✅ DODANI README.md V VSAKI MAPI: 📂 /tiled/maps/ └── 🔴 README.md - "PRAZNO (0 files)" 📂 /tiled/tilesets/ └── 🔴 README.md - "PRAZNO (0 files)" 📂 /tiled/tutorials/ └── 🔴 README.md - "PRAZNO (0 files)" 📂 /tiled/TODO/ └── 🟣 KAJ_NAREDITI_ZA_DEMO.md - "V DELU (1 file)" 🎯 BENEFIT: → Odpre folder → takoj vidi status! ✅ → Velika pika 🔴🟣🟢 na vrhu README! → Jasno kaj je treba narest! → VISIBLE IN FINDER! 👁️ 📊 FOLDER STATUS: - 🔴 maps/ → README says "PRAZNO" - 🔴 tilesets/ → README says "PRAZNO" - 🔴 tutorials/ → README says "PRAZNO" - 🟣 TODO/ → README says "V DELU" 🎉 ZDAJ BO VIDEL PIKE KO ODPRE FOLDER! 📁 New: 3× README.md files (maps, tilesets, tutorials) 📝 Updated: TODO/KAJ_NAREDITI_ZA_DEMO.md
6.6 KiB
6.6 KiB
🟣 TODO FOLDER - V DELU
Status: 🟣 V DELU (1 file)
Datum: 3. Januar 2026
Purpose: Kaj je še treba narediti za Tiled
📂 MAPA STRUKTURA:
/tiled/
├── 🔴 maps/ → Vse .tmx in .json mape [PRAZNO]
├── 🔴 tilesets/ → Vse .tsx tilesets [PRAZNO]
├── 🔴 tutorials/ → Vodiči in navodila [PRAZNO]
└── 🟣 TODO/ → Kaj je še treba narediti [V DELU]
LEGENDA:
- 🟢 = Dokončano (complete)
- 🟣 = V delu (in progress)
- 🔴 = Prazno (empty)
✅ KAJ ŽE IMAš (v /assets/maps/):
MAPS (9 TMX files):
✅ NovaFarma.tmx (glavna mapa!)
✅ TownSquare.json
✅ base_farm.tmx
✅ testni_travnik.tmx
✅ zapuscena_vas_48x48.tmx
✅ travnik_32x32.tmx
✅ travnik_s_objekti.tmx
✅ ground_test_16x16.tmx
✅ _template_base.tmx (template!)
✅ auto_generated_map.tmx
TILESETS (50+ TSX files!):
✅ Organized folders:
- base_tilesets/ (3 files)
- extended_tilesets/ (12 files)
- farm_tilesets/ (5 files)
- organized_tilesets/ (75 files!)
✅ Key tilesets:
- ground_tiles.tsx
- grass_soil_tileset.tsx
- farm_obstacles.tsx
- fence.tsx
- kai_character.tsx
- buildings_ruins_states.tsx
- + 40+ more!
DOKUMENTACIJA:
✅ AUTO_TILING_CHECKLIST.md
✅ AUTO_TILING_VODIC.md
✅ TILED_GUIDE.md
✅ TERRAIN_NOTATION_REFERENCE.md
✅ TILESET_SIZES_FINAL.md
✅ MICRO_FARM_VODIC.md
✅ + več!
🎯 KAJ JE TREBA NAREDITI ZA DEMO:
PRIORITETA 1: DEMO MAP (16×16 ali 32×32)
CILJ: Majhna demo farma za 5-min gameplay!
TODO: Naredi novo mapo "demo_farm.tmx"
SPECIFIKACIJE:
- Size: 16×16 tiles (ali 32×32 če večja)
- Tile size: 48×48 px (kot NovaFarma.tmx)
- World size: 768×768 px (16×16) ali 1536×1536 px (32×32)
LAYERS:
1. Ground (grass, dirt)
2. Objects (farmhouse, barn, trees)
3. Player (spawn point)
4. Collision (invisible walkable/non-walkable)
CONTENT:
✅ Farmhouse (player's home)
✅ Barn (kjer je Gronk!)
✅ 5-10 Trees (za chopping)
✅ Farm plots area (dirt tiles)
✅ Grass around
✅ 1 Kai spawn point
✅ 1 Gronk spawn point (pri barn)
✅ 3 Zombie spawn points (ambient)
PRIORITETA 2: TILESET ZA DEMO
Problem: Rabiš GENERIC farm tileset (ne Dino Valley!)
TODO: Ustvari "demo_farm_tileset.tsx"
POTREBNO:
⚠️ Grass tiles (4 variations) - ŠE MANJKA!
⚠️ Dirt tiles (3 variations) - ŠE MANJKA!
⚠️ Path tiles (stone) - ŠE MANJKA!
⚠️ Water tile (pond) - ŠE MANJKA!
✅ Fence tiles (već imaš - fence.tsx!)
✅ Buildings (farmhouse, barn - več imaš!)
✅ Trees (oak, pine - več imaš!)
✅ Tree stump (newly generated!)
STATUS:
- Buildings/Trees: ✅ READY!
- Terrain tiles: ⚠️ NEED TO GENERATE (ali SKIP za zdaj!)
PRIORITETA 3: INTEGRACIJA V PHASER 3
TODO: Naloži demo_farm.tmx v Phaser 3
STEPS:
1. Export demo_farm.tmx to JSON (Tiled → File → Export As → JSON)
2. Copy JSON to /assets/maps/demo_farm.json
3. Load in PreloadScene.js:
this.load.tilemapTiledJSON('demo_farm', 'assets/maps/demo_farm.json');
4. Create map in GameScene.js (ali DemoScene.js):
const map = this.make.tilemap({ key: 'demo_farm' });
5. Add layers, spawn player, spawn NPCs
6. Test collision!
📋 KORAKI ZA DEMO MAP:
OPTION A: Uporabi obstoječo NovaFarma.tmx
✅ Že obstaja!
✅ Že ima layers, tilesets, spawn points!
⚠️ Morda prevelika za demo (vendar dela!)
QUICK FIX:
1. Odpri NovaFarma.tmx v Tiled
2. Preveri ali ima:
- Player spawn točko ✅
- Ground layer ✅
- Objects layer ✅
3. Export to JSON če še ni
4. Naloži v Phaser 3!
OPTION B: Naredi NOVO demo_farm.tmx
⚠️ Rabo terrain tiles (grass, dirt)!
⚠️ 30-60 min dela!
STEPS:
1. Odpri Tiled
2. New Map → 16×16 tiles, 48×48 px tile size
3. Add layers: Ground, Objects, Player, Collision
4. Paint terrain (grass, dirt)
5. Place objects (farmhouse, barn, trees)
6. Mark spawn points
7. Export to JSON
8. Naloži v Phaser 3!
🎯 PRIPOROČILO:
ZA DEMO - UPORABI OBSTOJEČO NovaFarma.tmx! ✅
ZAKAJ:
✅ Že obstaja in dela!
✅ Že ima Player spawn točko!
✅ Že ima Ground, Objects layers!
✅ Že integrirana v Phaser 3!
✅ SKIP terrain tile generation!
✅ Prihrani čas!
ALI:
⚠️ Če želiš MAJHNO demo mapo:
- Generiraj terrain tiles (grass×4, dirt×3, path, water)
- Naredi novo 16×16 demo_farm.tmx
- Export to JSON
- Integracija v Phaser 3
- TIME: 1-2 uri!
📝 QUICKSTART ZA TILED:
ČE ŠE NIMAŠ TILED:
1. Download Tiled: https://www.mapeditor.org/
2. Install
3. Open NovaFarma.tmx (v /assets/maps/)
4. Browse existing map!
ČE ŽE IMAš TILED:
1. Open Tiled
2. File → Open → /assets/maps/NovaFarma.tmx
3. Check layers, tilesets, spawn points
4. File → Export As → JSON
5. Copy to /assets/maps/NovaFarma.json (če še ni)
6. Done! Ready za Phaser 3!
🚀 NASLEDNJI KORAKI:
OPCIJA 1: Skip Tiled za zdaj, uporabi procedural terrain
✅ Že deluje v GameScene.js!
✅ Samo kodo napiši (DemoScene.js)!
✅ TIME: 1-2 uri!
OPCIJA 2: Uporabi obstoječo NovaFarma.tmx
✅ Export to JSON če še ni
✅ Check če dela v Phaser 3
✅ TIME: 30 min!
OPCIJA 3: Naredi novo demo_farm.tmx
⚠️ Generiraj terrain tiles (grass, dirt, etc.)
⚠️ Build map v Tiled
⚠️ Export, integracija
⚠️ TIME: 1-2 uri!
📊 STATUS:
╔════════════════════════════════════════════╗
║ TILED ZA DEMO STATUS: ║
╠════════════════════════════════════════════╣
║ ║
║ MAPS: ✅ 9 TMX files already! ║
║ TILESETS: ✅ 50+ TSX files! ║
║ DOCS: ✅ Multiple guides! ║
║ ║
║ DEMO MAP OPTIONS: ║
║ 1. Procedural terrain ✅ (fastest!) ║
║ 2. Use NovaFarma.tmx ✅ (quick!) ║
║ 3. New demo_farm.tmx ⚠️ (more work!) ║
║ ║
║ PRIPOROČAM: Option 1 ali 2! ✅ ║
║ ║
╚════════════════════════════════════════════╝
📁 SAVED IN: /tiled/TODO/KAJ_NAREDITI_ZA_DEMO.md
Naslednji korak: Koda ali Tiled? Ti odločiš! 🚀