📊 TOTAL WORK TODAY: ======================== ✅ ASSETS GENERATED (180): - 80 Crops (harvested versions) - 77 Creatures (39 mythical, 24 bosses, 14 dinos) - 11 Trees (oak, maple, pine, etc.) - 6 Clothing (gothic worker attire) - 6 Buildings (farmhouse, barn, etc.) ✅ SYSTEMS IMPLEMENTED (1): - WindFoliageSystem (Perlin noise, particles, hair animation) ✅ DOCUMENTATION (6): - GAME_BIBLE_2.md (updated with new assets) - BIOME_ASSET_SPECIFICATION.md (20 biomes analyzed) - ADVANCED_VISUAL_SYSTEMS_PLAN.md (water systems) - QUEST_MANIFEST.md v2.0 (complete rewrite) - SESSION_REPORT_2026_01_07.md (full details) - All Git commits organized ⏰ TIME: ~5 hours (18:15 - 23:10 CET) �� STATUS: Production ready for next session! Next steps: Implement water systems, generate more biome-specific assets
11 KiB
🌍 BIOME-SPECIFIC ASSETS SPECIFICATION
Created: Jan 7, 2026 22:40 CET
Purpose: Define unique assets for each of 20 biomes
Status: 🔄 SPECIFICATION PHASE
📋 ASSET CATEGORIES PER BIOME
Each biome CAN have unique:
- Buildings - Architecture style matching biome theme
- Clothing - Weather/culture appropriate attire
- Trees - Biome-specific vegetation
- Crops - Unique harvestables
- Weapons/Tools - Themed equipment
- Props - Environmental decorations
🌾 NORMAL BIOMES (9)
1. GRASSLAND (Travnik)
Theme: Starter farm, tutorial zone, peaceful
Buildings:
- ✅ Generic farm buildings (DONE: farmhouse, barn, silo, shed, well, windmill)
- ❌ Small wooden fence
- ❌ Scarecrow
- ❌ Basic storage hut
Clothing:
- ✅ Basic worker clothes (DONE: shirt, pants, boots, hat, gloves, apron)
- ❌ Straw sun hat (light variant)
- ❌ Simple cloak
Trees:
- ✅ Oak, Birch, Willow (11 trees available)
- ❌ Fruit trees (apple, pear, cherry) - growth stages needed
Crops:
- ✅ All 80 basic crops available!
Weapons/Tools:
- ❌ Basic wooden tools (hoe, axe, pickaxe)
- ❌ Pitchfork
- ❌ Watering can
Verdict: ✅ 60% COMPLETE - Have buildings, clothing, trees, crops. Missing tools/weapons.
2. FOREST (Gozd)
Theme: Dense woods, hunting, lumber
Buildings:
- ❌ Log cabin (dark wood)
- ❌ Lumber mill
- ❌ Treehouse
- ❌ Hunter's lodge
Clothing:
- ❌ Leather hunter's outfit
- ❌ Forest ranger cloak (green)
- ❌ Leather boots (taller)
Trees:
- ✅ Oak, Pine, Maple, Birch (available)
- ❌ Moss-covered variants
- ❌ Dead tree variants
Crops:
- ❌ Mushrooms (forest-specific)
- ❌ Berries (wild variants)
- ❌ Medicinal herbs
Weapons/Tools:
- ❌ Hunting bow
- ❌ Axe (better quality)
- ❌ Trapper's knife
Verdict: ❌ 10% COMPLETE - Only have generic trees.
3. DESERT
Theme: Sand, heat, nomadic
Buildings:
- ❌ Sand stone hut
- ❌ Bedouin tent (large)
- ❌ Oasis well (ornate)
- ❌ Pyramid ruins
Clothing:
- ❌ Desert robes (light, flowing)
- ❌ Head wrap (turban)
- ❌ Sandals
- ❌ Face veil
Trees:
- ✅ Cactus, Palm (available)
- ❌ Dead/twisted trees
- ❌ Baobab
Crops:
- ✅ Dates (from palm trees)
- ❌ Desert herbs
- ❌ Prickly pear
Weapons/Tools:
- ❌ Scimitar
- ❌ Spear
- ❌ Sand hammer
Verdict: ❌ 15% COMPLETE - Have palm/cactus trees only.
4. MOUNTAIN
Theme: Rocks, cold peaks, mining
Buildings:
- ❌ Stone cabin (grey stone)
- ❌ Mineshaft entrance
- ❌ Forge (blacksmith)
- ❌ Watch tower
Clothing:
- ❌ Thick fur coat
- ❌ Mountain boots (heavy)
- ❌ Leather gloves (thick)
- ❌ Wool hat
Trees:
- ✅ Pine, Birch (available)
- ❌ Stunted alpine trees
- ❌ Gnarled wind-swept trees
Crops:
- ❌ Mountain herbs
- ❌ Hardy vegetables
- ❌ Lichen
Weapons/Tools:
- ❌ Pickaxe (iron/steel)
- ❌ Ice axe
- ❌ War hammer
Verdict: ❌ 10% COMPLETE - Have pine/birch trees only.
5. SWAMP (Močvirje)
Theme: Murky water, fog, decay
Buildings:
- ❌ Stilted hut (raised on poles)
- ❌ Moss-covered shack
- ❌ Boat dock
- ❌ Witch hut
Clothing:
- ❌ Waterproof cloak (dark green)
- ❌ Waders (tall boots)
- ❌ Swamp hat (wide brim)
- ❌ Gas mask (toxic areas)
Trees:
- ✅ Willow (available)
- ❌ Dead trees (many variants)
- ❌ Mangrove
- ❌ Cypress
Crops:
- ❌ Swamp mushrooms
- ❌ Water plants
- ❌ Poisonous herbs
Weapons/Tools:
- ❌ Harpoon
- ❌ Machete
- ❌ Poison dagger
Verdict: ❌ 5% COMPLETE - Have willow tree only.
6. SNOW/TUNDRA
Theme: Ice, blizzards, survival
Buildings:
- ❌ Igloo
- ❌ Wooden lodge (thick walls)
- ❌ Ice sculpture/altar
- ❌ Fire pit (large, covered)
Clothing:
- ❌ Fur parka (heavy)
- ❌ Snow boots (insulated)
- ❌ Fur mittens
- ❌ Thermal pants
- ❌ Goggles
Trees:
- ✅ Pine (available)
- ❌ Frozen variants
- ❌ Snow-laden trees
Crops:
- ❌ Winter berries
- ❌ Ice flowers
- ❌ Frost herbs
Weapons/Tools:
- ❌ Ice pick
- ❌ Snow shovel
- ❌ Frost blade
Verdict: ❌ 5% COMPLETE - Have pine tree only.
7. WASTELAND
Theme: Ruins, scrap, post-apocalypse
Buildings:
- ❌ Scrap metal shelter
- ❌ Ruined building (half-destroyed)
- ❌ Makeshift camp
- ❌ Bunker entrance
Clothing:
- ❌ Scavenger outfit (patched)
- ❌ Gas mask
- ❌ Combat boots
- ❌ Shoulder pads (Mad Max style)
Trees:
- ❌ Dead trees (completely bare)
- ❌ Twisted metal poles
- ❌ None - wasteland
Crops:
- ❌ None - scavenging only
- ❌ Mutant plants
Weapons/Tools:
- ❌ Pipe wrench
- ❌ Scrap sword
- ❌ Makeshift gun
Verdict: ❌ 0% COMPLETE - Nothing done.
8. TROPICAL/BEACH
Theme: Sand, palm trees, paradise
Buildings:
- ❌ Bamboo hut
- ❌ Tiki bar
- ❌ Beach cabana
- ❌ Pier/dock
Clothing:
- ❌ Swimming shorts
- ❌ Light shirt (open)
- ❌ Sandals
- ❌ Straw hat (beach style)
- ❌ Sunglasses
Trees:
- ✅ Palm, Bamboo, Coconut (available)
- ❌ Banana tree
Crops:
- ✅ Coconut, Banana, Pineapple (available)
- ❌ Tropical fruits
Weapons/Tools:
- ❌ Spear (fishing)
- ❌ Machete
- ❌ Net
Verdict: ✅ 40% COMPLETE - Have palm/coconut/banana/pineapple.
9. RADIOACTIVE ZONE
Theme: Nuclear, toxic, glowing
Buildings:
- ❌ Hazmat tent
- ❌ Reactor ruins
- ❌ Bunker
- ❌ Decontamination station
Clothing:
- ❌ Hazmat suit (full body)
- ❌ Gas mask
- ❌ Radiation gloves
- ❌ Protective boots
Trees:
- ❌ Mutant trees (glowing)
- ❌ Dead/twisted variants
Crops:
- ❌ Mutant vegetables
- ❌ Glowing mushrooms
Weapons/Tools:
- ❌ Geiger counter
- ❌ Radiation gun
- ❌ Decontamination spray
Verdict: ❌ 0% COMPLETE - Nothing done.
🔮 ANOMALOUS BIOMES (11)
10. DINO VALLEY
Theme: Prehistoric, dinosaurs, Jurassic
Buildings:
- ❌ Bone hut (dinosaur ribs)
- ❌ Cave entrance
- ❌ Research station (modern)
Clothing:
- ❌ Caveman furs
- ❌ Bone armor
- ❌ Leather wraps
Trees:
- ❌ Ferns (giant)
- ❌ Cycads
- ❌ Prehistoric palms
Crops:
- ❌ Prehistoric plants
- ❌ Giant mushrooms
Weapons/Tools:
- ❌ Bone club
- ❌ Stone axe
- ❌ Spear (wooden)
Creatures: ✅ 14 dinosaurs DONE!
Verdict: ✅ 40% COMPLETE - Dinosaurs done, need everything else.
11. MYTHICAL HIGHLANDS
Theme: Magic, crystals, floating
Buildings:
- ❌ Crystal tower
- ❌ Floating platform
- ❌ Magic shrine
- ❌ Enchanter's workshop
Clothing:
- ❌ Wizard robes
- ❌ Magic cloak
- ❌ Crystal accessories
Trees:
- ❌ Glowing trees (blue/purple)
- ❌ Crystal trees
Crops:
- ❌ Magic herbs
- ❌ Glowing flowers
- ❌ Mana berries
Weapons/Tools:
- ❌ Magic staff
- ❌ Wand
- ❌ Crystal blade
Creatures: ✅ Many mythical creatures DONE!
Verdict: ✅ 35% COMPLETE - Creatures done, need everything else.
12. WITCH FOREST (Endless Forest)
Theme: Dark magic, cryptids, Baba Yaga
Buildings:
- ❌ Witch hut (5 types)
- ❌ Baba Yaga's walking hut (chicken legs!)
- ❌ Dark altar
- ❌ Ritual circle
Clothing:
- ❌ Witch robes (long, tattered)
- ❌ Pointed hat
- ❌ Black cloak
- ❌ Cursed jewelry
Trees:
- ❌ Ancient trees (massive)
- ❌ Cursed trees (faces)
- ❌ Dark pine
Crops:
- ❌ Poison mushrooms (6 types)
- ❌ Dark herbs (5 types)
- ❌ Cursed flowers
Weapons/Tools:
- ❌ Broomstick (reward!)
- ❌ Witch's knife
- ❌ Cauldron (tool)
Boss: Baba Yaga ✅ DONE!
Verdict: ✅ 15% COMPLETE - Boss done, need everything else.
13-20. OTHER ANOMALOUS (Loch Ness, Catacombs, Egyptian, Amazon, Atlantis, Chernobyl, Mexican Cenotes)
Assessment: ❌ 0-10% COMPLETE on most - Have some creatures, but NO biome-specific buildings/clothing/trees/weapons.
📊 OVERALL BIOME ASSET STATUS
| Biome | Buildings | Clothing | Trees | Crops | Weapons | % Complete |
|---|---|---|---|---|---|---|
| Grassland | ✅ 6/10 | ✅ 6/10 | ✅ 11/15 | ✅ 80/80 | ❌ 0/5 | 60% |
| Forest | ❌ 0/4 | ❌ 0/3 | ✅ 4/10 | ❌ 0/5 | ❌ 0/3 | 10% |
| Desert | ❌ 0/4 | ❌ 0/4 | ✅ 2/5 | ✅ 1/3 | ❌ 0/3 | 15% |
| Mountain | ❌ 0/4 | ❌ 0/4 | ✅ 2/5 | ❌ 0/3 | ❌ 0/3 | 10% |
| Swamp | ❌ 0/4 | ❌ 0/4 | ✅ 1/5 | ❌ 0/3 | ❌ 0/3 | 5% |
| Snow/Tundra | ❌ 0/4 | ❌ 0/5 | ✅ 1/5 | ❌ 0/3 | ❌ 0/3 | 5% |
| Wasteland | ❌ 0/4 | ❌ 0/4 | ❌ 0/3 | ❌ 0/2 | ❌ 0/3 | 0% |
| Tropical | ❌ 0/4 | ❌ 0/5 | ✅ 3/5 | ✅ 3/5 | ❌ 0/3 | 40% |
| Radioactive | ❌ 0/4 | ❌ 0/4 | ❌ 0/3 | ❌ 0/2 | ❌ 0/3 | 0% |
| Dino Valley | ❌ 0/3 | ❌ 0/3 | ❌ 0/3 | ❌ 0/2 | ❌ 0/3 | 40% ✅ |
| Mythical | ❌ 0/4 | ❌ 0/3 | ❌ 0/2 | ❌ 0/3 | ❌ 0/3 | 35% ✅ |
| Witch Forest | ❌ 0/5 | ❌ 0/4 | ❌ 0/3 | ❌ 0/11 | ❌ 0/3 | 15% ✅ |
| Other 8 | ❌ Most 0% | ❌ 0% | ❌ 0% | ❌ 0% | ❌ 0% | 0-10% |
AVERAGE: ~15% COMPLETE
🎯 PRIORITY GENERATION LIST
IMMEDIATE (Next Session):
- ✅ Grassland tools/weapons - Complete the starter biome (5 items)
- Forest buildings - Log cabin, lumber mill, treehouse, hunter's lodge (4 items)
- Forest clothing - Hunter outfit, cloak, boots (3 items)
PHASE 1 (Critical):
- Desert biome assets - Buildings, clothing, special props (15+ items)
- Mountain biome assets - Buildings, clothing, mining tools (15+ items)
- Swamp biome assets - Stilted huts, waders, boats (15+ items)
PHASE 2 (Anomalous):
- Witch Forest - Baba Yaga's hut (ANIMATED!), witch buildings, dark herbs (20+ items)
- Dino Valley - Bone huts, prehistoric trees, caveman gear (15+ items)
- Mythical Highlands - Crystal towers, magic trees, wizard robes (20+ items)
💡 FINAL VERDICT
ANSWER: ❌ NE, NISO VSI PRILAGOJENI!
- ✅ Grassland je 60% complete (buildings ✅, clothing ✅, trees ✅, crops ✅)
- ❌ Ostalih 19 biomov: 0-40% complete
- ❌ Večina biomov nima unique buildings, clothing, ali weapons!
- ✅ Imajo pa mnogi creatures (79 done)
POTREBUJEM:
- ~200+ biome-specific buildings
- ~100+ biome-specific clothing sets
- ~50+ biome-specific trees/plants
- ~100+ biome-specific weapons/tools
SKUPAJ: ~450-500 additional biome-specific assets!
Recommendation: Start with Phase 1 biomes (Forest, Desert, Mountain, Swamp) in next sessions!