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novafarma/docs/PHASE28_SESSION2_LOG.md
NovaFarma Dev 3ac82204e9 Phase 28 Session 2: Chunk loading & player spawn update
SESSION 2 - Biome rendering implementation:

1. Player spawn updated for 500x500 world:
   - Default spawn: Center (250, 250) instead of (50, 50)
   - Spawn point is in Grassland biome (farm area)
   - Console logging for spawn location

2. Chunk loading on game start:
   - Initial chunks loaded around player spawn
   - 3x3 chunk grid (9 chunks total)
   - ~22,500 tiles loaded at startup
   - Console output shows chunk stats

3. Dynamic chunk loading in update loop:
   - ChunkManager updates based on player position
   - Auto-load chunks as player moves
   - Auto-unload distant chunks for performance
   - Smooth chunk transitions

Technical:
- Chunks update every frame based on player.getPosition()
- Only loads/unloads when player changes chunks
- Efficient: Only processes when chunk boundary crossed

Status: Session 2 - Implementation complete
Next: Test in-game, verify biome rendering

Files modified: 1 (GameScene.js)
Ready to reload and test!
2025-12-15 17:12:25 +01:00

1.2 KiB

🌍 PHASE 28 - SESSION 2 LOG

Date: 15.12.2025 17:10
Session: Biome Rendering & Testing
Status: 🔄 IN PROGRESS


🎯 SESSION 2 OBJECTIVES:

  1. Test Systems - Verify BiomeSystem & ChunkManager initialize
  2. Render Chunks - Load initial chunks around player spawn
  3. Biome Visuals - Verify different biome tiles render
  4. Performance - Check FPS with chunk system
  5. Debug - Fix any issues that appear

COMPLETED:

Initial Setup (5 min)

  • Reloaded game with new systems
  • Monitoring console for initialization

IN PROGRESS:

Testing Phase (Started 17:10)

  • Check console for BiomeSystem initialization
  • Check console for ChunkManager initialization
  • Verify 500x500 terrain loads
  • Look for any errors

🐛 ISSUES FOUND:

(To be documented as we test)


📊 EXPECTED CONSOLE OUTPUT:

🌍 Initializing Biome System (500x500 world)...
🌍 Generating biome map...
✅ Biome map generated!
💾 Initializing Chunk Manager...
💾 ChunkManager initialized (chunk size: 50x50)
✅ BiomeSystem & ChunkManager connected to terrainSystem
🎨 Flat2DTerrainSystem initialized (500x500 world)

Status: Testing in progress...