Files
novafarma/WATER_FIX_SCRIPT.js
NovaFarma Dev 80bddf5d61 feat: Complete 2D Visual Overhaul - Isometric to Flat Top-Down
- NEW: Flat2DTerrainSystem.js (375 lines)
- NEW: map2d_data.js procedural map (221 lines)
- MODIFIED: GameScene async create, 2D terrain integration
- MODIFIED: Player.js flat 2D positioning
- MODIFIED: game.js disabled pixelArt for smooth rendering
- FIXED: 15+ bugs (updateCulling, isometric conversions, grid lines)
- ADDED: Phase 28 to TASKS.md
- DOCS: DNEVNIK.md session summary

Result: Working flat 2D game with Stardew Valley style!
Time: 5.5 hours
2025-12-14 17:12:40 +01:00

29 lines
915 B
JavaScript

// EMERGENCY WATER FIX SCRIPT
// Run this in browser console (F12) to force refresh water textures
console.log('🌊 Forcing water texture refresh...');
// 1. Delete all existing water textures
if (game && game.textures) {
const textures = ['water', 'water_frame_0', 'water_frame_1', 'water_frame_2', 'water_frame_3'];
textures.forEach(key => {
if (game.textures.exists(key)) {
game.textures.remove(key);
console.log(`🗑️ Deleted texture: ${key}`);
}
});
}
// 2. Force reload scene
if (game && game.scene) {
const scene = game.scene.getScene('GameScene');
if (scene) {
console.log('🔄 Restarting GameScene...');
game.scene.stop('GameScene');
game.scene.start('GameScene');
}
}
console.log('✅ Water refresh complete! Grid lines should be gone.');
console.log('💡 If still visible, do HARD REFRESH: Ctrl+Shift+R');