# 🌾 CATEGORY 2: FARM CROPS & PLANTS - Complete Production List **2,062 sprites total - Detailed breakdown for generation** *Category from MAIN_GAME_COMPLETE_PRODUCTION_14K.md* --- ## πŸ“Š CATEGORY OVERVIEW ``` STATUS: ═══════════════════════════════════════════════════════════════ βœ… Completed: 114 sprites (5.5%) ⏳ Queued (Jan 03): 376 sprites (18.2%) ❌ Remaining TODO: 1,572 sprites (76.3%) ─────────────────────────────────────────────────────────────── TOTAL CROPS & PLANTS: 2,062 sprites (100%) ═══════════════════════════════════════════════════════════════ ``` --- ## 🌾 SUBCATEGORY 2A: BASE CROPS (1,280 sprites) **Status:** ⚠️ 0.3% Complete (4/1,280) ### **Format per crop:** 8 growth stages Γ— 4 seasonal variants = 32 sprites --- ### **GRAINS** (5 crops = 160 sprites) #### **1. WHEAT** (32 sprites) ⚠️ 13% Complete ``` STATUS: βœ… wheat_demo_stage1.png (seed) βœ… wheat_demo_stage2.png (sprout) βœ… wheat_demo_stage3.png (growing) βœ… wheat_demo_stage4.png (harvest) NEEDED (28 sprites): ❌ Spring Wheat (8 stages): seed, sprout, young, growing, mature, pre-harvest, golden, withered ❌ Summer Wheat (8 stages): same progression, golden-yellow tint ❌ Fall Wheat (8 stages): same, brown-amber tint ❌ Winter Wheat (8 stages): same, blue-green cold-resistant Prompt Template: "Wheat plant [season] [stage], hand-drawn chibi 2D style, bold outlines, [seasonal color], farming game sprite, chroma green #00FF00 background, 128x128px" ``` #### **2. CORN/MAIZE** (32 sprites) ❌ TODO ``` Growth Stages: - seed_planted - sprout_small_shoot - stalk_growing - leaves_developing - taller_stalks - tassels_forming - ears_forming - harvest_ready_golden - dried_overripe Γ— 4 seasons (spring light green, summer bright green, fall golden, winter dormant) = 32 sprites Prompt: "Corn plant [season] [stage], hand-drawn chibi, tall stalks, detailed corn ears if mature, bold outlines, chroma green background" ``` #### **3. RICE** (32 sprites) ❌ TODO ``` Special: Requires water/paddy field! Growth Stages: - seed_in_water - sprout_underwater - tillering_multiple_shoots - stem_elongation - panicle_forming - flowering - mature_grain_heavy - harvest_ready_golden Γ— 4 seasons (grows spring/summer, dormant winter) Prompt: "Rice plant [season] [stage], hand-drawn chibi, in flooded paddy field, water visible, grain panicles, bold outlines, chroma green background" ``` #### **4. OAT** (32 sprites) ❌ TODO ``` Similar to wheat but lighter color, more delicate Growth stages: seed β†’ sprout β†’ leaves β†’ stems β†’ flowering β†’ grain forming β†’ harvest β†’ dried Γ— 4 seasons (cool season crop, spring/fall best) Prompt: "Oat plant [season] [stage], hand-drawn chibi, light golden color, delicate grain heads, bold outlines, chroma green background" ``` #### **5. BARLEY** (32 sprites) ❌ TODO ``` Similar to wheat, used for beer brewing! Growth stages: seed β†’ sprout β†’ leaves β†’ stems β†’ awns (long bristles!) β†’ mature β†’ harvest β†’ dried Γ— 4 seasons (all seasons, hardy) Prompt: "Barley plant [season] [stage], hand-drawn chibi, distinctive long awns/bristles, brewing grain, bold outlines, chroma green background" ``` --- ### **ROOT VEGETABLES** (7 crops = 224 sprites) #### **6. CARROTS** (32 sprites) ❌ TODO ``` Growth Stages: - seed_tiny - sprout_green_shoots - small_leaves_feathery - growing_tops - orange_top_visible - carrot_showing - full_size_harvest_ready - overgrown_woody Γ— 4 seasons (spring sweet, summer fast, fall best, winter hardy) Prompt: "Carrot plant [season] [stage], hand-drawn chibi, feathery green tops, orange carrot visible if mature, bold outlines, chroma green background" ``` #### **7. POTATOES** (32 sprites) ❌ TODO ``` Growth Stages: - seed_potato_planted - sprout_breaking_soil - leaves_developing - flowers_white_purple - growing_underground - mature_ready - harvest_phase - rotten_overgrown Γ— 4 seasons (all seasons, spring best) Prompt: "Potato plant [season] [stage], hand-drawn chibi, green leafy bush, white/purple flowers if flowering, underground tubers hint if mature, bold outlines, chroma green background" ``` #### **8. RADISH** (32 sprites) ❌ TODO ``` Fast-growing! Growth: seed β†’ sprout β†’ leaves β†’ root forming β†’ small radish β†’ full size β†’ harvest β†’ woody Γ— 4 seasons (spring mild, summer spicy, fall sweet, winter daikon) Prompt: "Radish plant [season] [stage], hand-drawn chibi, round red radish if mature, green leafy tops, bold outlines, chroma green background" ``` #### **9. BEETS** (32 sprites) ❌ TODO #### **10. TURNIP** (32 sprites) ❌ TODO #### **11. PARSNIP** (32 sprites) ❌ TODO #### **12. SWEET POTATO** (32 sprites) ❌ TODO ``` Similar structure to above, each 32 sprites (8 stages Γ— 4 seasons) ``` --- ### **LEAFY VEGETABLES** (8 crops = 256 sprites) #### **13. LETTUCE** (32 sprites) ❌ TODO ``` Growth: seed β†’ sprout β†’ small leaves β†’ rosette β†’ growing β†’ full head β†’ harvest β†’ bolted Γ— 4 seasons (spring tender, summer bitter, fall sweet, winter hardy) Γ— color variants (green, red, romaine, butterhead) Prompt: "Lettuce plant [season] [stage], hand-drawn chibi, leafy head forming, [variety color], bold outlines, chroma green background" ``` #### **14-20: CABBAGE, SPINACH, KALE, BROCCOLI, CAULIFLOWER, CELERY, LEEK** ``` Each: 32 sprites (8 stages Γ— 4 seasons) Similar leafy/cruciferous structure ``` --- ### **FRUITING VEGETABLES** (10 crops = 320 sprites) #### **21. TOMATOES** (32 sprites) ❌ TODO ``` Growth Stages: - seed - sprout - seedling - vines_developing - flowers_yellow - green_fruit_forming - ripening_orange - red_ripe_harvest - rotten_overripe Γ— 4 seasons (spring growing, summer fruiting, fall last harvest, winter greenhouse) Prompt: "Tomato plant [season] [stage], hand-drawn chibi, vines with yellow flowers if flowering, [fruit color] tomatoes, bold outlines, chroma green background" ``` #### **22-30: PEPPERS, CUCUMBERS, EGGPLANT, ZUCCHINI, PUMPKIN, WATERMELON, SQUASH, BEANS, PEAS** ``` Each: 32 sprites (8 stages Γ— 4 seasons) Fruiting vegetables with flowers β†’ fruit progression ``` --- ### **ALLIUMS** (3 crops = 96 sprites) #### **31. ONIONS** (32 sprites) ❌ TODO ``` Growth: seed β†’ sprout β†’ shoots β†’ growing β†’ bulb forming β†’ mature β†’ ready β†’ flowering Γ— 4 seasons (different varieties per season) Prompt: "Onion plant [season] [stage], hand-drawn chibi, green shoots, bulb visible if mature, bold outlines, chroma green background" ``` #### **32. GARLIC** (32 sprites) ❌ TODO #### **33. SHALLOTS** (32 sprites) ❌ TODO ``` Similar to onions ``` --- ### **HERBS** (5 crops = 160 sprites) #### **34. BASIL** (32 sprites) ❌ TODO ``` Growth: seed β†’ sprout β†’ small plant β†’ growing β†’ bushy β†’ flowering β†’ seed β†’ dried Γ— 4 seasons (warm season, summer best) Prompt: "Basil plant [season] [stage], hand-drawn chibi, aromatic herb, green leaves, small flowers if flowering, bold outlines, chroma green background" ``` #### **35-38: PARSLEY, CORIANDER/CILANTRO, MINT, ROSEMARY** ``` Each: 32 sprites Various herb characteristics ``` --- ### **SPECIALTY CROPS** (2 crops = 64 sprites) #### **39. SUNFLOWER** (32 sprites) ❌ TODO ``` Growth: seed β†’ sprout β†’ stalk β†’ growing β†’ bud β†’ yellow flower β†’ drooping/seeds β†’ dead Special: Follows sun! Γ— 4 seasons (summer primary) Prompt: "Sunflower plant [season] [stage], hand-drawn chibi, tall stalk, large yellow flower if blooming, seeds visible, bold outlines, chroma green background" ``` #### **40. STRAWBERRIES** (32 sprites) ❌ TODO ``` Perennial! Growth: seed β†’ sprout β†’ leaves β†’ flowers β†’ green berries β†’ ripening β†’ red ripe β†’ rotten Γ— 4 seasons (spring flowers, summer berries) Prompt: "Strawberry plant [season] [stage], hand-drawn chibi, white flowers if spring, red berries if summer, low-growing, bold outlines, chroma green background" ``` --- ## 🌳 SUBCATEGORY 2B: FRUIT TREES (320 sprites) **Status:** ❌ 0% Complete (0/320) ### **Format per tree:** - 4 growth stages (sapling, young, mature, old) - 4 seasonal variants - 2 fruit states (with/without) - 1 dead variant = 40 sprites per tree type --- #### **TREE 1: APPLE TREE** (40 sprites) ❌ TODO ``` Growth Stages: 1. Sapling (small, thin trunk) 2. Young tree (medium, branching) 3. Mature tree (full canopy) 4. Old tree (thick trunk, spreading) Seasonal Variants per growth stage: - Spring: Pink blossoms, no fruit - Summer: Green apples forming - Fall: Red apples ready to harvest - Winter: Bare branches, no leaves Dead Variant: Leafless, grey, cracked bark Total: 4 growth Γ— 4 seasons Γ— 2 fruit states + 4 dead = 40 sprites Prompt: "Apple tree [growth stage] [season], hand-drawn chibi, [pink blossoms/green apples/red apples/bare], bold outlines, farming game sprite, chroma green background, 128x128px" ``` #### **TREE 2: ORANGE TREE** (40 sprites) ❌ TODO ``` Similar structure: - Spring: White blossoms - Summer: Green oranges - Fall: Orange oranges - Winter: Evergreen (keeps leaves!) Prompt: "Orange tree [stage] [season], hand-drawn chibi, citrus tree, [white blossoms/oranges], bold outlines, chroma green background" ``` #### **TREE 3: CHERRY TREE** (40 sprites) ❌ TODO ``` - Spring: Pink blossoms (sakura!) - Summer: Green cherries - Fall: Deep red cherries - Winter: Bare Prompt: "Cherry tree [stage] [season], hand-drawn chibi, [sakura blossoms/cherry fruit], bold outlines, chroma green background" ``` #### **TREE 4: PEAR TREE** (40 sprites) ❌ TODO #### **TREE 5: PEACH TREE** (40 sprites) ❌ TODO #### **TREE 6: PLUM TREE** (40 sprites) ❌ TODO #### **TREE 7: GRAPE VINE** (40 sprites) ⏳ QUEUED (78 sprites instead!) ``` STATUS: ⏳ Already in queue with 78 sprites (more detailed version) This overlaps with Category 2C Industrial Crops ``` #### **TREE 8: BERRY BUSH** (40 sprites) ❌ TODO ``` Blueberry/Raspberry bushes Growth: seedling β†’ small bush β†’ mature bush β†’ old spreading Seasons: - Spring: Flowers - Summer: Green berries β†’ ripe berries - Fall: Leaves changing - Winter: Bare branches Prompt: "Berry bush [stage] [season], hand-drawn chibi, [blueberries/raspberries], bold outlines, chroma green background" ``` --- ## 🌾 SUBCATEGORY 2C: INDUSTRIAL CROPS (276 sprites) **Status:** ⏳ 63% Queued (174/276) #### **CROP 41: COTTON/BOMBAΕ½** (32 sprites) ⏳ QUEUED ``` βœ… Already in ASSET_GENERATION_QUEUE_JAN_03.md 8 stages Γ— 4 seasons = 32 sprites ``` #### **CROP 42: VINEYARD GRAPES** (78 sprites) ⏳ QUEUED ``` βœ… Already in queue 6 varieties Γ— 13 stages = 78 sprites ``` #### **CROP 43: HOPS/HMEL** (64 sprites) ⏳ QUEUED ``` βœ… Already in queue 6 varieties Γ— 8 stages + equipment = 64 sprites ``` #### **CROP 44: FLAX** (Linen production) (32 sprites) ❌ TODO ``` Growth: seed β†’ sprout β†’ stems β†’ flowering (blue flowers!) β†’ seed pods β†’ harvest β†’ dried Γ— 4 seasons Use: Linen fabric production (like cotton but different fiber) Prompt: "Flax plant [season] [stage], hand-drawn chibi, tall stems, blue flowers if blooming, fiber crop, bold outlines, chroma green background" ``` #### **CROP 45: SUGARCANE** (32 sprites) ❌ TODO ``` Growth: cutting β†’ sprout β†’ stalks β†’ growing β†’ tall canes β†’ mature thick β†’ harvest β†’ dried Γ— 4 seasons (tropical, warm season) Use: Sugar, rum production Prompt: "Sugarcane plant [season] [stage], hand-drawn chibi, tall bamboo-like stalks, tropical crop, bold outlines, chroma green background" ``` #### **CROP 46: TEA PLANT** (38 sprites) ❌ TODO ``` Perennial bush! Growth stages: seedling β†’ young bush β†’ mature bush β†’ old bush (4) Γ— 4 seasons (evergreen in some) Γ— special harvest states (2) + flowering variant (2) = 38 total Prompt: "Tea bush [stage] [season], hand-drawn chibi, small green leaves, tea plantation aesthetic, bold outlines, chroma green background" ``` --- ## πŸ„ SUBCATEGORY 2D: SPECIAL/MATURE CROPS (160 sprites) **Status:** βœ… 100% Queued (160/160) #### **CROP 47: CANNABIS/HEMP** (72 sprites) ⏳ QUEUED ``` βœ… Already in ASSET_GENERATION_QUEUE_JAN_03.md 5 strains Γ— 8 stages Γ— quality variants = 72 sprites ``` #### **CROP 48: MAGIC MUSHROOMS** (48 sprites) ⏳ QUEUED ``` βœ… Already in queue 6 varieties Γ— 8 stages = 48 sprites ``` #### **CROP 49: OPIUM POPPIES** (40 sprites) ⏳ QUEUED ``` βœ… Already in queue 5 varieties Γ— 8 stages = 40 sprites ``` --- ## 🌿 SUBCATEGORY 2E: ADDITIONAL HERBS (26 sprites) **Status:** ❌ 0% Complete (0/26) **Note:** 5 herbs already in Base Crops (Basil, Parsley, Coriander, Mint, Rosemary) Need 6 more culinary/medicinal herbs #### **HERB 50: THYME** (4 sprites - simplified) ❌ TODO #### **HERB 51: OREGANO** (4 sprites) ❌ TODO #### **HERB 52: SAGE** (4 sprites) ❌ TODO #### **HERB 53: DILL** (4 sprites) ❌ TODO #### **HERB 54: CHIVES** (4 sprites) ❌ TODO #### **HERB 55: LAVENDER** (6 sprites - flowers important!) ❌ TODO ``` Simplified herb sprites (not full seasonal variants): - seedling - young plant - mature - flowering (if applicable) Total: 26 sprites ``` --- ## πŸ“Š PRODUCTION PRIORITY ### **PHASE 1: Essential Food Crops** (320 sprites) ⭐⭐⭐⭐⭐ ``` Top 10 most important crops: 1. Wheat (32) 2. Corn (32) 3. Tomatoes (32) 4. Carrots (32) 5. Potatoes (32) 6. Lettuce (32) 7. Pumpkin (32) 8. Strawberries (32) 9. Onions (32) 10. Peppers (32) Timeline: 2 weeks at 20/day ``` ### **PHASE 2: Remaining Base Crops** (960 sprites) ⭐⭐⭐⭐ ``` Crops 11-40 (30 remaining base crops) Timeline: 6 weeks at 20/day ``` ### **PHASE 3: Fruit Trees** (320 sprites) ⭐⭐⭐ ``` All 8 tree types (perennial, long-term investment) Timeline: 4 weeks at 20/day ``` ### **PHASE 4: Industrial Crops** (102 sprites) ⭐⭐ ``` Flax, Sugarcane, Tea, Herbs (Cotton, Vineyard, Hops already queued) Timeline: 1 week at 20/day ``` ### **PHASE 5: Mature Content** (160 sprites) ⏳ QUEUED ``` Already in production queue! ``` --- ## ⏱️ TIME ESTIMATES ``` Category 2 Total: 2,062 sprites BREAKDOWN: βœ… Done: 4 sprites ⏳ Queued: 376 sprites ❌ Remaining: 1,682 sprites At 20 sprites/day: 84 days (~3 months) At 50 sprites/day: 34 days (~5 weeks) At 100 sprites/day: 17 days (~2.5 weeks) ``` --- ## 🎨 GENERATION SETTINGS **Universal for all crops:** ``` Style: Style 30 (Botanical Cozy) for wholesome crops Style 32 (Dark-Chibi Noir) for mature content Background: Chroma Green (#00FF00) Resolution: 128x128px Format: PNG with alpha channel Composition: Centered, 10px margin Detail: Botanically recognizable but stylized ``` --- *Category 2 Complete Production List Created: Jan 03, 2026 @ 23:24* *2,062 Farm Crops & Plants sprites organized* *Ready for systematic generation! 🌾🍎🌿*