# 🎮 FINAL RELEASE STRUCTURE - 10 FAZAS **Decision Date:** January 12, 2026 **Model:** Early Access with incremental content updates **Pricing:** € increases per Faza, but Early Access buyers get ALL --- ## 💰 PRICING MODEL (10 Faza Structure): | Faza | Price (New Buyers) | Content Focus | Hours Added | |------|-------------------|---------------|-------------| | **DEMO** | **FREE** | Farm tutorial | 2-3h | | **Faza 1** | **€10** | Basic Farm (EA Launch) | +10h | | **Faza 2** | **€12** | Town Restoration | +8h | | **Faza 3** | **€14** | First Biomes (4 basic) | +10h | | **Faza 4** | **€16** | More Biomes (4 exotic) | +10h | | **Faza 5** | **€18** | Magical Biomes 1 | +10h | | **Faza 6** | **€20** | Magical Biomes 2 | +10h | | **Faza 7** | **€22** | Boss Rush & Combat | +12h | | **Faza 8** | **€24** | Ana's Story | +15h | | **Faza 9** | **€26** | Endgame Systems | +10h | | **Faza 10 (v1.0)** | **€30** | Story Finale | +15h | **Total:** ~112 hours of content --- ## 🎯 EARLY ACCESS BENEFIT: **Buy Early Access (Faza 1) for €10:** - Get Faza 1 immediately - Get Faza 2-10 FREE as updates! - **Total savings:** €20 (€10 vs €30 final) **Buy Later (Faza 5):** - Pay €18 for Faza 1-5 - Get Faza 6-10 FREE as updates - **Total savings:** €12 (€18 vs €30) **Buy at v1.0:** - Pay €30 for complete game - **No savings** (full price) --- ## 📋 DETAILED FAZA BREAKDOWN: ### **FAZA 1 - FARM FOUNDATIONS** (€10 - Early Access Launch) **Content:** - 20 basic crops - 10 farm animals (basic cycle) - Kai's farm (small plot) - Wooden tools only - Zombie control tutorial - Gronk companion - 10 hours gameplay **Goal:** Prove farming loop, get funding --- ### **FAZA 2 - TOWN RESTORATION** (€12 or FREE for EA buyers) **Content:** - 8 town NPCs - 9 buildings (5 stages each) - Town infrastructure - Co-op multiplayer - Advanced farming (80 crops) - Stone/Iron tools - +8 hours gameplay **Goal:** Community building, social features --- ### **FAZA 3 - FIRST EXPLORATION** (€14 or FREE for EA buyers) **Content:** - 4 Basic Biomes (Forest, Desert, Swamp, Mountain) - 40 biome NPCs - Wild animals - Resource gathering - Basic combat expansion - +10 hours gameplay **Goal:** World exploration begins --- ### **FAZA 4 - EXOTIC LANDS** (€16 or FREE for EA buyers) **Content:** - 4 Exotic Biomes (Snow, Tropical, Wasteland, Volcanic) - 40 more NPCs - Unique resources per biome - Environmental hazards - +10 hours gameplay **Goal:** Variety, challenge --- ### **FAZA 5 - MYTHICAL DISCOVERY** (€18 or FREE for EA buyers) **Content:** - 5 Magical Biomes (Dino Valley, Mythical Highlands, Loch Ness, Witch Forest, Catacombs) - Dinosaurs & mythical creatures - First mini-bosses (6) - +10 hours gameplay **Goal:** Fantasy elements, excitement --- ### **FAZA 6 - ANCIENT MYSTERIES** (€20 or FREE for EA buyers) **Content:** - 5 More Magical Biomes (Egyptian Desert, Amazon, Mexican Cenotes, Atlantis, Chernobyl) - Unique creatures per biome - Puzzle dungeons - +10 hours gameplay **Goal:** Exploration depth --- ### **FAZA 7 - BOSS RUSH** (€22 or FREE for EA buyers) **Content:** - 21+ Boss encounters - Boss arenas - Epic loot system - Combat refinement - Challenge modes - +12 hours gameplay **Goal:** Combat mastery --- ### **FAZA 8 - ANA'S STORY** (€24 or FREE for EA buyers) **Content:** - Ana playable campaign (15 hours!) - Ana's perspective on events - Prison survival gameplay - Dual protagonist system - +15 hours gameplay **Goal:** Story depth, emotional payoff --- ### **FAZA 9 - ENDGAME SYSTEMS** (€26 or FREE for EA buyers) **Content:** - Advanced automation - Endgame crafting - Legendary items - New Game+ preparation - Multiple ending setup - +10 hours gameplay **Goal:** Mastery systems --- ### **FAZA 10 - THE FINALE** (€30 or FREE for EA buyers) **Content:** - Chernobyl final dungeon - Ana rescue mission - Story conclusion - 5 different endings - New Game+ - Post-game content - +15 hours gameplay **Goal:** Completion, satisfaction --- ## 🎯 WHY 10 FAZAS WORKS: ### **For You (Solo ADHD Dev):** ✅ **Smaller goals** - Each Faza is 1-2 months work ✅ **Achievable milestones** - Finish one, celebrate, next ✅ **Less overwhelming** - Not "entire game", just "next Faza" ✅ **Flexibility** - Can adjust scope per Faza ✅ **Motivation** - Frequent releases = dopamine hits ### **For Players:** ✅ **Regular content** - New Faza every 1-2 months ✅ **Feels generous** - "10 content drops!" sounds huge ✅ **Clear progress** - Can see roadmap advancement ✅ **Fair pricing** - €10 (EA) vs €30 (final) is clear value ### **For Marketing:** ✅ **10 release events** - 10 opportunities for press/streamers ✅ **Community building** - Players excited for each Faza ✅ **Word of mouth** - "New Faza just dropped!" ✅ **Steam algorithm** - Each update boosts visibility --- ## 📅 REALISTIC TIMELINE: **Faza 1 (EA Launch):** When ready (Q2-Q3 2026) **Faza 2-10:** Every 1-2 months after **Example:** - Faza 1: June 2026 - Faza 2: August 2026 - Faza 3: October 2026 - Faza 4: December 2026 - Faza 5: February 2027 - ... - Faza 10: January 2028 **~18 months total development** (realistic for solo dev!) --- ## ✅ FINAL DECISION: **10-FAZA MODEL APPROVED!** - Early Access: €10 (Faza 1) - Full Game v1.0: €30 (All 10 Fazas) - Early Access buyers: GET ALL 9 UPDATES FREE! **Philosophy:** Small, steady, sustainable development. No crunch, no burnout. --- **Status:** ✅ LOCKED **Date:** January 12, 2026, 00:21 CET **Next:** Implement this structure!