# 🎮 MAIN CHARACTER PRODUCTION NOTES **Status:** 🏠 USER MANUAL PRODUCTION **Date:** 2026-01-02 **Decision:** Main characters will be created manually by hipodevil666 at home --- ## 🎯 CHARACTERS TO BE CREATED MANUALLY ### **Kai** (Main Protagonist) - 4-directional idle poses (front, back, left, right) - Walk animation frames (2 per direction = 8 frames) - **Total:** 12 sprites - **Reference:** Dark green dreadlocks, ear gauges, blue jacket - **Style:** Style 32 (Cult of the Lamb cute-dark) ### **Ana** (Twin Sister) - 4-directional idle poses - Walk animation frames (2 per direction = 8 frames) - **Total:** 12 sprites - **Reference:** Survivor gear, similar to Kai - **Style:** Style 32 ### **Gronk** (Troll Companion) - 4-directional idle poses - **Total:** 4 sprites - **Reference:** 3m tall troll, pink dreadlocks, "TROLL SABBATH" shirt, ear gauges, piercings, vape - **Style:** Style 32 ### **Susi** (Pet Dog) - 4-directional idle poses - **Total:** 4 sprites - **Reference:** Small terrier dog - **Style:** Style 32 --- ## 📊 TOTAL MANUAL SPRITES: 32 --- ## ✅ AUTOMATED GENERATOR SCOPE The automated generator (`production_generator_v2.py`) handles: **Phase 2: Creatures & NPCs (45 sprites)** - ✅ Zombies (10) - ✅ Dinosaurs (10) - ✅ Animals (10) - ✅ Magical beings (5) - ✅ Police NPCs (3) - ✅ Medical NPCs (2) - ✅ Merchant NPCs (3) - ✅ Mentor NPCs (2) **Phase 3: Main Characters** - ❌ SKIPPED - Manual production by user **Future Phases:** - Phase 4: Biomes (5000+ sprites) - Phase 5: Items & Equipment (3000+ sprites) - Phase 6: Buildings & Props (4000+ sprites) - Phase 7: Effects & UI (1830+ sprites) --- ## 🎨 WHY MANUAL FOR MAIN CHARACTERS? 1. **Highest Visual Importance** - Players see these characters constantly 2. **Need Perfect Consistency** - Animation frames must flow smoothly 3. **Character Personality** - Subtle expressions and poses matter most 4. **Reference Control** - User has specific vision for Kai, Ana, Gronk 5. **Quality Over Speed** - Worth taking extra time for perfection **This is the right decision!** ✅ --- ## 📝 PRODUCTION STRATEGY **Automated Generator:** - Background characters (NPCs, enemies, creatures) - Environmental assets (plants, props, items) - Large-scale asset batches (biomes, effects) **Manual Creation:** - Main playable characters - Critical story NPCs (if needed) - Special boss characters (optional) - Hero assets that define the game's identity --- **END OF MANUAL PRODUCTION NOTES**