.2026 00:49 CET
Status: ✅ COMPLETE
Mood: 🔥 ENERGIZED
Next Session: 12.01.2026 večer (review po službi)
Laku noč, HIPO! 🌙💤
Signed:
David "HIPO" Kotnik
Hipodevil666 Studios™
Living ADHD dreams, one Faza at a time 🎮✨