# 🗺️ FAZA 3 & 4 - DETAILED EXPANSION PLAN **Created:** January 12, 2026, 00:27 CET **Focus:** World exploration, systems expansion, memory recovery **Duration:** ~20 hours gameplay (10h per Faza) --- ## 🌍 FAZA 3 - FIRST EXPLORATION (€14 for new buyers, FREE for EA) **Tagline:** *"The world is bigger than you thought..."* ### 📦 CORE CONTENT: #### **🏞️ BIOMES (3 Normal + 1 Magical):** **NORMAL BIOMES (3):** 1. **Forest** (Endless Forest variant) - Dense woods, tall trees - **Mini-Boss:** Forest Guardian (mutated bear) - Resources: Hardwood, mushrooms, herbs 2. **Desert** (Egyptian Desert lite) - Sand dunes, ancient ruins - **Mini-Boss:** Sand Worm - Resources: Cacti, rare minerals 3. **Swamp** - Murky water, twisted trees - **Mini-Boss:** Swamp Troll - Resources: Rare plants, alchemical ingredients **MAGICAL BIOME (1) - SURPRISE!:** 4. **Witch Forest** 🌙✨ - Enchanted dark woods - Glowing mushrooms, magical fog - **Mini-Boss:** Corrupted Dryad - Resources: Magical herbs, spell components - **First magical biome!** (Hint at more) - Mysterious portals (inactive, for later) **Why Witch Forest?** - Dark fantasy vibe fits early game - Not TOO crazy (still grounded) - Sets up magical system - Players excited for more! --- #### **🌀 PORTAL SYSTEM (NEW!):** **Broken Portals Discovery:** - Each biome has 1 broken portal (4 total) - Portals are **inactive** (broken, needs repair) - Quest: Find blueprints to fix portals - **First Portal Unlock:** After repairing 1st portal - Can teleport back to Farm/Town - Portal becomes **blue teleportation point** **Mechanics:** - Find **Portal Blueprints** (scattered in biomes) - Collect **Portal Crystals** (boss drops) - Repair portal = Unlock fast travel - **Later:** Portals connect to Railway stations (Faza 4!) --- #### **🚂 RAILWAY PREP (Foundation):** **NOT fully unlocked yet, but:** - Discover **1 abandoned train station** (in Mountain biome) - Station is ruined, unusable - **Quest hint:** "The railways once connected this world..." - **Blueprint drop:** Railway Station Restoration (for Faza 4) --- #### **💭 MEMORY SYSTEM (Ana's Memories):** **+10 Memories unlocked (Total: 10/50)** **Found in biomes:** 1. **Memory #1 (Forest):** Ana's diary page - "I miss the trees..." 2. **Memory #2 (Desert):** Ana's water bottle - Last family trip 3. **Memory #3 (Swamp):** Ana's research notes - Plant samples 4. **Memory #4 (Mountain):** Ana's climbing rope - Adventure together 5. **Memory #5 (Forest):** Kai+Ana carved tree - "K+A Forever" 6. **Memory #6 (Desert):** Family photo - Desert vacation 7. **Memory #7 (Swamp):** Ana's boot - Lost during escape 8. **Memory #8 (Mountain):** Ana's compass - Father's gift 9. **Memory #9 (Boss drop):** Ana's necklace - Twin bond symbol 10. **Memory #10 (Hidden):** Kai's first longboard wheel - Broken **Memory Effects:** - Each memory = **Flashback cutscene** - Twin Bond strengthens (+2% range per memory) - Kai remembers more about Ana --- #### **🦌 WILD ANIMALS (NEW!):** **Non-hostile creatures (10 species):** - Deer, Fox, Wolf, Rabbit, Squirrel - Owl, Hawk, Boar, Lynx, Badger **Huntable for:** - Meat (food) - Pelts (crafting materials) - Bones (tools) **Taming potential** (hint for later Fazas) --- #### **🌱 NEW PLANTS (20 varieties):** **Biome-specific plants:** - Forest: Wild berries, mushrooms (5 types) - Desert: Cacti, aloe vera (5 types) - Swamp: Lily pads, poisonous herbs (5 types) - Mountain: Alpine flowers, medicinal plants (5 types) **Uses:** - Cooking recipes - Alchemy (potions) - Crafting dyes - Medicine --- #### **👕 CLOTHING SYSTEM (NEW!):** **Unlockable cosmetics (15 items):** **Headwear (5):** - Bandana (Desert reward) - Forest Hat - Mountain Beanie - Swamp Hood - Explorer Goggles **Tops (5):** - Leather Jacket (Mini-boss drop) - Explorer Vest - Warm Coat (Mountain) - Camouflage Shirt (Forest) - Scientist Coat (Ana's memory) **Accessories (5):** - Backpack Upgrade (bigger inventory) - Belt Pouches - Climbing Gloves - Snow Boots - Desert Scarf **System:** - Purely cosmetic (no stats) - Mix & match - Unlocked via quests, boss drops, memory finds --- #### **🛹 LONGBOARD QUEST (EMOTIONAL!):** **"Father's Legacy" Questline:** 1. **Discovery:** Find broken longboard in Forest ruins - Flashback: Kai riding with father - "This was... mine? Or... someone else's?" 2. **Repair Quest:** - Find wood (Forest) - Find truck parts (Desert scrap) - Find wheel (Mountain) - Find paint (Swamp alchemist) 3. **Completion:** - Longboard restored! - **Unlocks:** Longboard mount (faster movement!) - Speed: 2x walk speed - Can do tricks (cosmetic) 4. **Emotional Payoff:** - Flashback memory: Father teaching Kai to ride - "I remember now... Papa loved this board..." --- #### **📜 BLUEPRINT SYSTEM (NEW!):** **Collectible blueprints (10):** 1. Portal Repair Blueprint 2. Railway Station Blueprint 3. Advanced Workbench (Tier 3) 4. Irrigation System V2 5. Greenhouse Expansion 6. Animal Pen (Large) 7. Smelter 8. Alchemy Table 9. Longboard Repair Kit 10. Teleportation Crystal Forge **Found in:** - Biome exploration (hidden chests) - Mini-boss drops - NPC quest rewards --- #### **🧟 ZOMBIE SCOUT SYSTEM (NEW!):** **Send zombies to explore!** **Mechanic:** - Unlock after 1st portal repair - Send 1 zombie scout to unexplored biome - Scout returns after 10 min (real-time or 1 in-game day) - Brings back: Resources, map reveal, danger report **Scout Levels (5 stages):** 1. **Basic Scout:** Returns with 1-3 resources 2. **Trained Scout:** Reveals map area 3. **Expert Scout:** Finds rare items 4. **Master Scout:** Warns of mini-bosses 5. **Elite Scout (Zombie Skavt Lv5):** Brings blueprints! **Evolves into Zombi Skavt system** (Faza 4+) --- ### 🎯 FAZA 3 GOALS: **Exploration:** - ✅ Discover 4 new biomes - ✅ Defeat 4 mini-bosses - ✅ Repair 4 portals - ✅ Find 10 Ana memories (10/50 total) **Systems:** - ✅ Portal fast travel unlocked - ✅ Zombie scouts enabled - ✅ Blueprint collection started - ✅ Clothing customization - ✅ Longboard mount acquired **Preparation for Faza 4:** - ⏳ Railway foundation discovered - ⏳ Hint at more biomes - ⏳ Twin Bond at 20% strength --- ## 🌌 FAZA 4 - EXOTIC LANDS (€16 for new buyers, FREE for EA) **Tagline:** *"Further than any survivor has gone..."* ### 📦 CORE CONTENT: #### **🏞️ BIOMES (3 Normal + 1 Magical):** **NORMAL BIOMES (3):** 1. **Snow/Arctic** - Frozen wasteland, ice caves - **Mini-Boss:** Ice Drake - Resources: Ice crystals, frozen wood 2. **Deep Caves** ⛏️ (MINING BIOME!) - Underground caverns, mineshafts - **Mini-Boss:** Cave Leviathan - Resources: Ores, gems, crystals - **NEW SYSTEM:** Mining & Smelting! 3. **Volcanic** - Lava flows, ash storms - **Mini-Boss:** Magma Golem - Resources: Obsidian, fire crystals **MAGICAL BIOME (1) - THE BIG ONE!:** 4. **Dino Valley** 🦖✨ - **DINOSAURS!** (T-Rex, Raptors, Pterodactyls) - Prehistoric jungle, tar pits - **Mini-Boss:** Alpha T-Rex - Resources: Dinosaur bones, amber, rare eggs - **TAMEABLE DINOS!** (Faza 4 unlock!) - Portal mystery deepens (more anomalies) **Why Dino Valley?** - HUGE hype factor (everyone loves dinosaurs!) - Taming system introduction - Clearly magical (impossible post-apocalypse only) - Sets up full magical biome expansion (Faza 5+) --- #### **⛏️ MINING SYSTEM (NEW!):** **Deep Caves Biome introduces mining!** **Ores (10 types):** 1. **Copper Ore** - Basic metal 2. **Tin Ore** - Bronze crafting 3. **Iron Ore** - Already exists, but more abundant 4. **Silver Ore** - Jewelry, advanced tech 5. **Gold Ore** - Valuable, high-tier crafting 6. **Titanium Ore** - Strongest armor/tools 7. **Crystal Ore** - Portal fuel 8. **Gem Ore** - Diamonds, rubies, emeralds 9. **Radioactive Ore** - Advanced tech (hint at Chernobyl later!) 10. **Obsidian** - Volcanic mining **Mining Mechanics:** - **Pickaxe required** (Wood → Stone → Iron → Titanium) - Ore veins spawn in caves - Each hit = chance to get ore + XP - Mining skill levels up (faster mining) - **Mineshaft building:** Can build your own mine on farm! **Smelting:** - Build **Smelter** (blueprint from Cave boss) - Smelt ore → Refined metal bars - Bars used for advanced crafting **Special Cave Features:** - **Underground Railway** - Discover old mine carts - **Gem veins** - Rare, glowing walls - **Cave crystals** - Light sources - **Mineshaft ruins** - Lore about pre-apocalypse miners --- #### **🚂 RAILWAY SYSTEM (FULLY UNLOCKED!):** **Train Stations (4 new + 1 from Faza 3 = 5 total):** - Each biome has 1 station (ruined) - **Quest:** Restore all 5 stations - **Reward:** Railway fast travel network! **Railway Mechanics:** - Build tracks between stations - Requires: Steel, wood, blueprints - **Train appears** when network complete - Fast travel via train (alternative to portals) - Train = Mobile storage chest (bring items!) **Railway vs Portals:** - **Portals:** Instant, but scattered - **Railway:** Takes time, but scenic + storage --- #### **💭 MEMORY SYSTEM (+10 More):** **Memories 11-20 (Total: 20/50)** **Emotional progression:** 11. Arctic memory - Ana's snow globe 12. Jungle memory - Ana's plant journal 13. **Cave memory** - Ana's mining helmet (she explored caves!) 14. Volcanic memory - Ana's heat-resistant gloves 15. Arctic boss drop - Ana's ice pick 16. Jungle hidden - Photo of family at waterfall 17. **Cave ruins** - Ana's geologist notebook 18. Volcanic shrine - Ana's fire-proof coat 19. Railway station - Ana's train ticket (childhood trip) 20. **BIG ONE:** Ana's voice recording - "Kai... if you find this..." **Memory #20 Effect:** - **FIRST TIME Ana's voice is heard!** - Emotional cutscene - "Wait... that voice... I know that voice!" - Twin Bond jumps to 40% strength - Can now **sense Ana's general direction** (East → Chernobyl!) --- #### **🦌 MORE WILD ANIMALS (+10):** **Exotic creatures:** - Arctic: Polar bear, Penguin, Seal, Arctic fox, Snowy owl - Jungle: Monkey, Parrot, Jaguar, Anaconda, Toucan - **Caves:** Bats, Cave spiders, Moles, Blind salamanders, Glow worms - Volcanic: Salamander, Fire lizard **Taming unlocked!** - Can now tame certain animals - Companions (like Susi) - Max: 3 animal companions --- #### **🌱 MORE PLANTS (+20):** **Exotic biome plants:** - Arctic: Ice flowers, frozen berries (5) - Jungle: Tropical fruits, medicinal vines (5) - **Caves:** Glowing mushrooms, underground moss, crystal flowers (5) - Volcanic: Fire flowers, ash herbs (5) **New recipes:** - Advanced potions - Rare dyes - Special foods --- #### **👕 MORE CLOTHING (+15):** **Biome-appropriate gear:** **Arctic Gear:** - Fur Coat - Snow Goggles - Insulated Boots **Jungle Gear:** - Machete Belt - Jungle Hat - Liana Rope **Miner Gear:** ⛏️ - Mining Helmet (with lamp!) - Leather work gloves - Reinforced boots **Volcanic Gear:** - Heat-resistant Armor - Ash Mask - Lava Walker Boots **Ana's Outfits (unlocked via memories!):** - Ana's Lab Coat - Ana's Scientist Glasses - Ana's Backpack (bigger inventory) --- #### **📜 MORE BLUEPRINTS (+12):** 21. Railway Track 22. Train Station 23. Animal Taming Post 24. Advanced Smelter 25. Potion Brewery 26. Dye Workshop 27. Clothing Workshop 28. Storage Warehouse 29. Teleporter Hub (multi-portal) 30. Longboard Upgrade (stunts!) 31. **Mining Shaft** (build own mine!) 32. **Ore Refinery** (auto-smelting!) --- #### **🧟 ZOMBI SKAVT EVOLUTION:** **Zombie Scouts → Zombi Skavt (5 Levels):** **Evolution system:** - Scout gains XP from missions - Levels up (1-5) - Each level = new appearance + abilities **Zombi Skavt Levels (From Game Bible):** 1. **Lv1 Ragged:** Basic scout, torn clothes 2. **Lv2 Wanderer:** Backpack, better clothes 3. **Lv3 Seeker:** Lantern, bandana 4. **Lv4 Explorer:** Full gear, friendly look 5. **Lv5 Master Scout:** Red eyes (friendly!), elite gear **Lv5 Abilities:** - Automatic resource gathering - Finds rare loot - Warns of danger zones - Can escort NPCs between towns --- ### 🎯 FAZA 4 GOALS: **Exploration:** - ✅ Discover 4 exotic biomes - ✅ Defeat 4 more mini-bosses (8 total) - ✅ Restore 5 railway stations - ✅ Find 10 more memories (20/50 total) **Systems:** - ✅ Railway network operational - ✅ Animal taming unlocked - ✅ Zombi Skavt Lv5 achievable - ✅ Ana's voice discovered! - ✅ Twin Bond at 40% **Preparation for Faza 5:** - ⏳ First hint at magical biomes (portal anomalies) - ⏳ Ana's location known (direction) - ⏳ Player ready for harder challenges --- ## 📊 FAZA 3+4 COMBINED STATS: | Feature | Count | |---------|-------| | **Biomes** | 8 total (6 Normal + 2 Magical) | | **Mini-Bosses** | 8 total | | **Portals** | 8 (fast travel points) | | **Railway Stations** | 5 (Faza 4) | | **Memories** | 20/50 | | **Wild Animals** | 20 species | | **Dinosaurs** | 5 species (Faza 4!) | | **Plants** | 40 new | | **Clothing Items** | 30 | | **Blueprints** | 32 | | **Zombi Skavt Levels** | 5 stages | | **Zombie Dealer Levels** | 5 stages | | **Playtime** | ~20 hours (10h each) | --- ## 🎮 GAMEPLAY FLOW: **Faza 3 Experience:** 1. Portal discovered → Explore biome 2. Fight mini-boss → Get blueprint 3. Repair portal → Unlock fast travel 4. Find memory → Flashback cutscene 5. Send zombie scout → Get resources 6. Find longboard → Emotional quest 7. Repeat for all 4 biomes **Faza 4 Experience:** 1. Exotic biome discovered 2. Railway station found 3. Restore station + build tracks 4. Fight mini-boss → Rare loot 5. Find Ana's voice recording → EMOTIONAL! 6. Tame first animal companion 7. Zombi Skavt reaches Lv5 8. Twin Bond now points toward Chernobyl --- ## ✅ WHY THIS WORKS: **For You (Dev):** - ✅ Clear systems to implement - ✅ Reusable mechanics (portals, railway) - ✅ Asset reuse (biomes, creatures) - ✅ Emotional story beats (longboard, Ana's voice) **For Players:** - ✅ Exploration feels rewarding - ✅ Multiple systems to engage with - ✅ Story progression (memories) - ✅ Customization (clothing) - ✅ Preparation for endgame (railway, scouts) --- **Status:** ✅ PLAN READY **Next:** Implement Faza 3, then Faza 4! **Philosophy:** Each Faza adds layers, not just "more content"