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novafarma/docs/MASTER_CHECKLIST.md
2026-01-20 01:05:17 +01:00

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📋 MASTER PRODUCTION CHECKLIST - 03.01.2026

Total Target: ~14,000 assets
Done: 254 (1.81%)
Remaining: 13,746 (98.19%)


CATEGORY 0: FARM - COMPLETE (158/158)

  • Sadje: 36/36
  • Zelenjava: 25/25
  • Ganja: 12/12
  • Drevesa: 30/30
  • Farm Buildings: 20/20
  • Farm Animals: 15/15
  • Farm Tools: 20/20

Status: 100% DONE


CATEGORY 1: ITEMS & EQUIPMENT - COMPLETE (105/105)

  • Weapons: 30/30
  • Armor: 20/20
  • Consumables: 25/25
  • Crafting Materials: 30/30

Status: 100% DONE


🔄 CATEGORY 2: DINO VALLEY - 91/109 (83%)

Done (91):

  • Vegetation: 15/15
  • Dinosaurs: 12/12
  • Items: 12/12
  • Food: 16/16
  • Clothing: 8/8
  • Tools: 10/10
  • Props: 8/8
  • Buildings: 4/4
  • Terrain: 4/4
  • 🔄 Special Creatures: 2/10

Still Missing (18):

  • boss_thunder_raptor
  • dino_nest_eggs_special
  • zombie_prehistoric
  • zombie_dino_raptor
  • zombie_bone
  • zombie_tar
  • npc_tribal_hunter
  • npc_shaman

Status: 83% DONE, 18 še treba (€7.20)
ETA: Automation ob 01:50


CATEGORY 3: MYTHICAL HIGHLANDS - 0/95 (0%)

Še treba (95):

  • Vegetation: 0/15

    • heather_purple, heather_white, thistle_scottish
    • moss_ancient, lichen_blue, fern_highland
    • grass_wispy, mushroom_fairy_ring
    • oak_ancient, pine_highland, birch_silver
    • willow_weeping, mistletoe, ivy_climbing
    • flowers_wildflower_mix
  • Creatures: 0/12

    • stag_white, wolf_gray, bear_brown
    • eagle_golden, raven_mystic, fox_red
    • boar_wild, hare_mountain, deer_red
    • otter_river, badger, owl_barn
  • Items: 0/12

    • rune_stone, crystal_quartz, crystal_amethyst
    • amber_sap, feather_eagle, antler_shed
    • pelt_wolf, hide_bear, wool_highland
    • bone_ancient, stone_standing, coin_celtic
  • Food: 0/16

    • Raw (7): venison, boar, salmon, trout, berries, mushrooms, herbs
    • Cooked (6): venison_steak, boar_roast, salmon_fillet, stew, bread, porridge
    • Crafted (3): mead_honey, jerky_venison, pie_berry
  • Clothing: 0/8

    • cloak_wool, tunic_linen, kilt_tartan, boots_leather
    • belt_leather, brooch_celtic, hood_fur, gloves_wool
  • Tools: 0/10

    • sword_celtic, axe_bearded, spear_irish, bow_longbow
    • dagger_sgian_dubh, shield_round, staff_druid
    • hammer_war, sickle_ritual, pickaxe_mining
  • Props: 0/8

    • standing_stone, dolmen, cairn, altar_stone
    • well_sacred, runestone_carved, statue_warrior, brazier_ritual
  • Buildings: 0/4

    • roundhouse_celtic, temple_ruins, stone_circle, watchtower
  • Terrain: 0/4

    • grass_highland, stone_gray, dirt_rocky, water_loch
  • Special: 0/6

    • baby_stag, boss_fenrir, boss_banshee
    • zombie_celtic_warrior, zombie_drowned, npc_druid_elder

Status: 0% DONE, 95 še treba (€38)


CATEGORY 4: ATLANTIS RUINS - 0/75 (0%)

Še treba (75):

  • Vegetation: 0/12 (kelp, coral, seaweed, anemone...)
  • Creatures: 0/10 (dolphins, sharks, octopus, jellyfish...)
  • Items: 0/10 (pearls, shells, tridents, anchors...)
  • Food: 0/12 (fish, oysters, seaweed snacks...)
  • Clothing: 0/6 (diving gear, fins, masks...)
  • Tools: 0/8 (tridents, harpoons, nets...)
  • Props: 0/7 (columns, statues, treasure chests...)
  • Buildings: 0/4 (temples, towers, gates...)
  • Terrain: 0/4 (sand, coral_floor, rocks...)
  • Special: 0/2 (boss_kraken, npc_atlantean)

Status: 0% DONE, 75 še treba (€30)


CATEGORY 5: EGYPTIAN DESERT - 0/70 (0%)

Še treba (70):

  • Vegetation: 0/10 (palm_date, cactus, papyrus...)
  • Creatures: 0/10 (scarabs, scorpions, cobras, camels...)
  • Items: 0/10 (ankh, scarab_gold, papyrus_scroll...)
  • Food: 0/12 (dates, figs, bread, beer...)
  • Clothing: 0/6 (linen_robe, sandals, headwrap...)
  • Tools: 0/8 (khopesh, staff_pharaoh, sickle...)
  • Props: 0/6 (sarcophagus, canopic_jars, hieroglyphs...)
  • Buildings: 0/4 (pyramid, sphinx, obelisk, tomb...)
  • Terrain: 0/2 (sand, sandstone)
  • Special: 0/2 (boss_mummy_pharaoh, npc_priest)

Status: 0% DONE, 70 še treba (€28)


CATEGORY 6: CHERNOBYL ZONE - 0/65 (0%)

Še treba (65):

  • Vegetation: 0/10 (mutated_trees, radioactive_moss...)
  • Creatures: 0/10 (mutant_dogs, boars, rats...)
  • Items: 0/10 (geiger_counter, gas_mask, rad_pills...)
  • Food: 0/10 (canned_food, irradiated_meat...)
  • Clothing: 0/8 (hazmat_suit, gas_mask, gloves...)
  • Tools: 0/8 (crowbar, flashlight, bolt_cutters...)
  • Props: 0/6 (barrels, signs, vehicles...)
  • Buildings: 0/2 (reactor, apartment_ruins)
  • Terrain: 0/1 (concrete_cracked)
  • Special: 0/0

Status: 0% DONE, 65 še treba (€26)


CATEGORY 7: MUSHROOM FOREST - 0/60 (0%)

Še treba (60):

  • Vegetation: 0/15 (giant mushrooms, fungal vines...)
  • Creatures: 0/10 (mushroom_people, spore_beasts...)
  • Items: 0/8 (spores, caps, gills...)
  • Food: 0/10 (mushroom varieties...)
  • Clothing: 0/4 (spore_resistant gear...)
  • Tools: 0/6 (harvesting tools...)
  • Props: 0/4 (giant_caps, stumps...)
  • Buildings: 0/2 (mushroom_hut, spore_tower)
  • Terrain: 0/1 (mycelium)
  • Special: 0/0

Status: 0% DONE, 60 še treba (€24)


CATEGORY 8: ARCTIC ZONE - 0/55 (0%)

Še treba (55):

  • Vegetation: 0/8 (pine_snow, lichen_arctic...)
  • Creatures: 0/10 (polar_bears, wolves, seals...)
  • Items: 0/8 (ice_crystals, fur, blubber...)
  • Food: 0/10 (seal_meat, fish, berries...)
  • Clothing: 0/6 (fur_coat, boots, mittens...)
  • Tools: 0/6 (ice_pick, harpoon, sled...)
  • Props: 0/4 (ice_sculptures, igloos...)
  • Buildings: 0/2 (igloo, ice_cave)
  • Terrain: 0/1 (snow)
  • Special: 0/0

Status: 0% DONE, 55 še treba (€22)


CATEGORY 9: ENDLESS FOREST - 0/85 (0%)

Še treba (85):

  • Vegetation: 0/20 (ancient_oaks, vines, flowers...)
  • Creatures: 0/15 (tree_ents, deer, birds...)
  • Items: 0/10 (bark, sap, acorns...)
  • Food: 0/12 (berries, nuts, mushrooms...)
  • Clothing: 0/6 (leaf_armor, bark_shield...)
  • Tools: 0/8 (wooden_staff, vine_rope...)
  • Props: 0/8 (tree_hollows, nests...)
  • Buildings: 0/4 (treehouse, druid_circle...)
  • Terrain: 0/2 (forest_floor, moss)
  • Special: 0/0

Status: 0% DONE, 85 še treba (€34)


CATEGORY 10: VOLCANIC ISLAND - 0/65 (0%)

Še treba (65):

  • Vegetation: 0/10 (lava_plants, ash_trees...)
  • Creatures: 0/10 (fire_salamanders, lava_crabs...)
  • Items: 0/10 (obsidian, pumice, sulfur...)
  • Food: 0/10 (fire-roasted items...)
  • Clothing: 0/6 (heat_resistant gear...)
  • Tools: 0/8 (obsidian tools...)
  • Props: 0/6 (lava_pools, geysers...)
  • Buildings: 0/4 (volcano_temple, forge...)
  • Terrain: 0/1 (lava_rock)
  • Special: 0/0

Status: 0% DONE, 65 še treba (€26)


CATEGORY 11: HAUNTED SWAMP - 0/70 (0%)

Še treba (70):

  • Vegetation: 0/12 (willow_dead, lily_pads, vines...)
  • Creatures: 0/12 (ghosts, zombie_swamp, gators...)
  • Items: 0/10 (ectoplasm, bones, chains...)
  • Food: 0/10 (swamp_fish, frogs...)
  • Clothing: 0/6 (cursed_rags...)
  • Tools: 0/8 (spirit_lantern, nets...)
  • Props: 0/6 (gravestones, coffins...)
  • Buildings: 0/4 (crypt, shack...)
  • Terrain: 0/2 (mud_swamp, water_murky)
  • Special: 0/0

Status: 0% DONE, 70 še treba (€28)


CATEGORY 12: CRYSTAL CAVES - 0/60 (0%)

Še treba (60):

  • Vegetation: 0/8 (glowing_moss, crystal_flowers...)
  • Creatures: 0/10 (crystal_golems, bats...)
  • Items: 0/12 (crystals_various, gems...)
  • Food: 0/8 (cave_mushrooms...)
  • Clothing: 0/4 (crystal_armor...)
  • Tools: 0/8 (crystal_pickaxe, lantern...)
  • Props: 0/6 (stalactites, formations...)
  • Buildings: 0/3 (crystal_temple...)
  • Terrain: 0/1 (cave_floor)
  • Special: 0/0

Status: 0% DONE, 60 še treba (€24)


CATEGORY 13: STEAMPUNK CITY - 0/80 (0%)

Še treba (80):

  • Vegetation: 0/5 (clockwork_plants...)
  • Creatures: 0/8 (automaton, clockwork_birds...)
  • Items: 0/15 (gears, springs, pipes...)
  • Food: 0/10 (canned_goods, steam_snacks...)
  • Clothing: 0/10 (goggles, leather_coats...)
  • Tools: 0/12 (wrench, steam_gun...)
  • Props: 0/10 (gears, pipes, machines...)
  • Buildings: 0/8 (factory, clocktower...)
  • Terrain: 0/2 (cobblestone, metal)
  • Special: 0/0

Status: 0% DONE, 80 še treba (€32)


CATEGORY 14: SPACE STATION - 0/75 (0%)

Še treba (75):

  • Vegetation: 0/5 (hydroponic plants...)
  • Creatures: 0/10 (aliens, robots...)
  • Items: 0/15 (tech_parts, weapons...)
  • Food: 0/12 (rations, synthetic...)
  • Clothing: 0/8 (spacesuits, helmets...)
  • Tools: 0/10 (laser_cutter, scanner...)
  • Props: 0/8 (computers, panels...)
  • Buildings: 0/5 (modules, airlocks...)
  • Terrain: 0/2 (metal_floor, glass)
  • Special: 0/0

Status: 0% DONE, 75 še treba (€30)


CATEGORY 15: UNDERWATER ABYSS - 0/70 (0%)

Še treba (70):

  • Vegetation: 0/10 (deep_sea_plants...)
  • Creatures: 0/15 (anglerfish, eels...)
  • Items: 0/10 (pearls_black, artifacts...)
  • Food: 0/10 (deep_fish...)
  • Clothing: 0/6 (dive_suits...)
  • Tools: 0/8 (sub, lights...)
  • Props: 0/6 (shipwrecks, vents...)
  • Buildings: 0/4 (ruins...)
  • Terrain: 0/1 (abyss_floor)
  • Special: 0/0

Status: 0% DONE, 70 še treba (€28)


CATEGORY 16: CANDY LAND - 0/65 (0%)

Še treba (65):

  • Vegetation: 0/12 (candy_canes, lollipop_trees...)
  • Creatures: 0/10 (gingerbread_men, gummy_bears...)
  • Items: 0/10 (candies, sweets...)
  • Food: 0/15 (all kinds of candy...)
  • Clothing: 0/4 (candy_armor...)
  • Tools: 0/6 (lollipop_hammer...)
  • Props: 0/4 (candy_mountains...)
  • Buildings: 0/3 (gingerbread_house...)
  • Terrain: 0/1 (frosting)
  • Special: 0/0

Status: 0% DONE, 65 še treba (€26)


CATEGORY 17: NIGHTMARE REALM - 0/75 (0%)

Še treba (75):

  • Vegetation: 0/10 (twisted_trees, dark_vines...)
  • Creatures: 0/15 (shadow_beasts, nightmares...)
  • Items: 0/10 (cursed_items...)
  • Food: 0/8 (nightmare_food...)
  • Clothing: 0/8 (shadow_armor...)
  • Tools: 0/10 (nightmare_weapons...)
  • Props: 0/8 (dark_altars...)
  • Buildings: 0/4 (nightmare_towers...)
  • Terrain: 0/2 (void, darkness)
  • Special: 0/0

Status: 0% DONE, 75 še treba (€30)


CATEGORY 18: HEAVEN REALM - 0/70 (0%)

Še treba (70):

  • Vegetation: 0/10 (golden_trees, cloud_flowers...)
  • Creatures: 0/12 (angels, pegasus...)
  • Items: 0/10 (halos, holy_water...)
  • Food: 0/10 (ambrosia, nectar...)
  • Clothing: 0/8 (robes_white, wings...)
  • Tools: 0/8 (holy_sword, staff...)
  • Props: 0/6 (clouds, gates...)
  • Buildings: 0/4 (temple_golden...)
  • Terrain: 0/2 (clouds, light)
  • Special: 0/0

Status: 0% DONE, 70 še treba (€28)


CATEGORY 19: HELL REALM - 0/75 (0%)

Še treba (75):

  • Vegetation: 0/8 (hellfire_plants...)
  • Creatures: 0/15 (demons, hellhounds...)
  • Items: 0/10 (brimstone, chains...)
  • Food: 0/8 (cursed_meat...)
  • Clothing: 0/8 (demonic_armor...)
  • Tools: 0/10 (pitchfork, whip...)
  • Props: 0/10 (torture_devices, lava...)
  • Buildings: 0/4 (castle_hell...)
  • Terrain: 0/2 (lava, brimstone)
  • Special: 0/0

Status: 0% DONE, 75 še treba (€30)


CATEGORY 20: ENEMIES & CREATURES - 0/500 (0%)

Še treba (500):

  • Basic Zombies: 0/50 (variants, skins...)
  • Special Zombies: 0/30 (runners, tanks, exploders...)
  • Wild Animals: 0/50 (bears, wolves, snakes...)
  • Magical Beings: 0/50 (elementals, spirits...)
  • Bosses: 0/20 (world bosses, biome bosses...)
  • Biome Creatures unique: 0/300

Status: 0% DONE, 500 še treba (€200)


CATEGORY 21: NPCS & CHARACTERS - 0/150 (0%)

Še treba (150):

  • Main Characters: 0/4 (Kai, Ana, Gronk, Susi full sets)
  • Merchants: 0/30
  • Services: 0/30 (doctor, mechanic, farmer...)
  • Mentors: 0/30
  • Romance Options: 0/20
  • Quest Givers: 0/20
  • Background NPCs: 0/16

Status: 0% DONE, 150 še treba (€60)


CATEGORY 22: BUILDINGS & STRUCTURES - 0/500 (0%)

Še treba (500):

  • Town Buildings: 0/100 (shops, houses, town hall...)
  • Special Buildings: 0/100 (church, hospital, school...)
  • Biome Structures unique: 0/300

Status: 0% DONE, 500 še treba (€200)


CATEGORY 23: UI & EFFECTS - 0/300 (0%)

Še treba (300):

  • UI Icons: 0/150 (inventory, status, skills...)
  • Particles: 0/100 (dust, sparkles, smoke...)
  • VFX: 0/50 (magic, explosions, impacts...)

Status: 0% DONE, 300 še treba (€120)


CATEGORY 24: ANIMATIONS - 0/8,000 (0%)

Še treba (8,000):

  • Character Walk: 0/1,200 (8 frames × 150 chars)
  • Character Run: 0/1,200
  • Character Attack: 0/1,200
  • Character Idle: 0/600
  • Enemy Animations: 0/2,000
  • Effect Animations: 0/1,800

Status: 0% DONE, 8,000 še treba (€3,200)


CATEGORY 25: VARIATIONS - 0/2,000 (0%)

Še treba (2,000):

  • Tool Upgrades: 0/60 (copper, iron, gold, diamond)
  • Building Levels: 0/100 (Lv 1, 2, 3)
  • Seasonal Variants: 0/400 (spring, summer, fall, winter)
  • Item Variations: 0/1,440 (colors, states, enchanted)

Status: 0% DONE, 2,000 še treba (€800)


📊 GRAND TOTAL SUMMARY:

Status Assets Cost %
DONE 254 €102 1.81%
🔄 In Progress 18 €7 0.13%
Remaining 13,728 €5,491 98.06%
TOTAL 14,000 €5,600 100%

💰 BUDGET REALITY CHECK:

Kredit available: €1,097
Total needed: €5,491
Shortage: €4,394

Z obstoječim kreditom lahko narediš:

  • €1,097 ÷ €0.40 = 2,742 slik
  • = 19.6% projekta

🎯 PRIORITIZIRAN PLAN (Z €1,097):

Phase 1: Core Gameplay (€400)

  1. Dino Valley complete (€7)
  2. Mythical Highlands (€38)
  3. Main Characters: Kai, Ana, Gronk, Susi (€40)
  4. Core Enemies: 50 zombies (€20)
  5. Essential NPCs: 30 merchants/services (€12)
  6. Egyptian Desert (€28)
  7. Atlantis Ruins (€30)
  8. Critical UI Icons: 100 (€40)

Subtotal: €217 → 542 slik

Phase 2: Expansion (€600)

  1. Chernobyl Zone (€26)
  2. Mushroom Forest (€24)
  3. Arctic Zone (€22)
  4. Endless Forest (€34)
  5. Volcanic Island (€26)
  6. Haunted Swamp (€28)
  7. Crystal Caves (€24)
  8. Steampunk City (€32)
  9. 100 more enemies (€40)
  10. 50 more NPCs (€20)
  11. 100 buildings (€40)
  12. 100 VFX (€40)

Subtotal: €356 → 890 slik

Phase 3: Final Push (€97)

  1. Space Station (€30)
  2. Remaining items (€67)

Subtotal: €97 → 242 slik

TOTAL Z €1,097: 1,674 slik (11.96%)


⚠️ ŠE POTREBUJEMO:

Za full game:

  • Dodatni kredit: €4,394
  • ALI prioritizacija: Focus na playable demo (€400-600)

🚀 IMMEDIATE NEXT STEPS:

  1. Overnight: Dino Valley complete (01:50)
  2. Tomorrow: Mythical Highlands (€38, 95 slik)
  3. Then: Main characters (€40, 100 frames)
  4. Then: Egyptian Desert (€28, 70 slik)

Do konca tedna: ~500 slik, €200, playable demo ready! 🎮


Updated: 03.01.2026 00:38 CET