import os ROOT = "assets/slike/biomi" # 21 BIOMES from Bible BIOMES_LIST = [ "01_Dino_Valley", "02_Mythical_Highlands", "03_Atlantis", "04_Egyptian_Desert", "05_Chernobyl", "06_Mushroom_Forest", "07_Arctic_Zone", "08_Endless_Forest", "09_Amazonas_Jungle", "10_Volcanic_Zone", "11_Bamboo_Forest", "12_Crystal_Caves", "13_Shadow_Realm", "14_Loch_Ness", "15_Floating_Islands", "16_Deep_Ocean", "17_Catacombs", "18_Wasteland", "19_Mexican_Cenotes", "20_Base_Farm", "21_Dark_Forest" ] # 9 CATEGORIES per Biome CATEGORIES = [ "01_Fauna_Creatures", "02_Teren_Tiles", "03_Vegetacija_Plants", "04_Rekviziti_Props", "05_Zgradbe_Buildings", "06_Hrana_Food", "07_Materiali_Crafting", "08_Oblacila_Clothing", "09_Orodja_Tools" ] def create_structure(): print(f"🚀 CREATING 21 BIOME STRUCTURES in {ROOT}...") if not os.path.exists(ROOT): os.makedirs(ROOT) for biome in BIOMES_LIST: biome_path = os.path.join(ROOT, biome) if not os.path.exists(biome_path): os.makedirs(biome_path) print(f" + {biome}") for cat in CATEGORIES: cat_path = os.path.join(biome_path, cat) if not os.path.exists(cat_path): os.makedirs(cat_path) print("="*40) print(f"✅ STRUCTURE CREATED: 21 Biomes x 9 Subfolders.") print("="*40) if __name__ == "__main__": create_structure()