# ๐ŸŒฟ DRUG EMPIRE SYSTEM - Complete Documentation **Datum:** 19. Januar 2026 **Faza:** Unlocked across Faza 1-4 **System:** Underground Economy + Zombie Dealers --- # ๐ŸŽฏ KONCEPT **"Zgradi dilersko imperij... z zombie dilerji."** Build a drug empire using zombie workers as dealers while managing legal vs illegal trade, police raids, and black market operations. --- # ๐Ÿ“‹ SYSTEM OVERVIEW ## **Faza 1: Cannabis (Demo โ†’ Faza 1)** ### Starting Capital Strategy: - **Demo Chest:** 3-5 Cannabis Seeds ๐ŸŒฟ - **Growth Time:** 3-4 in-game days - **Sell Price:** 50 Zoombucks-100 per harvest (HIGH VALUE) - **Risk:** NONE (Guard Post inactive in Demo) ### Demo Economy Loop: 1. Plant cannabis seeds (from starting chest) 2. Wait 3-4 days 3. Harvest โ†’ Sell in town vendor 4. Reinvest in more seeds 5. **Result:** By unlock time you're a marijuana millionaire! ๐Ÿ’ฐ ### Full Game Unlock: - All money/crops carry over - Can now buy better tools, explore - Cannabis farm = instant advantage --- ## **Faza 2: Guard Post & Licensing System** ### โš ๏ธ **KDAJ SE AKTIVIRA (When Unlocks):** **DEMO:** - โŒ No Guard Post - โŒ No Mayor - โŒ No Town Access - โœ… Cannabis farming LEGAL (no consequences) - **Result:** Farm freely, no risk! **FAZA 1:** - โŒ Still no Town - โŒ Police/Mayor inactive - โœ… Can sell to basic vendor only - **Result:** Low-key underground economy **FAZA 2 (Town Restoration):** - โœ… **Town UNLOCKS** - โœ… **Mayor (ลฝupan) moves in** (Town Hall) - โœ… **Guard Captain Luka arrives** (Guard Post built) - โœ… **Police system activates** - **TRIGGER:** Completing "Rebuild Town Hall" quest ### Guard Captain Luka: **Activation:** Only in **Faza 2+** (when Town is restored) **Location:** Town Guard Post **Role:** Police enforcement ### Mechanic: - **Trigger:** Harvest >10 units of Cannabis - **Guard Post activates** - Luka becomes aware ### Two Paths: #### **A) Legal Operation (Licensed):** - **Cost:** 50 Zoombucks License - **Benefits:** - +20% Sell Price - NO Raids - Legal protection - **Best For:** Long-term farming #### **B) Illegal Operation (Unlicensed):** - **Risk:** 10% Raid Chance per harvest - **Consequences:** - Fine: 30 Zoombucks - OR Bribe: 100 Zoombucks - Confiscation possible - **Best For:** Risk-takers, higher margins --- ## **Faza 3: Zombie Dealers** ๐ŸงŸ ### Training System: **Zombie Progression:** ``` Runner โ†’ Dealer โ†’ Kingpin ``` ### **1. Capture Zombies:** - Use **Basement Level 1** (Zombie Containment Cell) - Train zombies in dealing mechanics ### **2. Train as Dealers:** - **Time:** 2 in-game days - **Cost:** 20 Zoombucks training fee - **Skill:** Basic sales (NPC interaction) ### **3. Upgrade to Kingpin:** - **Time:** 5 in-game days - **Cost:** 50 Zoombucks upgrade - **Skill:** Advanced routes, multiple customers ### Passive Income: - **Dealers:** 10 Zoombucks-20/day (passive) - **Kingpins:** 50 Zoombucks-80/day (passive) - **Risk:** 5% chance zombie gets caught (lose inventory) ### Management: - Assign territories (Forest, Town, Desert, etc.) - Equip with product (Cannabis, Mushrooms, Opium) - Monitor sales in Zombie Management UI - Collect profits daily --- ## **Faza 4: Opium & Black Market** ### New Crop: **Opium Poppy** ๐ŸŒบ #### Growth: - **Stages:** 7 (seed โ†’ mature flower) - **Time:** 6-7 days - **Yield:** 3-5 units per harvest ### Two Sales Paths: #### **A) Medical Path (Legal):** - **Buyer:** Doctor Petra (Town Clinic) - **Price:** 50 Zoombucks/unit - **Benefits:** - Legal - No raids - Reputation bonus - **Requirements:** - Medical certificate (100 Zoombucks) - Weekly inspections #### **B) Black Market (Illegal):** - **Buyer:** Basement Dealer (Underground) - **Price:** 80 Zoombucks/unit (+60% profit!) - **Location:** Hidden basement (Town alley, behind dumpster) - **Password:** **"Purple Haze"** - **Risks:** - 15% raid chance - Heavy fines (200 Zoombucks) - Jail time (lose 3 days) --- # ๐Ÿ—๏ธ BUILDINGS & INFRASTRUCTURE ## **Basement Level 1: Zombie Containment** **Unlock:** Faza 1 **Cost:** 50 Zoombucks0 ### Features: - 5 zombie cells - Training facility - Basic containment - Zombie upgrade station --- ## **Basement Level 2: Grow Room** ๐ŸŒฟ **Unlock:** Faza 2 **Cost:** 1,000 Zoombucks ### Features: - **Indoor Cannabis Farm** (12 plots) - **Magic Mushroom Farm** (8 plots) - Climate control (faster growth) - Hidden from Guard inspections - 24/7 growth (no seasons affect) ### Crops (Indoor Only): - Cannabis (all year) - Magic Mushrooms ๐Ÿ„ (hallucination effects) - Psychedelic varieties --- ## **Basement Level 3: Laboratory** โš—๏ธ **Unlock:** Faza 4 **Cost:** 2,500 Zoombucks ### Features: - Opium processing - Drug synthesis station - Quality enhancement (+30% value) - Packaging equipment - Chemistry workstation ### Products: - Processed Opium - Cannabis extracts (concentrates) - Psychedelic compounds - "Special Mixes" (rare, high value) --- # ๐Ÿ„ MAGIC MUSHROOMS ## Growth & Harvest: - **Location:** Basement Grow Room OR Mushroom Forest biome - **Stages:** 5 (spore โ†’ mature cap) - **Time:** 4 days - **Yield:** 2-4 mushrooms ## Effects (When Consumed): - **Hallucination Mode** (10 minutes) - Screen distortion - Color shifts - NPCs appear as creatures - Enhanced perception (find hidden items) ## Sales: - **Town Herbalist:** 30 Zoombucks/unit (legal, medicinal) - **Black Market:** 60 Zoombucks/unit (illegal, recreational) - **Zombie Dealers:** Can sell to "party" NPCs --- # ๐ŸงŸ ZOMBIE DEALER MANAGEMENT ## Training Progression: ### **Tier 1: Runner** (Basic) - **Sales:** 10 Zoombucks-15/day - **Range:** 1 biome - **Risk:** 10% caught ### **Tier 2: Dealer** (Intermediate) - **Sales:** 30 Zoombucks-50/day - **Range:** 3 biomes - **Risk:** 5% caught - **Unlock:** 10 successful sales ### **Tier 3: Kingpin** (Advanced) - **Sales:** 80 Zoombucks-120/day - **Range:** All unlocked biomes - **Risk:** 2% caught - **Unlock:** 50 successful sales - **Special:** Can recruit sub-dealers (zombie network!) ## Dealer UI: ``` โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ” โ”‚ ZOMBIE DEALER MANAGEMENT โ”‚ โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค โ”‚ Dealer #1: "Groaner Gary" โ”‚ โ”‚ Tier: Kingpin โญโญโญ โ”‚ โ”‚ Territory: Forest + Swamp โ”‚ โ”‚ Inventory: 12 Cannabis โ”‚ โ”‚ Sales Today: โ‚ฌ93 โ”‚ โ”‚ Status: Active ๐ŸŸข โ”‚ โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜ ``` --- # โš ๏ธ RISK & CONSEQUENCES ## Police Raids: ### **Light Raid:** - 30 Zoombucks fine - Confiscate 10% inventory - Warning issued ### **Heavy Raid:** - 200 Zoombucks fine - Confiscate 50% inventory - 3-day jail (lose game time) - License revoked ### **Avoid Raids:** 1. Buy license (legal path) 2. Bribe Guard Captain (100 Zoombucks/month) 3. Use Zombie Dealers (they take the fall) 4. Basement operations (harder to detect) ## Zombie Dealer Caught: ### Consequences: - Zombie confiscated (lose worker) - Inventory lost (all drugs on zombie) - 50 Zoombucks fine - Attention from Guards (+5% raid chance) ### Prevention: - Upgrade to Kingpin (lower risk) - Assign safe territories - Reduce inventory per dealer --- # ๐Ÿ’ฐ PROFIT COMPARISON | Product | Legal Price | Black Market | Growth Time | Risk | |---------|-------------|--------------|-------------|------| | **Cannabis** | 50 Zoombucks | 70 Zoombucks | 3-4 days | Low | | **Mushrooms** | 30 Zoombucks | 60 Zoombucks | 4 days | Medium | | **Opium** | 50 Zoombucks | 80 Zoombucks | 6-7 days | High | | **Processed Opium** | 100 Zoombucks | 150 Zoombucks | +2 days | Very High | **Most Profitable:** Processed Opium (Black Market) **Safest:** Cannabis (Licensed) **Fastest:** Mushrooms (Basement) --- # ๐Ÿ—บ๏ธ GDZIE KJE (Where Is Everything?) ## **KLET (Basement):** **Location:** Your Farm (upgradeable building) **Access:** Hidden trapdoor behind barn ### Levels: 1. **Lvl 1:** Zombie Containment (Faza 1) 2. **Lvl 2:** Grow Room (Faza 2) 3. **Lvl 3:** Laboratory (Faza 4) --- ## **BLACK MARKET DEALER:** **Location:** Town Alley (behind Bakery) **Access:** Hidden door (behind dumpster) **Password:** "Purple Haze" **Hours:** 22:00 - 04:00 (night only) --- ## **ZOMBIE DILERJI (Dealers):** **HQ:** Basement Level 1 **Territories:** Any unlocked biome **Management:** Zombie Management UI (Tab key) --- # ๐ŸŽฎ GAMEPLAY LOOP ## Early Game (Demo โ†’ Faza 1): 1. Plant 3-5 Cannabis seeds (from chest) 2. Harvest after 3-4 days 3. Sell to Town Vendor (50 Zoombucks-100) 4. Buy more seeds + tools 5. **Result:** 50 Zoombucks0-1000 capital by Faza 1 unlock ## Mid Game (Faza 2-3): 1. Build Basement Lvl 1 + 2 2. Indoor Cannabis farm (12 plots) 3. Train 3-5 Zombie Dealers 4. Get License OR go underground 5. **Result:** 200 Zoombucks-500/day passive income ## Late Game (Faza 4+): 1. Unlock Opium + Laboratory 2. Process drugs for +30% value 3. Upgrade Dealers to Kingpins 4. Black Market operations 5. **Result:** 100 Zoombucks0+/day empire --- # โœ… SUMMARY **System Unlocks:** - Faza 1: Cannabis farming - Faza 2: Guard Post, Licensing, Basement Grow Room - Faza 3: Zombie Dealers - Faza 4: Opium, Black Market, Laboratory **Key NPCs:** - Guard Captain Luka (Police) - Doctor Petra (Legal buyer) - Basement Dealer (Black Market - password: "Purple Haze") **Buildings:** - Basement Lvl 1: Zombie Containment - Basement Lvl 2: Grow Room (Cannabis + Mushrooms) - Basement Lvl 3: Laboratory (Processing) **Profitability:** - Cannabis: 50 Zoombucks-70/unit - Mushrooms: 30 Zoombucks-60/unit - Opium: 50 Zoombucks-150/unit (processed) **je to kar si iskat! ๐ŸŒฟ๐ŸงŸ๐Ÿ’ฐ --- **Status:** โœ… FULLY DOCUMENTED **Last Updated:** 19. Januar 2026