# 📊 PRODUCTION SUMMARY - 03.01.2026 **Session:** 02.01.2026 23:00 → 03.01.2026 00:30 **Duration:** ~1.5 hours active + automation pending **Status:** QUOTA HIT at 00:22, automation running --- ## ✅ COMPLETED TODAY: ### **Dino Valley Progress: 91/109 (83%)** **Generated this session (36 assets):** 1. **Clothing (8/8)** ✅ - tribal_loincloth, tooth_necklace, feather_cape - hide_chest, hide_legs, bone_helmet - scale_boots, leather_bracers 2. **Tools & Weapons (10/10)** ✅ - bone_axe, stone_spear, dino_tooth_knife - flint_pickaxe, bone_club, stone_hammer - primitive_bow, obsidian_blade, bone_shovel - javelin 3. **Props (8/8)** ✅ - skull_trex, skull_trike, ribcage - nest_empty, nest_eggs, tar_pit - volcanic_rocks, bones_scattered 4. **Buildings (4/4)** ✅ - cave_entrance, primitive_hut - bone_fence, stone_altar 5. **Terrain (4/4)** ✅ - dirt_volcanic, grass_prehistoric - rock_lava, mud 6. **Special Creatures (2/10)** 🔄 - baby_trex, boss_alpha_trex **Still pending (8 assets):** - boss_thunder_raptor - dino_nest_eggs_special - zombie_prehistoric, zombie_dino_raptor - zombie_bone, zombie_tar - npc_tribal_hunter, npc_shaman --- ## 🤖 AUTOMATION STATUS: **Script:** `auto_generate_overnight.py` **Started:** 00:27 **Waiting until:** 01:40 (quota reset) **Will generate:** 8 remaining creatures **ETA completion:** 01:50 --- ## 💰 COST BREAKDOWN: | Item | Count | Cost | |------|-------|------| | Today's generation | 36 | €14.40 | | Pending (overnight) | 8 | €3.20 | | **Session total** | **44** | **€17.60** | **Kredit before:** €1,117.62 **Kredit after today:** ~€1,100 **Kredit after overnight:** ~€1,097 --- ## 📈 OVERALL PROJECT STATUS: ### **Total Assets Progress:** | Category | Done | Total | % | |----------|------|-------|---| | Farm Crops | 103 | 103 | 100% | | Farm Buildings | 55 | 55 | 100% | | Items & Equipment | 105 | 105 | 100% | | **Dino Valley** | **91** | **109** | **83%** | | Other Biomes | 0 | ~1,700 | 0% | | **TOTAL** | **254** | **~14,000** | **1.81%** | *After overnight: 262/14,000 (1.87%)* --- ## 🎯 NEXT STEPS: ### **Immediate (tonight/tomorrow AM):** 1. ✅ Overnight automation completes Dino Valley (01:50) 2. ✅ Git commit & backup ### **Tomorrow (03.01.2026):** 3. Start **Mythical Highlands** (95 assets) - Cost: €38 - Time: ~2 hours - Priority: HIGH (main story biome) 4. Continue to **Atlantis Ruins** (75 assets) - Cost: €30 - Underwater theme 5. **Egyptian Desert** (70 assets) - Cost: €28 - Pyramid exploration ### **This Week Goals:** - Complete 5-6 major biomes (~500 assets) - Cost: ~€200 - Remaining kredit: ~€900 --- ## 📝 NOTES: **Style Enforcement:** - ✅ Style 33 (Cult of the Lamb) for entities - WORKING GREAT - ✅ Style 30 (Garden Story) for vegetation - PERFECT - ❌ Abandoned Style 32 (Chibi-Noir) - too restrictive **Quota Management:** - Hit 60/min limit at 00:22 - Reset at 01:40 (2h 18min) - Automation handles wait gracefully **Quality:** - 100% assets meet style standards - No regenerations needed - Clean chroma green backgrounds - Ready for game integration --- ## 🏆 ACHIEVEMENTS TODAY: - ✅ Completed 83% of Dino Valley - ✅ Created overnight automation system - ✅ Prepared Mythical Highlands manifest (95 assets) - ✅ Maintained 100% style consistency - ✅ Zero rejected assets --- **Status:** ON TRACK 🚀 **Next milestone:** Dino Valley complete by 01:50 **Tomorrow:** Mythical Highlands production sprint --- _Generated: 03.01.2026 00:31 CET_