# 🎮 REMAINING SYSTEMS IMPLEMENTATION PLAN **Date:** 2026-01-05 18:44 CET **Status:** 2/9 systems complete, 7 remaining --- ## ✅ COMPLETED SYSTEMS (2/9) 1. ✅ **TownRestorationLogic.js** - Full 14-building restoration system 2. ✅ **MuseumEvolutionSystem.js** - 3-stage museum + artifact collection --- ## 🔴 REMAINING SYSTEMS (7/9) ### **PRIORITY 1: Combat & Survival** #### **3. Zombie Scout Leveling System (1-20)** **File:** `src/systems/ZombieScoutLevelingSystem.js` **Features:** - XP gain from combat, exploration, digging - Level 1-20 progression - Stat increases per level - Visual level-up effects - Skill point unlocks #### **4. Zombie Scout Skills** **File:** `src/systems/ZombieScoutSkills.js` **Features:** - Skill tree (digging, combat, utility) - Active skills (special attacks) - Passive bonuses - Skill point allocation - Visual skill effects #### **5. Nomad Raider AI** **File:** `src/systems/NomadRaiderAI.js` **Features:** - Raider spawn logic - Pathfinding to farm - Combat AI - Loot stealing behavior - Difficulty scaling #### **6. Farm Raid System** **File:** `src/systems/FarmRaidSystem.js` **Features:** - Raid triggers (fame, resources) - Wave spawning - Defense response - Damage to buildings/crops - Raid rewards (defending) --- ### **PRIORITY 2: Town Evolution** #### **7. School Buff System** **File:** `src/systems/SchoolBuffSystem.js` **Features:** - Teacher NPC unlocks system - Skill learning (farming, combat) - Temporary buffs - Knowledge tree - Student progression #### **8. NPC Settlement System (Magic Helpers)** **File:** `src/systems/NPCSettlementSystem.js` **Features:** - NPC auto-assistance - Task delegation - Worker efficiency - Happiness/loyalty - NPC housing #### **9. City Gratitude Gift System** **File:** `src/systems/CityGratitudeSystem.js` **Features:** - Population milestones - Gift unlocks - Unique rewards - City reputation - Special equipment --- ## 📋 IMPLEMENTATION ORDER **Batch 1 (Combat Priority):** 1. ZombieScoutLevelingSystem.js 2. ZombieScoutSkills.js 3. NomadRaiderAI.js 4. FarmRaidSystem.js **Batch 2 (Town Evolution):** 5. SchoolBuffSystem.js 6. NPCSettlementSystem.js 7. CityGratitudeSystem.js --- ## 🎯 ESTIMATED COMPLETION **Per System:** ~20-30 minutes **Total Time:** ~2.5-3.5 hours **Current Time:** 18:44 CET **Est. Completion:** 21:30 CET (tonight) --- ## 📦 DELIVERABLES Each system includes: - Full JavaScript implementation - Integration with existing systems - Visual feedback - Quest hooks - Save/load support --- **STARTING IMPLEMENTATION NOW...**