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novafarma/docs/testing/PHASE_1_TESTING_PLAN.md

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🧪 PHASE 1: Testing & Quality Assurance

Status: IN PROGRESS 🔄
Started: December 13, 2025
Duration: 1-2 weeks
Priority: HIGH


📋 TESTING PLAN

Overview

This phase ensures all 27 systems work together flawlessly, perform well, and meet accessibility standards.


INTEGRATION TESTING

System Interaction Tests

Test 1: All Systems Initialization

  • Objective: Verify all 27 systems initialize without errors
  • Steps:
    1. Start the game
    2. Check console for initialization messages
    3. Verify no errors
    4. Confirm all systems loaded
  • Expected: All 27 systems initialize successfully
  • Status: PENDING

Test 2: System Dependencies

  • Objective: Verify systems that depend on each other work correctly
  • Test Cases:
    • BreedingUISystem ↔ AnimalBreedingSystem
    • CookingSystem ↔ InventorySystem
    • FishingSystem ↔ InventorySystem
    • WorkerCreaturesSystem ↔ AutomationTierSystem
    • SaveSystemExpansion ↔ All Systems
  • Status: PENDING

Test 3: Save/Load with All Systems

  • Objective: Verify save/load works with all systems active
  • Steps:
    1. Enable all systems
    2. Play for 10 minutes
    3. Quick save (F5)
    4. Restart game
    5. Quick load (F9)
    6. Verify all data restored
  • Status: PENDING

Test 4: Settings Persistence

  • Objective: Verify all system settings save/load correctly
  • Test Cases:
    • Accessibility settings
    • Visual settings
    • Input remapping
    • Platform settings
    • Save slots
  • Status: PENDING

PERFORMANCE TESTING

FPS Tests

Test 5: Baseline Performance

  • Objective: Measure FPS with minimal systems
  • Configuration: Only core systems enabled
  • Target: 60 FPS stable
  • Status: PENDING

Test 6: Full Load Performance

  • Objective: Measure FPS with all 27 systems active
  • Configuration: All systems enabled, max entities
  • Target: 60 FPS stable
  • Status: PENDING

Test 7: Stress Test

  • Objective: Test performance under extreme load
  • Configuration:
    • 100+ entities on screen
    • All particle effects active
    • Weather effects
    • Multiple workers
    • Boss battle
  • Target: 30+ FPS minimum
  • Status: PENDING

Memory Tests

Test 8: Memory Usage

  • Objective: Monitor memory consumption
  • Steps:
    1. Start game
    2. Record initial memory
    3. Play for 30 minutes
    4. Record peak memory
    5. Check for memory leaks
  • Target: < 500 MB, no leaks
  • Status: PENDING

Test 9: Entity Pooling

  • Objective: Verify entity pooling works
  • Steps:
    1. Spawn 100 particles
    2. Check pool usage
    3. Despawn particles
    4. Verify return to pool
  • Target: 0 new allocations after warmup
  • Status: PENDING

ACCESSIBILITY TESTING

Screen Reader Tests

Test 10: Screen Reader Navigation

  • Objective: Verify screen reader can navigate all UI
  • Test Cases:
    • Main menu
    • Settings menu
    • Inventory
    • Crafting menu
    • Skill tree
    • Quest log
  • Status: PENDING

Test 11: Screen Reader Announcements

  • Objective: Verify important events are announced
  • Test Cases:
    • Item pickup
    • Quest complete
    • Level up
    • Achievement unlock
    • Low health warning
  • Status: PENDING

Color Blind Tests

Test 12: Color Blind Modes

  • Objective: Verify all 4 color blind modes work
  • Test Cases:
    • Protanopia (red-blind)
    • Deuteranopia (green-blind)
    • Tritanopia (blue-blind)
    • Achromatopsia (total color blind)
  • Verification: All UI elements distinguishable
  • Status: PENDING

Input Tests

Test 13: Keyboard-Only Navigation

  • Objective: Verify game is fully playable with keyboard only
  • Test Cases:
    • Navigate all menus
    • Play game
    • Access all features
    • Complete quest
  • Status: PENDING

Test 14: Controller Support

  • Objective: Test all controller types
  • Test Cases:
    • Xbox controller
    • PlayStation controller
    • Nintendo Switch Pro controller
  • Status: PENDING

Test 15: One-Handed Layouts

  • Objective: Verify one-handed layouts work
  • Test Cases:
    • Left-handed layout
    • Right-handed layout
  • Status: PENDING

Visual Accessibility Tests

Test 16: High Contrast Modes

  • Objective: Test high contrast modes
  • Test Cases:
    • Black & White mode
    • Yellow on Black mode
  • Status: PENDING

Test 17: UI Scaling

  • Objective: Test UI scaling options
  • Test Cases:
    • 100% (default)
    • 150% (large)
    • 200% (extra large)
  • Status: PENDING

Test 18: Photosensitivity

  • Objective: Verify flash reduction works
  • Test Cases:
    • Lightning effects
    • Explosions
    • Screen flashes
  • Status: PENDING

🎮 PLATFORM TESTING

Windows Tests

Test 19: Windows 10

  • Objective: Test on Windows 10
  • Specs: Minimum spec hardware
  • Status: PENDING

Test 20: Windows 11

  • Objective: Test on Windows 11
  • Specs: Recommended spec hardware
  • Status: PENDING

Mobile Tests

Test 21: Touch Controls

  • Objective: Test virtual joystick and buttons
  • Platform: Android/iOS simulator
  • Status: PENDING

Test 22: Mobile Performance

  • Objective: Test performance on mobile
  • Target: 30+ FPS
  • Status: PENDING

Controller Tests

Test 23: Xbox Controller

  • Objective: Test Xbox controller mapping
  • Status: PENDING

Test 24: PlayStation Controller

  • Objective: Test PS controller mapping
  • Status: PENDING

Test 25: Switch Pro Controller

  • Objective: Test Switch controller mapping
  • Status: PENDING

Steam Deck Tests

Test 26: Steam Deck Controls

  • Objective: Test Steam Deck specific controls
  • Status: PENDING

Test 27: Steam Deck Performance

  • Objective: Test performance on Steam Deck
  • Target: 60 FPS at 800p
  • Status: PENDING

🐛 BUG TRACKING

Critical Bugs (Game-breaking)

  • None found yet

High Priority Bugs (Major features broken)

  • None found yet

Medium Priority Bugs (Minor features broken)

  • None found yet

Low Priority Bugs (Cosmetic issues)

  • None found yet

📊 TEST RESULTS

Summary

  • Total Tests: 27
  • Passed: 0
  • Failed: 0
  • Pending: 27
  • Progress: 0%

Performance Metrics

  • Average FPS: TBD
  • Memory Usage: TBD
  • Load Time: TBD

Accessibility Compliance

  • WCAG 2.1 AA: Testing
  • CVAA: Testing
  • Screen Reader: Testing

🔧 TESTING TOOLS

Required Tools

  • Performance profiler (Chrome DevTools)
  • Screen reader (NVDA/JAWS)
  • Controllers (Xbox, PS, Switch)
  • Mobile devices/emulators
  • Bug tracking system (GitHub Issues)

Testing Scripts

  • docs/guides/test_closed_captions.js
  • docs/guides/test_accessibility.js
  • Create automated test suite

📝 NEXT ACTIONS

Immediate

  1. Start game and verify all systems load
  2. Run integration tests
  3. Run performance tests
  4. Run accessibility tests

This Week

  1. Complete all 27 tests
  2. Document any bugs found
  3. Fix critical bugs
  4. Create bug tracking system

Next Week

  1. Fix remaining bugs
  2. Re-test fixed issues
  3. Final performance optimization
  4. Sign off on Phase 1

COMPLETION CRITERIA

Phase 1 is complete when:

  • All 27 tests passed
  • No critical bugs
  • < 5 high priority bugs
  • 60 FPS stable (desktop)
  • 30 FPS stable (mobile)
  • WCAG 2.1 AA verified
  • All platforms tested

🧪 LET'S START TESTING! 🧪


Testing Plan Created: December 13, 2025, 00:14

Status: Ready to begin!