# 🎮 DEMO - QUICK START GUIDE **Date:** 3. Januar 2026 @ 17:18 **Status:** Ready for you to code! **All assets organized and documented!** --- ## 📋 **KJER SI ZDAJ:** ✅ **Assets:** 74 PNG v `assets/demo 🔴/` organized! ✅ ✅ **Documentation:** All plans written! ✅ ✅ **Phaser 3:** Already integrated! ✅ ✅ **Next:** You code the demo! 💪 --- ## 📚 **IMPORTANT DOCUMENTS:** ``` 📖 READ THESE FIRST: 1. DEMO_COMPLETION_PLAN.md ⭐ → Complete plan for finishing demo → Gameplay flow (5 minutes) → What to code next → File structure 2. assets/demo 🔴/MANIFEST.md → All 74 PNG assets listed → Organized by category → Ready to use! 3. tiled/TODO/KAJ_NAREDITI_ZA_DEMO.md → Tiled map options (optional!) → Skip for now, use procedural terrain 4. DEMO_CURRENT_STATUS.md → Existing code analysis → GameScene.js already has 134 systems! → Recommendation: Create separate DemoScene.js ``` --- ## 🎯 **WHAT TO CODE NEXT:** ### **STEP 1: Create DemoScene.js** ```javascript Location: /src/scenes/DemoScene.js Simple scene with: - Small farm (32×32 tiles, procedural) - Kai (player spawn) - Gronk (NPC at farmhouse) - 3 zombies (ambient) - Basic UI (health, inventory) ``` ### **STEP 2: Add to index.html** ```html After line 203 (before GameScene.js): ``` ### **STEP 3: Add to game.js** ```javascript In src/game.js, add 'DemoScene' to scenes array ``` ### **STEP 4: Test** ```bash npm run electron # or npm run dev ``` --- ## 📂 **FOLDER STRUCTURE STATUS:** ``` /assets/demo 🔴/ [74 PNG! 🟣] ├── characters 🔴/ [Kai, Gronk, Ana, Susi] ├── npc 🔴/ [Zombies] ├── items 🔴/ [Wheat crops] ├── biomi 🔴/ [Buildings, trees] └── vfx 🔴/ [Effects] /src/scenes/ ├── GameScene.js [✅ Exists - 2,392 lines!] ├── PreloadScene.js [✅ Exists] ├── BootScene.js [✅ Exists] └── DemoScene.js [⚠️ CREATE THIS!] /tiled/ [Organized but optional!] ├── maps 🟣/ ├── tilesets 🟣/ ├── tutorials 🟣/ └── TODO 🟣/ ``` --- ## 🚀 **YOUR NEXT ACTIONS:** ``` 1. Open DEMO_COMPLETION_PLAN.md ⭐ 2. Read the gameplay flow (5 min demo) 3. Create src/scenes/DemoScene.js 4. Start with basic scene setup: - World creation (small farm) - Player spawn - Gronk spawn - Simple movement 5. Test and iterate! ``` --- ## 💡 **TIPS:** ``` ✅ Use existing Player.js and NPC.js entities! ✅ Copy code from GameScene.js as reference! ✅ Keep it SIMPLE - this is just a demo! ✅ Procedural terrain is fine (skip Tiled for now!) ✅ Sound/music optional (add later!) ``` --- ## 📊 **TODAY'S ACHIEVEMENTS:** ``` ✅ 164 demo frames generated! (Kai, Gronk, zombies, crops, etc.) ✅ Tree stump created (last missing asset!) ✅ All assets organized in demo/ folder (74 PNG!) ✅ Folder structure with status indicators (🔴🟣🟢) ✅ Complete documentation written! ✅ Ready for coding! 🚀 ``` --- ## 🎯 **FINAL STATUS:** ``` ╔════════════════════════════════════════════╗ ║ DEMO READY TO CODE! 🚀 ║ ╠════════════════════════════════════════════╣ ║ ║ ║ ✅ All assets: 74 PNG organized! ║ ║ ✅ All docs: Complete plans! ║ ║ ✅ Phaser 3: Running! ║ ║ ✅ Next: Create DemoScene.js! 💪 ║ ║ ║ ║ 📖 READ: DEMO_COMPLETION_PLAN.md ⭐ ║ ║ 💻 CODE: DemoScene.js ║ ║ 🎮 TEST: npm run electron ║ ║ ║ ║ ⏱️ TIME: 2-3 hours ║ ║ 🎯 TARGET: Playable today! ║ ║ ║ ║ GOOD LUCK! 💪🔥 ║ ║ ║ ╚════════════════════════════════════════════╝ ``` --- **📁 START HERE: DEMO_COMPLETION_PLAN.md ⭐** **💪 You got this! Happy coding! 🚀**