# 🔧 GLOBAL SCALE INCREASE TO 2.0 **Making ALL Entities MUCH Bigger & Visible** **Date:** 10.12.2025 23:58 **Reason:** Everything too small - barely visible --- ## 📊 **SCALE CHANGES:** ### **OLD (Too Small):** - Player: 1.0 - Zombies: 1.5 - NPCs: 1.0-1.5 - Objects: 0.3-1.0 - Trees: 1.0 **Problem:** ❌ Everything WAY too small! --- ### **NEW (Much Bigger):** - Player: **2.0** ← 2x bigger - Zombies: **2.5** ← Even scarier - NPCs: **2.0** ← Clearly visible - Chest: **2.0** ← Was 0.3! - Grave: **2.0** ← Was 1.0 - Spawner: **2.0** ← Was 1.0 - Trees: **2.0** ← Was 1.0 - Mount: **2.0** ← Was 1.0 - Tools: **2.0** ← Was 1.0 **Result:** ✅ Everything CLEARLY VISIBLE! --- ## 🎯 **FILES TO UPDATE:** 1. `src/entities/Player.js` - Player & hand tool 2. `src/core/enemies.js` - Zombies 3. `src/systems/MountSystem.js` - Donkey 4. `src/systems/GraveSystem.js` - Graves 5. `src/entities/LootChest.js` - Chests 6. `src/entities/ZombieSpawner.js` - Spawners 7. `src/systems/PerennialCropSystem.js` - Trees 8. `src/systems/ParallaxSystem.js` - Background **Total:** 8 files, ~15 scale changes --- ## ✅ **NEW ASSETS GENERATED:** 1. **game_characters_large.png** - Player (128x128) - Zombie (128x128) - Merchant (128x128) - Donkey (128x128) - Clean transparent backgrounds ✅ 2. **environment_objects_large.png** - Chest (128x128) - Spawner (128x128) - Tree (128x128) - Gravestone (128x128) - Perfect transparency ✅ --- **Status:** 🔵 **Ready to apply 2.0 scale changes!**